Remove all address comments

This commit is contained in:
mid-kid
2018-06-24 16:09:41 +02:00
parent 131875d3e3
commit 1d9a68dbdd
616 changed files with 12133 additions and 20380 deletions

View File

@@ -1,13 +1,12 @@
GetEmote2bpp: ; 1412a
GetEmote2bpp:
ld a, $1
ld [rVBK], a
call Get2bpp
xor a
ld [rVBK], a
ret
; 14135
_ReplaceKrisSprite:: ; 14135
_ReplaceKrisSprite::
call GetPlayerSprite
ld a, [wUsedSprites]
ld [hUsedSpriteIndex], a
@@ -15,7 +14,6 @@ _ReplaceKrisSprite:: ; 14135
ld [hUsedSpriteTile], a
call GetUsedSprite
ret
; 14146
Function14146: ; mobile
ld hl, wSpriteFlags
@@ -27,7 +25,6 @@ Function14146: ; mobile
pop af
ld [wSpriteFlags], a
ret
; 14157
Function14157: ; mobile
ld hl, wSpriteFlags
@@ -39,15 +36,13 @@ Function14157: ; mobile
pop af
ld [wSpriteFlags], a
ret
; 14168
RefreshSprites:: ; 14168
RefreshSprites::
call .Refresh
call LoadUsedSpritesGFX
ret
; 1416f
.Refresh: ; 1416f
.Refresh:
xor a
ld bc, wUsedSpritesEnd - wUsedSprites
ld hl, wUsedSprites
@@ -56,9 +51,8 @@ RefreshSprites:: ; 14168
call AddMapSprites
call LoadAndSortSprites
ret
; 14183
GetPlayerSprite: ; 14183
GetPlayerSprite:
; Get Chris or Kris's sprite.
ld hl, ChrisStateSprites
ld a, [wPlayerSpriteSetupFlags]
@@ -98,7 +92,7 @@ GetPlayerSprite: ; 14183
INCLUDE "data/sprites/player_sprites.asm"
AddMapSprites: ; 141c9
AddMapSprites:
call GetMapEnvironment
call CheckOutdoorMap
jr z, .outdoor
@@ -108,10 +102,9 @@ AddMapSprites: ; 141c9
.outdoor
call AddOutdoorSprites
ret
; 141d9
AddIndoorSprites: ; 141d9
AddIndoorSprites:
ld hl, wMap1ObjectSprite
ld a, 1
.loop
@@ -125,10 +118,9 @@ AddIndoorSprites: ; 141d9
cp NUM_OBJECTS
jr nz, .loop
ret
; 141ee
AddOutdoorSprites: ; 141ee
AddOutdoorSprites:
ld a, [wMapGroup]
dec a
ld c, a
@@ -148,18 +140,16 @@ AddOutdoorSprites: ; 141ee
dec c
jr nz, .loop
ret
; 14209
LoadUsedSpritesGFX: ; 14209
LoadUsedSpritesGFX:
ld a, MAPCALLBACK_SPRITES
call RunMapCallback
call GetUsedSprites
call .LoadMiscTiles
ret
; 14215
.LoadMiscTiles: ; 14215
.LoadMiscTiles:
ld a, [wSpriteFlags]
bit 6, a
ret nz
@@ -174,18 +164,16 @@ LoadUsedSpritesGFX: ; 14209
.outdoor
farcall LoadEmote
ret
; 14236
SafeGetSprite: ; 14236
SafeGetSprite:
push hl
call GetSprite
pop hl
ret
; 1423c
GetSprite: ; 1423c
GetSprite:
call GetMonSprite
ret c
@@ -211,10 +199,9 @@ GetSprite: ; 1423c
ld l, [hl]
ld h, a
ret
; 14259
GetMonSprite: ; 14259
GetMonSprite:
; Return carry if a monster sprite was loaded.
cp SPRITE_POKEMON
@@ -275,10 +262,9 @@ GetMonSprite: ; 14259
ld h, 0
and a
ret
; 142a7
_DoesSpriteHaveFacings:: ; 142a7
_DoesSpriteHaveFacings::
; Checks to see whether we can apply a facing to a sprite.
; Returns carry unless the sprite is a Pokemon or a Still Sprite.
cp SPRITE_POKEMON
@@ -303,10 +289,9 @@ _DoesSpriteHaveFacings:: ; 142a7
.only_down
and a
ret
; 142c4
_GetSpritePalette:: ; 142c4
_GetSpritePalette::
ld a, c
call GetMonSprite
jr c, .is_pokemon
@@ -324,18 +309,16 @@ _GetSpritePalette:: ; 142c4
xor a
ld c, a
ret
; 142db
LoadAndSortSprites: ; 142db
LoadAndSortSprites:
call LoadSpriteGFX
call SortUsedSprites
call ArrangeUsedSprites
ret
; 142e5
AddSpriteGFX: ; 142e5
AddSpriteGFX:
; Add any new sprite ids to a list of graphics to be loaded.
; Return carry if the list is full.
@@ -372,10 +355,9 @@ AddSpriteGFX: ; 142e5
pop hl
and a
ret
; 14306
LoadSpriteGFX: ; 14306
LoadSpriteGFX:
; Bug: b is not preserved, so it's useless as a next count.
; Uncomment the lines below to fix.
@@ -401,10 +383,9 @@ LoadSpriteGFX: ; 14306
; pop bc
ld a, l
ret
; 1431e
SortUsedSprites: ; 1431e
SortUsedSprites:
; Bubble-sort sprites by type.
; Run backwards through wUsedSprites to find the last one.
@@ -473,10 +454,9 @@ SortUsedSprites: ; 1431e
.quit
ret
; 14355
ArrangeUsedSprites: ; 14355
ArrangeUsedSprites:
; Get the length of each sprite and space them out in VRAM.
; Crystal introduces a second table in VRAM bank 0.
@@ -533,10 +513,9 @@ ArrangeUsedSprites: ; 14355
.quit
ret
; 14386
GetSpriteLength: ; 14386
GetSpriteLength:
; Return the length of sprite type a in tiles.
cp WALKING_SPRITE
@@ -556,10 +535,9 @@ GetSpriteLength: ; 14386
.OneDirection:
ld a, 4
ret
; 1439b
GetUsedSprites: ; 1439b
GetUsedSprites:
ld hl, wUsedSprites
ld c, SPRITE_GFX_LIST_CAPACITY
@@ -594,9 +572,8 @@ GetUsedSprites: ; 1439b
.done
ret
; 143c8
GetUsedSprite: ; 143c8
GetUsedSprite:
ld a, [hUsedSpriteIndex]
call SafeGetSprite
ld a, [hUsedSpriteTile]
@@ -639,9 +616,8 @@ endr
.done
ret
; 14406
.GetTileAddr: ; 14406
.GetTileAddr:
; Return the address of tile (a) in (hl).
and $7f
ld l, a
@@ -656,9 +632,8 @@ endr
adc HIGH(vTiles0)
ld h, a
ret
; 14418
.CopyToVram: ; 14418
.CopyToVram:
ld a, [rVBK]
push af
ld a, [wSpriteFlags]
@@ -673,9 +648,8 @@ endr
pop af
ld [rVBK], a
ret
; 1442f
LoadEmote:: ; 1442f
LoadEmote::
; Get the address of the pointer to emote c.
ld a, c
ld bc, 6 ; sizeof(emote)
@@ -703,7 +677,6 @@ LoadEmote:: ; 1442f
ret z
call GetEmote2bpp
ret
; 1444d
INCLUDE "data/sprites/emotes.asm"