No space between labels and bodies

This commit is contained in:
Rangi
2018-06-25 12:24:18 -04:00
parent 5693cc49cf
commit 1caa50a647
37 changed files with 11 additions and 113 deletions

View File

@@ -68,7 +68,6 @@ DoMove:
ld [wBattleScriptBufferAddress + 1], a
.ReadMoveEffectCommand:
; ld a, [wBattleScriptBufferAddress++]
ld a, [wBattleScriptBufferAddress]
ld l, a
@@ -136,7 +135,6 @@ BattleCommand_CheckTurn:
jp nz, CheckEnemyTurn
CheckPlayerTurn:
ld hl, wPlayerSubStatus4
bit SUBSTATUS_RECHARGE, [hl]
jr z, .no_recharge
@@ -366,7 +364,6 @@ OpponentCantMove:
jp BattleCommand_SwitchTurn
CheckEnemyTurn:
ld hl, wEnemySubStatus4
bit SUBSTATUS_RECHARGE, [hl]
jr z, .no_recharge
@@ -589,7 +586,6 @@ EndTurn:
jp ResetDamage
MoveDisabled:
; Make sure any charged moves fail
ld a, BATTLE_VARS_SUBSTATUS3
call GetBattleVarAddr
@@ -604,7 +600,6 @@ MoveDisabled:
jp StdBattleTextBox
HitConfusion:
ld hl, HurtItselfText
call StdBattleTextBox
@@ -811,7 +806,6 @@ BattleCommand_CheckObedience:
jp .EndDisobedience
.UseInstead:
; Can't use another move if the monster only has one!
ld a, [wBattleMonMoves + 1]
and a
@@ -919,7 +913,6 @@ BattleCommand_CheckObedience:
jp EndMoveEffect
IgnoreSleepOnly:
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
@@ -952,7 +945,6 @@ BattleCommand_UsedMoveText:
ret
CheckUserIsCharging:
ld a, [hBattleTurn]
and a
ld a, [wPlayerCharging] ; player
@@ -1775,7 +1767,6 @@ BattleCommand_CheckHit:
ret
.StatModifiers:
ld a, [hBattleTurn]
and a
@@ -3066,8 +3057,8 @@ BattleCommand_DamageCalc:
ld [hDivisor], a
ld b, 4
call Divide
.DoneItem:
.DoneItem:
; Critical hits
call .CriticalMultiplier
@@ -3583,7 +3574,6 @@ DoSubstituteDamage:
jp ResetDamage
UpdateMoveData:
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVarAddr
ld d, h