Remove all address comments

This commit is contained in:
mid-kid
2018-06-24 16:09:41 +02:00
parent 131875d3e3
commit 1d9a68dbdd
616 changed files with 12133 additions and 20380 deletions

View File

@@ -1,4 +1,4 @@
ObjectActionPairPointers: ; 445f
ObjectActionPairPointers:
; entries correspond to OBJECT_ACTION_* constants
dw SetFacingStanding, SetFacingStanding
dw SetFacingStandAction, SetFacingCurrent
@@ -17,34 +17,30 @@ ObjectActionPairPointers: ; 445f
dw SetFacingBoulderDust, SetFacingStanding
dw SetFacingGrassShake, SetFacingStanding
dw SetFacingSkyfall, SetFacingCurrent
; 44a3
SetFacingStanding: ; 44a3
SetFacingStanding:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], STANDING
ret
; 44aa
SetFacingCurrent: ; 44aa
SetFacingCurrent:
call GetSpriteDirection
or FACING_STEP_DOWN_0 ; useless
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], a
ret
; 44b5
SetFacingStandAction: ; 44b5
SetFacingStandAction:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld a, [hl]
and 1
jr nz, SetFacingStepAction
jp SetFacingCurrent
; 44c1
SetFacingStepAction: ; 44c1
SetFacingStepAction:
ld hl, OBJECT_FLAGS1
add hl, bc
bit SLIDING_F, [hl]
@@ -69,9 +65,8 @@ SetFacingStepAction: ; 44c1
add hl, bc
ld [hl], a
ret
; 44e4
SetFacingSkyfall: ; 44e4
SetFacingSkyfall:
ld hl, OBJECT_FLAGS1
add hl, bc
bit SLIDING_F, [hl]
@@ -96,9 +91,8 @@ SetFacingSkyfall: ; 44e4
add hl, bc
ld [hl], a
ret
; 4508
SetFacingBumpAction: ; 4508
SetFacingBumpAction:
ld hl, OBJECT_FLAGS1
add hl, bc
bit SLIDING_F, [hl]
@@ -122,9 +116,8 @@ SetFacingBumpAction: ; 4508
add hl, bc
ld [hl], a
ret
; 4529
SetFacingCounterclockwiseSpin: ; 4529
SetFacingCounterclockwiseSpin:
call CounterclockwiseSpinAction
ld hl, OBJECT_FACING
add hl, bc
@@ -134,14 +127,12 @@ SetFacingCounterclockwiseSpin: ; 4529
add hl, bc
ld [hl], a
ret
; 4539
SetFacingCounterclockwiseSpin2: ; 4539
SetFacingCounterclockwiseSpin2:
call CounterclockwiseSpinAction
jp SetFacingStanding
; 453f
CounterclockwiseSpinAction: ; 453f
CounterclockwiseSpinAction:
; Here, OBJECT_STEP_FRAME consists of two 2-bit components,
; using only bits 0,1 and 4,5.
; bits 0,1 is a timer (4 overworld frames)
@@ -179,13 +170,11 @@ CounterclockwiseSpinAction: ; 453f
add hl, bc
ld [hl], a
ret
; 456a
.Directions: ; 456a
.Directions:
db OW_DOWN, OW_RIGHT, OW_UP, OW_LEFT
; 456e
SetFacingFish: ; 456e
SetFacingFish:
call GetSpriteDirection
rrca
rrca
@@ -194,30 +183,26 @@ SetFacingFish: ; 456e
add hl, bc
ld [hl], a
ret
; 457b
SetFacingShadow: ; 457b
SetFacingShadow:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], FACING_SHADOW
ret
; 4582
SetFacingEmote: ; 4582 emote
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], FACING_EMOTE
ret
; 4589
SetFacingBigDollSym: ; 4589
SetFacingBigDollSym:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], FACING_BIG_DOLL_SYM
ret
; 4590
SetFacingBounce: ; 4590
SetFacingBounce:
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld a, [hl]
@@ -230,16 +215,14 @@ SetFacingBounce: ; 4590
add hl, bc
ld [hl], FACING_STEP_UP_0
ret
; 45a4
SetFacingFreezeBounce: ; 45a4
SetFacingFreezeBounce:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], FACING_STEP_DOWN_0
ret
; 45ab
SetFacingWeirdTree: ; 45ab
SetFacingWeirdTree:
ld hl, OBJECT_STEP_FRAME
add hl, bc
ld a, [hl]
@@ -253,16 +236,14 @@ SetFacingWeirdTree: ; 45ab
add hl, bc
ld [hl], a
ret
; 45be
SetFacingBigDollAsym: ; 45be
SetFacingBigDollAsym:
ld hl, OBJECT_FACING_STEP
add hl, bc
ld [hl], FACING_BIG_DOLL_ASYM
ret
; 45c5
SetFacingBigDoll: ; 45c5
SetFacingBigDoll:
ld a, [wVariableSprites + SPRITE_BIG_DOLL - SPRITE_VARS]
ld d, FACING_BIG_DOLL_SYM ; symmetric
cp SPRITE_BIG_SNORLAX
@@ -276,9 +257,8 @@ SetFacingBigDoll: ; 45c5
add hl, bc
ld [hl], d
ret
; 45da
SetFacingBoulderDust: ; 45da
SetFacingBoulderDust:
ld hl, OBJECT_STEP_FRAME
add hl, bc
inc [hl]
@@ -293,9 +273,8 @@ SetFacingBoulderDust: ; 45da
.ok
ld [hl], a
ret
; 45ed
SetFacingGrassShake: ; 45ed
SetFacingGrassShake:
ld hl, OBJECT_STEP_FRAME
add hl, bc
inc [hl]
@@ -310,4 +289,3 @@ SetFacingGrassShake: ; 45ed
.ok
ld [hl], a
ret
; 4600