Remove all address comments

This commit is contained in:
mid-kid
2018-06-24 16:09:41 +02:00
parent 131875d3e3
commit 1d9a68dbdd
616 changed files with 12133 additions and 20380 deletions

View File

@@ -1,6 +1,6 @@
; Pic animation arrangement.
Unused_AnimateMon_Slow_Normal: ; d0000
Unused_AnimateMon_Slow_Normal:
hlcoord 12, 0
ld a, [wBattleMode]
cp WILD_BATTLE
@@ -15,42 +15,36 @@ Unused_AnimateMon_Slow_Normal: ; d0000
ld d, $0
call AnimateFrontpic
ret
; d001a
AnimateMon_Menu: ; d001a
AnimateMon_Menu:
ld e, ANIM_MON_MENU
ld d, $0
call AnimateFrontpic
ret
; d0022
AnimateMon_Trade: ; d0022
AnimateMon_Trade:
ld e, ANIM_MON_TRADE
ld d, $0
call AnimateFrontpic
ret
; d002a
AnimateMon_Evolve: ; d002a
AnimateMon_Evolve:
ld e, ANIM_MON_EVOLVE
ld d, $0
call AnimateFrontpic
ret
; d0032
AnimateMon_Hatch: ; d0032
AnimateMon_Hatch:
ld e, ANIM_MON_HATCH
ld d, $0
call AnimateFrontpic
ret
; d003a
AnimateMon_Unused: ; d003a
AnimateMon_Unused:
ld e, ANIM_MON_UNUSED
ld d, $0
call AnimateFrontpic
ret
; d0042
pokeanim: MACRO
rept _NARG
@@ -64,7 +58,7 @@ endr
db (PokeAnim_Finish_ - PokeAnim_SetupCommands) / 2
ENDM
PokeAnims: ; d0042
PokeAnims:
dw .Slow
dw .Normal
dw .Menu
@@ -86,7 +80,7 @@ PokeAnims: ; d0042
.Egg2: pokeanim Idle, Play
AnimateFrontpic: ; d008e
AnimateFrontpic:
call AnimateMon_CheckIfPokemon
ret c
call LoadMonAnimation
@@ -97,9 +91,8 @@ AnimateFrontpic: ; d008e
pop af
jr nc, .loop
ret
; d00a3
LoadMonAnimation: ; d00a3
LoadMonAnimation:
push hl
ld c, e
ld b, 0
@@ -112,9 +105,8 @@ LoadMonAnimation: ; d00a3
pop hl
call PokeAnim_InitPicAttributes
ret
; d00b4
SetUpPokeAnim: ; d00b4
SetUpPokeAnim:
ld a, [rSVBK]
push af
ld a, BANK(wPokeAnimSceneIndex)
@@ -139,9 +131,8 @@ SetUpPokeAnim: ; d00b4
ret z
scf
ret
; d00da
PokeAnim_SetupCommands: ; d00da
PokeAnim_SetupCommands:
setup_command: MACRO
\1_: dw \1
ENDM
@@ -157,16 +148,15 @@ ENDM
setup_command PokeAnim_Cry
setup_command PokeAnim_CryNoWait
setup_command PokeAnim_StereoCry
; d00f2
PokeAnim_SetWait: ; d00f2
PokeAnim_SetWait:
ld a, 18
ld [wPokeAnimWaitCounter], a
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
PokeAnim_Wait: ; d00fe
PokeAnim_Wait:
ld hl, wPokeAnimWaitCounter
dec [hl]
ret nz
@@ -174,9 +164,8 @@ PokeAnim_Wait: ; d00fe
inc a
ld [wPokeAnimSceneIndex], a
ret
; d010b
PokeAnim_Setup: ; d010b
PokeAnim_Setup:
ld c, FALSE
ld b, 0
call PokeAnim_InitAnim
@@ -185,9 +174,8 @@ PokeAnim_Setup: ; d010b
inc a
ld [wPokeAnimSceneIndex], a
ret
; d011d
PokeAnim_Setup2: ; d011d
PokeAnim_Setup2:
ld c, FALSE
ld b, 4
call PokeAnim_InitAnim
@@ -196,9 +184,8 @@ PokeAnim_Setup2: ; d011d
inc a
ld [wPokeAnimSceneIndex], a
ret
; d012f
PokeAnim_Idle: ; d012f
PokeAnim_Idle:
ld c, TRUE
ld b, 0
call PokeAnim_InitAnim
@@ -207,9 +194,8 @@ PokeAnim_Idle: ; d012f
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0141
PokeAnim_Play: ; d0141
PokeAnim_Play:
call PokeAnim_DoAnimScript
ld a, [wPokeAnimJumptableIndex]
bit 7, a
@@ -219,9 +205,8 @@ PokeAnim_Play: ; d0141
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0155
PokeAnim_Play2: ; d0155
PokeAnim_Play2:
call PokeAnim_DoAnimScript
ld a, [wPokeAnimJumptableIndex]
bit 7, a
@@ -230,42 +215,37 @@ PokeAnim_Play2: ; d0155
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0166
PokeAnim_BasePic: ; d0166
PokeAnim_BasePic:
call PokeAnim_DeinitFrames
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0171
PokeAnim_Finish: ; d0171
PokeAnim_Finish:
call PokeAnim_DeinitFrames
ld hl, wPokeAnimSceneIndex
set 7, [hl]
ret
; d017a
PokeAnim_Cry: ; d017a
PokeAnim_Cry:
ld a, [wPokeAnimSpecies]
call _PlayMonCry
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0188
PokeAnim_CryNoWait: ; d0188
PokeAnim_CryNoWait:
ld a, [wPokeAnimSpecies]
call PlayMonCry2
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
ret
; d0196
PokeAnim_StereoCry: ; d0196
PokeAnim_StereoCry:
ld a, $f
ld [wCryTracks], a
ld a, [wPokeAnimSpecies]
@@ -274,9 +254,8 @@ PokeAnim_StereoCry: ; d0196
inc a
ld [wPokeAnimSceneIndex], a
ret
; d01a9
PokeAnim_DeinitFrames: ; d01a9
PokeAnim_DeinitFrames:
ld a, [rSVBK]
push af
ld a, BANK(wPokeAnimCoord)
@@ -288,9 +267,8 @@ PokeAnim_DeinitFrames: ; d01a9
pop af
ld [rSVBK], a
ret
; d01c6
AnimateMon_CheckIfPokemon: ; d01c6
AnimateMon_CheckIfPokemon:
ld a, [wCurPartySpecies]
cp EGG
jr z, .fail
@@ -302,9 +280,8 @@ AnimateMon_CheckIfPokemon: ; d01c6
.fail
scf
ret
; d01d6
PokeAnim_InitPicAttributes: ; d01d6
PokeAnim_InitPicAttributes:
ld a, [rSVBK]
push af
ld a, BANK(wPokeAnimSceneIndex)
@@ -355,9 +332,8 @@ PokeAnim_InitPicAttributes: ; d01d6
pop af
ld [rSVBK], a
ret
; d0228
PokeAnim_InitAnim: ; d0228
PokeAnim_InitAnim:
ld a, [rSVBK]
push af
ld a, BANK(wPokeAnimIdleFlag)
@@ -378,9 +354,8 @@ PokeAnim_InitAnim: ; d0228
pop af
ld [rSVBK], a
ret
; d0250
PokeAnim_DoAnimScript: ; d0250
PokeAnim_DoAnimScript:
xor a
ld [hBGMapMode], a
.loop
@@ -389,14 +364,12 @@ PokeAnim_DoAnimScript: ; d0250
ld hl, .Jumptable
rst JumpTable
ret
; d025d
.Jumptable: ; d025d
.Jumptable:
dw .RunAnim
dw .WaitAnim
; d0261
.RunAnim: ; d0261
.RunAnim:
call PokeAnim_GetPointer
ld a, [wPokeAnimCommand]
cp endanim_command
@@ -410,22 +383,20 @@ PokeAnim_DoAnimScript: ; d0250
call PokeAnim_GetDuration
ld [wPokeAnimWaitCounter], a
call PokeAnim_StartWaitAnim
.WaitAnim: ; d0282
.WaitAnim:
ld a, [wPokeAnimWaitCounter]
dec a
ld [wPokeAnimWaitCounter], a
ret nz
call PokeAnim_StopWaitAnim
ret
; d028e
.SetRepeat: ; d028e
.SetRepeat:
ld a, [wPokeAnimParameter]
ld [wPokeAnimRepeatTimer], a
jr .loop
; d0296
.DoRepeat: ; d0296
.DoRepeat:
ld a, [wPokeAnimRepeatTimer]
and a
ret z
@@ -435,15 +406,13 @@ PokeAnim_DoAnimScript: ; d0250
ld a, [wPokeAnimParameter]
ld [wPokeAnimFrame], a
jr .loop
; d02a8
PokeAnim_End: ; d02a8
PokeAnim_End:
ld hl, wPokeAnimJumptableIndex
set 7, [hl]
ret
; d02ae
PokeAnim_GetDuration: ; d02ae
PokeAnim_GetDuration:
; a * (1 + [wPokeAnimSpeed] / 16)
ld c, a
ld b, $0
@@ -460,9 +429,8 @@ PokeAnim_GetDuration: ; d02ae
or h
add c
ret
; d02c8
PokeAnim_GetFrame: ; d02c8
PokeAnim_GetFrame:
call PokeAnim_PlaceGraphic
ld a, [wPokeAnimCommand]
and a
@@ -473,35 +441,30 @@ PokeAnim_GetFrame: ; d02c8
pop hl
call PokeAnim_ConvertAndApplyBitmask
ret
; d02dc
PokeAnim_StartWaitAnim: ; d02dc
PokeAnim_StartWaitAnim:
ld a, [wPokeAnimJumptableIndex]
inc a
ld [wPokeAnimJumptableIndex], a
ret
; d02e4
PokeAnim_StopWaitAnim: ; d02e4
PokeAnim_StopWaitAnim:
ld a, [wPokeAnimJumptableIndex]
dec a
ld [wPokeAnimJumptableIndex], a
ret
; d02ec
PokeAnim_IsUnown: ; d02ec
PokeAnim_IsUnown:
ld a, [wPokeAnimSpecies]
cp UNOWN
ret
; d02f2
PokeAnim_IsEgg: ; d02f2
PokeAnim_IsEgg:
ld a, [wPokeAnimSpecies]
cp EGG
ret
; d02f8
PokeAnim_GetPointer: ; d02f8
PokeAnim_GetPointer:
push hl
ld a, [wPokeAnimFrame]
ld e, a
@@ -522,9 +485,8 @@ PokeAnim_GetPointer: ; d02f8
inc [hl]
pop hl
ret
; d031b
PokeAnim_GetBitmaskIndex: ; d031b
PokeAnim_GetBitmaskIndex:
ld a, [wPokeAnimCommand]
dec a
ld c, a
@@ -542,9 +504,8 @@ PokeAnim_GetBitmaskIndex: ; d031b
ld [wPokeAnimCurBitmask], a
inc hl
ret
; d033b
PokeAnim_CopyBitmaskToBuffer: ; d033b
PokeAnim_CopyBitmaskToBuffer:
call .GetSize
push bc
ld hl, wPokeAnimBitmaskAddr
@@ -558,9 +519,8 @@ PokeAnim_CopyBitmaskToBuffer: ; d033b
ld a, [wPokeAnimBitmaskBank]
call FarCopyBytes
ret
; d0356
.GetSize: ; d0356
.GetSize:
push hl
ld a, [wPokeAnimFrontpicHeight]
sub 5 ; to get a number 0, 1, or 2
@@ -572,7 +532,6 @@ PokeAnim_CopyBitmaskToBuffer: ; d033b
ld b, 0
pop hl
ret
; d0368
.Sizes: db 4, 5, 7
@@ -588,7 +547,7 @@ y = y + 7
endr
ENDM
PokeAnim_ConvertAndApplyBitmask: ; d036b
PokeAnim_ConvertAndApplyBitmask:
xor a
ld [wPokeAnimBitmaskCurBit], a
ld [wPokeAnimBitmaskCurRow], a
@@ -614,9 +573,8 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
pop hl
jr nc, .loop
ret
; d0392
.IsCurBitSet: ; d0392
.IsCurBitSet:
; which byte
ld a, [wPokeAnimBitmaskCurBit]
and $f8
@@ -652,9 +610,8 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
ld hl, wPokeAnimBitmaskCurBit
inc [hl]
ret
; d03bd
.ApplyFrame: ; d03bd
.ApplyFrame:
push af
call .GetCoord
pop af
@@ -665,9 +622,8 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
pop hl
ld [hl], a
ret
; d03cd
.GetCoord: ; d03cd
.GetCoord:
call .GetStartCoord
ld a, [wPokeAnimBitmaskCurRow]
ld bc, SCREEN_WIDTH
@@ -693,12 +649,11 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
.skip2
ret
; d03f4
; unused
db 6, 5, 4
.GetTilemap: ; d03f7
.GetTilemap:
push af
ld a, [wPokeAnimFrontpicHeight]
cp 5
@@ -745,7 +700,6 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
.add_13
add 13
ret
; d042f
._5by5:
poke_anim_box 5
@@ -765,7 +719,7 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
; db 43, 44, 45, 46, 47, 48
.GetStartCoord: ; d046c
.GetStartCoord:
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@@ -793,9 +747,8 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
.add_bc
add hl, bc
ret
; d0499
.NextBit: ; d0499
.NextBit:
ld a, [wPokeAnimBitmaskCurRow]
inc a
ld [wPokeAnimBitmaskCurRow], a
@@ -818,9 +771,8 @@ PokeAnim_ConvertAndApplyBitmask: ; d036b
.no_carry
xor a
ret
; d04bd
PokeAnim_PlaceGraphic: ; d04bd
PokeAnim_PlaceGraphic:
call .ClearBox
ld a, [wBoxAlignment]
and a
@@ -860,9 +812,8 @@ PokeAnim_PlaceGraphic: ; d04bd
dec c
jr nz, .loop
ret
; d04f6
.ClearBox: ; d04f6
.ClearBox:
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@@ -871,9 +822,8 @@ PokeAnim_PlaceGraphic: ; d04bd
ld c, 7
call ClearBox
ret
; d0504
PokeAnim_SetVBank1: ; d0504
PokeAnim_SetVBank1:
ld a, [rSVBK]
push af
ld a, BANK(wPokeAnimCoord)
@@ -885,9 +835,8 @@ PokeAnim_SetVBank1: ; d0504
pop af
ld [rSVBK], a
ret
; d051b
.SetFlag: ; d051b
.SetFlag:
call PokeAnim_GetAttrMapCoord
ld b, 7
ld c, 7
@@ -908,9 +857,8 @@ PokeAnim_SetVBank1: ; d0504
dec b
jr nz, .row
ret
; d0536
PokeAnim_SetVBank0: ; d0536
PokeAnim_SetVBank0:
call PokeAnim_GetAttrMapCoord
ld b, 7
ld c, 7
@@ -931,9 +879,8 @@ PokeAnim_SetVBank0: ; d0536
dec b
jr nz, .row
ret
; d0551
PokeAnim_GetAttrMapCoord: ; d0551
PokeAnim_GetAttrMapCoord:
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@@ -941,9 +888,8 @@ PokeAnim_GetAttrMapCoord: ; d0551
ld de, wAttrMap - wTileMap
add hl, de
ret
; d055c
GetMonAnimPointer: ; d055c
GetMonAnimPointer:
call PokeAnim_IsEgg
jr z, .egg
@@ -996,9 +942,8 @@ GetMonAnimPointer: ; d055c
ld a, h
ld [wPokeAnimPointerAddr + 1], a
ret
; d05b4
PokeAnim_GetFrontpicDims: ; d05b4
PokeAnim_GetFrontpicDims:
ld a, [rSVBK]
push af
ld a, BANK(wCurPartySpecies)
@@ -1012,9 +957,8 @@ PokeAnim_GetFrontpicDims: ; d05b4
pop af
ld [rSVBK], a
ret
; d05ce
GetMonFramesPointer: ; d05ce
GetMonFramesPointer:
call PokeAnim_IsEgg
jr z, .egg
@@ -1058,9 +1002,8 @@ GetMonFramesPointer: ; d05ce
ld a, h
ld [wPokeAnimFramesAddr + 1], a
ret
; d061b
GetMonBitmaskPointer: ; d061b
GetMonBitmaskPointer:
call PokeAnim_IsEgg
jr z, .egg
@@ -1097,9 +1040,8 @@ GetMonBitmaskPointer: ; d061b
ld a, h
ld [wPokeAnimBitmaskAddr + 1], a
ret
; d065c
PokeAnim_GetSpeciesOrUnown: ; d065c
PokeAnim_GetSpeciesOrUnown:
call PokeAnim_IsUnown
jr z, .unown
ld a, [wPokeAnimSpecies]
@@ -1108,13 +1050,12 @@ PokeAnim_GetSpeciesOrUnown: ; d065c
.unown
ld a, [wPokeAnimUnownLetter]
ret
; d0669
Unused_HOF_AnimateAlignedFrontpic: ; d0669
Unused_HOF_AnimateAlignedFrontpic:
ld a, $1
ld [wBoxAlignment], a
HOF_AnimateFrontpic: ; d066e
HOF_AnimateFrontpic:
call AnimateMon_CheckIfPokemon
jr c, .fail
ld h, d
@@ -1138,4 +1079,3 @@ HOF_AnimateFrontpic: ; d066e
inc a
ld [wCurPartySpecies], a
ret
; d0695