Identify more sprite move data flag bits
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@@ -93,7 +93,7 @@ Function437b: ; 437b
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.ok2
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit 1, [hl]
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bit WONT_DELETE_F, [hl]
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jr nz, .yes2
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call DeleteMapObject
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scf
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@@ -3063,7 +3063,7 @@ InitSprites: ; 5991
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ld e, [hl]
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inc hl
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ld a, [hFFC1]
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bit 2, e
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bit ABSOLUTE_TILE_ID_F, e
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jr z, .nope1
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xor a
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.nope1
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@@ -3072,7 +3072,7 @@ InitSprites: ; 5991
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ld [bc], a ; tile id
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inc c
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ld a, e
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bit 1, a
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bit RELATIVE_ATTRIBUTES_F, a
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jr z, .nope2
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ld a, [hFFC2]
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or e
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