No space between labels and bodies

This commit is contained in:
Rangi
2018-06-25 12:24:18 -04:00
parent 5693cc49cf
commit 1caa50a647
37 changed files with 11 additions and 113 deletions

View File

@@ -1,7 +1,6 @@
; Battle animation command interpreter.
PlayBattleAnim:
ld a, [rSVBK]
push af
@@ -15,7 +14,6 @@ PlayBattleAnim:
ret
_PlayBattleAnim:
ld c, 6
.wait
call BattleAnimDelayFrame
@@ -53,7 +51,6 @@ _PlayBattleAnim:
ret
BattleAnimRunScript:
ld a, [wFXAnimID + 1]
and a
jr nz, .hi_byte
@@ -97,7 +94,6 @@ BattleAnimRunScript:
ret
RunBattleAnimScript:
call ClearBattleAnims
.playframe
@@ -139,7 +135,6 @@ RunBattleAnimScript:
ret
BattleAnimClearHud:
call BattleAnimDelayFrame
call WaitTop
call ClearActorHud
@@ -152,7 +147,6 @@ BattleAnimClearHud:
ret
BattleAnimRestoreHuds:
call BattleAnimDelayFrame
call WaitTop
@@ -177,7 +171,6 @@ BattleAnimRestoreHuds:
ret
BattleAnimRequestPals:
ld a, [hCGB]
and a
ret z
@@ -207,7 +200,6 @@ BattleAnimDelayFrame:
ret
ClearActorHud:
ld a, [hBattleTurn]
and a
jr z, .player
@@ -241,7 +233,6 @@ Unreferenced_Functioncc220:
ret
BattleAnim_ClearCGB_OAMFlags:
ld a, [wBattleAnimFlags]
bit 3, a
jr z, .delete
@@ -777,7 +768,6 @@ BattleAnimCmd_SetObj:
ret
BattleAnimCmd_EnemyFeetObj:
ld hl, wBattleAnimTileDict
.loop
ld a, [hl]
@@ -832,7 +822,6 @@ BattleAnimCmd_EnemyFeetObj:
ret
BattleAnimCmd_PlayerHeadObj:
ld hl, wBattleAnimTileDict
.loop
ld a, [hl]
@@ -931,7 +920,6 @@ BattleAnimCmd_Transform:
ret
BattleAnimCmd_UpdateActorPic:
ld de, vTiles0 tile $00
ld a, [hBattleTurn]
and a
@@ -951,7 +939,6 @@ BattleAnimCmd_UpdateActorPic:
ret
BattleAnimCmd_RaiseSub:
ld a, [rSVBK]
push af
ld a, 1 ; unnecessary bankswitch?