Remove all address comments
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@@ -6,7 +6,7 @@ BATTLETRANSITION_NO_CAVE_STRONGER EQU $18
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BATTLETRANSITION_FINISH EQU $20
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BATTLETRANSITION_END EQU $80
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DoBattleTransition: ; 8c20f
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DoBattleTransition:
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call .InitGFX
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ld a, [rBGP]
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ld [wBGP], a
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@@ -58,9 +58,8 @@ DoBattleTransition: ; 8c20f
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ld [hVBlank], a
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call DelayFrame
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ret
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; 8c26d
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.InitGFX: ; 8c26d
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.InitGFX:
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ld a, [wLinkMode]
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cp LINK_MOBILE
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jr z, .mobile
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@@ -87,14 +86,12 @@ DoBattleTransition: ; 8c20f
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ld [hl], a
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call WipeLYOverrides
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ret
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; 8c2a0
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.NonMobile_LoadPokeballTiles: ; 8c2a0
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.NonMobile_LoadPokeballTiles:
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call LoadTrainerBattlePokeballTiles
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hlbgcoord 0, 0
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call ConvertTrainerBattlePokeballTilesTo2bpp
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ret
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; 8c2aa
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LoadTrainerBattlePokeballTiles:
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; Load the tiles used in the Pokeball Graphic that fills the screen
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@@ -119,9 +116,8 @@ LoadTrainerBattlePokeballTiles:
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pop af
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ld [rVBK], a
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ret
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; 8c2cf
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ConvertTrainerBattlePokeballTilesTo2bpp: ; 8c2cf
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ConvertTrainerBattlePokeballTilesTo2bpp:
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ld a, [rSVBK]
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push af
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ld a, BANK(wDecompressScratch)
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@@ -146,17 +142,15 @@ ConvertTrainerBattlePokeballTilesTo2bpp: ; 8c2cf
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pop af
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ld [rSVBK], a
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ret
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; 8c2f4
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TrainerBattlePokeballTiles: ; 8c2f4
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TrainerBattlePokeballTiles:
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INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
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BattleTransitionJumptable: ; 8c314
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BattleTransitionJumptable:
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jumptable .Jumptable, wJumptableIndex
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; 8c323
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.Jumptable ; 8c323 (23:4323)
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.Jumptable
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dw StartTrainerBattle_DetermineWhichAnimation ; 00
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; BATTLETRANSITION_CAVE
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@@ -213,7 +207,7 @@ BattleTransitionJumptable: ; 8c314
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TRANS_STRONGER_F EQU 0 ; bit set in TRANS_CAVE_STRONGER and TRANS_NO_CAVE_STRONGER
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TRANS_NO_CAVE_F EQU 1 ; bit set in TRANS_NO_CAVE and TRANS_NO_CAVE_STRONGER
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StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
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StartTrainerBattle_DetermineWhichAnimation:
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; The screen flashes a different number of times depending on the level of
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; your lead Pokemon relative to the opponent's.
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; BUG: wBattleMonLevel and wEnemyMonLevel are not set at this point, so whatever
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@@ -240,41 +234,39 @@ StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
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ld a, [hl]
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ld [wJumptableIndex], a
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ret
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; 8c38f (23:438f)
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.StartingPoints: ; 8c38f
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.StartingPoints:
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; entries correspond to TRANS_* constants
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db BATTLETRANSITION_CAVE
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db BATTLETRANSITION_CAVE_STRONGER
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db BATTLETRANSITION_NO_CAVE
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db BATTLETRANSITION_NO_CAVE_STRONGER
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; 8c393
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StartTrainerBattle_Finish: ; 8c393 (23:4393)
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StartTrainerBattle_Finish:
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call ClearSprites
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ld a, BATTLETRANSITION_END
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ld [wJumptableIndex], a
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ret
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StartTrainerBattle_NextScene: ; 8c39c (23:439c)
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StartTrainerBattle_NextScene:
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ld hl, wJumptableIndex
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inc [hl]
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ret
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StartTrainerBattle_SetUpBGMap: ; 8c3a1 (23:43a1)
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StartTrainerBattle_SetUpBGMap:
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call StartTrainerBattle_NextScene
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xor a
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ld [wcf64], a
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ld [hBGMapMode], a
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ret
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StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
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StartTrainerBattle_Flash:
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call .DoFlashAnimation
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ret nc
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call StartTrainerBattle_NextScene
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ret
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.DoFlashAnimation: ; 8c3b3 (23:43b3)
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.DoFlashAnimation:
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ld a, [wTimeOfDayPalset]
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cp %11111111 ; dark cave
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jr z, .done
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@@ -299,9 +291,8 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
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ld [wcf64], a
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scf
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ret
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; 8c3db (23:43db)
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.pals ; 8c3db
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.pals
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db %11111001 ; 3321
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db %11111110 ; 3332
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db %11111111 ; 3333
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@@ -315,9 +306,8 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
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db %10010000 ; 2100
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db %11100100 ; 3210
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db %00000001 ; 0001
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; 8c3e8
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StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
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StartTrainerBattle_SetUpForWavyOutro:
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farcall Function5602
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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@@ -335,7 +325,7 @@ StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
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ld [wcf65], a
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ret
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StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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StartTrainerBattle_SineWave:
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ld a, [wcf64]
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cp $60
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jr nc, .end
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@@ -347,7 +337,7 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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ld [wJumptableIndex], a
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ret
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.DoSineWave: ; 8c419 (23:4419)
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.DoSineWave:
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ld hl, wcf65
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ld a, [hl]
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inc [hl]
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@@ -375,7 +365,7 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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jr nz, .loop
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ret
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StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
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StartTrainerBattle_SetUpForSpinOutro:
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farcall Function5602
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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@@ -384,7 +374,7 @@ StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
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ld [wcf64], a
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ret
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StartTrainerBattle_SpinToBlack: ; 8c44f (23:444f)
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StartTrainerBattle_SpinToBlack:
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xor a
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ld [hBGMapMode], a
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ld a, [wcf64]
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@@ -418,7 +408,6 @@ endr
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ld a, BATTLETRANSITION_FINISH
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ld [wJumptableIndex], a
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ret
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; 8c490 (23:4490)
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; quadrants
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const_def
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@@ -431,7 +420,7 @@ endr
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RIGHT_QUADRANT_F EQU 0 ; bit set in UPPER_RIGHT and LOWER_RIGHT
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LOWER_QUADRANT_F EQU 1 ; bit set in LOWER_LEFT and LOWER_RIGHT
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.spintable ; 8c490
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.spintable
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spintable_entry: MACRO
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db \1
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dw .wedge\2
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@@ -458,9 +447,8 @@ ENDM
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spintable_entry LOWER_LEFT, 2, 0, 14
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spintable_entry LOWER_LEFT, 1, 1, 11
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db -1
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; 8c4f5
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.load ; 8c4f5 (23:44f5)
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.load
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ld a, [hli]
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ld e, a
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ld a, [hli]
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@@ -512,16 +500,14 @@ ENDM
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dec c
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jr nz, .loop2
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jr .loop
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; 8c538 (23:4538)
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.wedge1 db 2, 3, 5, 4, 9, -1
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.wedge2 db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1
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.wedge3 db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1
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.wedge4 db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1
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.wedge5 db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1
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; 8c578
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StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
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StartTrainerBattle_SetUpForRandomScatterOutro:
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farcall Function5602
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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@@ -532,7 +518,7 @@ StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
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ld [hBGMapMode], a
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ret
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StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
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StartTrainerBattle_SpeckleToBlack:
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ld hl, wcf64
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ld a, [hl]
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and a
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@@ -559,7 +545,7 @@ StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
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ld [wJumptableIndex], a
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ret
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.BlackOutRandomTile: ; 8c5b8 (23:45b8)
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.BlackOutRandomTile:
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.y_loop
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call Random
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cp SCREEN_HEIGHT
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@@ -590,7 +576,7 @@ StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
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ld [hl], $ff
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ret
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StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
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StartTrainerBattle_LoadPokeBallGraphics:
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ld a, [wOtherTrainerClass]
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and a
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jp z, .nextscene ; don't need to be here if wild
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@@ -690,11 +676,11 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
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call DelayFrame
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call BattleStart_CopyTilemapAtOnce
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.nextscene ; 8c673 (23:4673)
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.nextscene
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call StartTrainerBattle_NextScene
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ret
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.copypals ; 8c677 (23:4677)
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.copypals
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ld de, wBGPals1 palette PAL_BG_TEXT
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call .copy
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ld de, wBGPals2 palette PAL_BG_TEXT
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@@ -707,21 +693,18 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
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call .copy
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ld de, wOBPals2 palette PAL_OW_ROCK
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.copy ; 8c698 (23:4698)
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.copy
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push hl
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ld bc, 1 palettes
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call CopyBytes
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pop hl
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ret
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; 8c6a1 (23:46a1)
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.daypals ; 8c6a1
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.daypals
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INCLUDE "gfx/overworld/trainer_battle_day.pal"
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; 8c6a9
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.nightpals ; 8c6a9
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.nightpals
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INCLUDE "gfx/overworld/trainer_battle_nite.pal"
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; 8c6b1
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.loadpokeballgfx
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ld a, [wOtherTrainerClass]
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@@ -746,7 +729,7 @@ PokeBallTransition:
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db %00001111, %11110000
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db %00000011, %11000000
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WipeLYOverrides: ; 8c6d8
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WipeLYOverrides:
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ld a, [rSVBK]
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push af
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ld a, BANK(wLYOverrides)
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@@ -760,9 +743,8 @@ WipeLYOverrides: ; 8c6d8
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pop af
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ld [rSVBK], a
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ret
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; 8c6ef
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.wipe ; 8c6ef
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.wipe
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xor a
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ld c, SCREEN_HEIGHT_PX
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.loop
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@@ -770,14 +752,12 @@ WipeLYOverrides: ; 8c6d8
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dec c
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jr nz, .loop
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ret
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; 8c6f7
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StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7)
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StartTrainerBattle_DrawSineWave:
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calc_sine_wave
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; 8c768
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StartTrainerBattle_ZoomToBlack: ; 8c768 (23:4768)
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StartTrainerBattle_ZoomToBlack:
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farcall Function5602
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ld de, .boxes
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@@ -806,9 +786,8 @@ StartTrainerBattle_ZoomToBlack: ; 8c768 (23:4768)
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ld a, BATTLETRANSITION_FINISH
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ld [wJumptableIndex], a
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ret
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; 8c792 (23:4792)
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.boxes ; 8c792
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.boxes
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zoombox: MACRO
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; width, height, start y, start x
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db \1, \2
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@@ -824,9 +803,8 @@ ENDM
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zoombox 18, 16, 1, 1
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zoombox 20, 18, 0, 0
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db -1
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; 8c7b7
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.Copy: ; 8c7b7 (23:47b7)
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.Copy:
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ld a, $ff
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.row
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push bc
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@@ -842,7 +820,6 @@ ENDM
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dec b
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jr nz, .row
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ret
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; 8c7c9 (23:47c9)
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Unreferenced_Function8c7c9:
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ld a, $1
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