Document SFX_RUN does not play correctly when a wild Pokemon flees from battle (#1099)

Co-authored-by: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
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SoupPotato
2024-01-02 02:25:30 +00:00
committed by GitHub
parent 9a917e3576
commit 184c53e8ca
2 changed files with 24 additions and 0 deletions

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@@ -143,6 +143,7 @@ WildFled_EnemyFled_LinkBattleCanceled:
call StdBattleTextbox
.skip_text
; BUG: SFX_RUN does not play correctly when a wild Pokemon flees from battle (see docs/bugs_and_glitches.md)
call StopDangerSound
call CheckMobileBattleError
jr c, .skip_sfx