Remove all address comments
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@@ -1,4 +1,4 @@
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BlankScreen: ; 8000
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BlankScreen:
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call DisableSpriteUpdates
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xor a
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ld [hBGMapMode], a
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@@ -16,7 +16,7 @@ BlankScreen: ; 8000
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call SetPalettes
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ret
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SpawnPlayer: ; 8029
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SpawnPlayer:
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ld a, -1
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ld [wObjectFollow_Leader], a
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ld [wObjectFollow_Follower], a
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@@ -51,13 +51,13 @@ SpawnPlayer: ; 8029
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ld [wCenteredObject], a
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ret
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PlayerObjectTemplate: ; 8071
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PlayerObjectTemplate:
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; A dummy map object used to initialize the player object.
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; Shorter than the actual amount copied by two bytes.
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; Said bytes seem to be unused.
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object_event -4, -4, SPRITE_CHRIS, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1
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CopyDECoordsToMapObject:: ; 807e
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CopyDECoordsToMapObject::
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push de
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ld a, b
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call GetMapObject
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@@ -70,7 +70,7 @@ CopyDECoordsToMapObject:: ; 807e
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ld [hl], e
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ret
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PlayerSpawn_ConvertCoords: ; 808f
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PlayerSpawn_ConvertCoords:
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push bc
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ld a, [wXCoord]
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add 4
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@@ -82,7 +82,7 @@ PlayerSpawn_ConvertCoords: ; 808f
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call CopyDECoordsToMapObject
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ret
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WriteObjectXY:: ; 80a1
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WriteObjectXY::
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ld a, b
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call CheckObjectVisibility
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ret c
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@@ -99,7 +99,7 @@ WriteObjectXY:: ; 80a1
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and a
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ret
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RefreshPlayerCoords: ; 80b8
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RefreshPlayerCoords:
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ld a, [wXCoord]
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add 4
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ld d, a
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@@ -127,7 +127,7 @@ RefreshPlayerCoords: ; 80b8
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ret nz ; wtf
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ret
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CopyObjectStruct:: ; 80e7
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CopyObjectStruct::
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call CheckObjectMask
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and a
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ret nz ; masked
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@@ -161,12 +161,12 @@ CopyObjectStruct:: ; 80e7
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set 5, [hl]
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ret
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CopyMapObjectToObjectStruct: ; 8116
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CopyMapObjectToObjectStruct:
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call .CopyMapObjectToTempObject
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call CopyTempObjectToObjectStruct
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ret
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.CopyMapObjectToTempObject: ; 811d
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.CopyMapObjectToTempObject:
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ld a, [hObjectStructIndexBuffer]
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ld hl, MAPOBJECT_OBJECT_STRUCT_ID
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add hl, bc
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@@ -223,7 +223,7 @@ CopyMapObjectToObjectStruct: ; 8116
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ld [wTempObjectCopyRadius], a
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ret
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InitializeVisibleSprites: ; 8177
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InitializeVisibleSprites:
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ld bc, wMapObjects + OBJECT_LENGTH
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ld a, 1
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.loop
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@@ -281,10 +281,10 @@ InitializeVisibleSprites: ; 8177
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jr nz, .loop
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ret
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.ret ; 81c9
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.ret
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ret
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CheckObjectEnteringVisibleRange:: ; 81ca
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CheckObjectEnteringVisibleRange::
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nop
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ld a, [wPlayerStepDirection]
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cp STANDING
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@@ -293,21 +293,21 @@ CheckObjectEnteringVisibleRange:: ; 81ca
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rst JumpTable
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ret
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.dw ; 81d6
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.dw
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dw .Down
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dw .Up
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dw .Left
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dw .Right
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.Up: ; 81de
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.Up:
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ld a, [wYCoord]
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sub 1
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jr .Vertical
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.Down: ; 81e5
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.Down:
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ld a, [wYCoord]
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add 9
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.Vertical: ; 81ea
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.Vertical:
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ld d, a
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ld a, [wXCoord]
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ld e, a
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@@ -355,15 +355,15 @@ CheckObjectEnteringVisibleRange:: ; 81ca
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jr nz, .loop_v
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ret
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.Left: ; 8232
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.Left:
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ld a, [wXCoord]
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sub 1
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jr .Horizontal
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.Right: ; 8239
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.Right:
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ld a, [wXCoord]
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add 10
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.Horizontal: ; 823e
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.Horizontal:
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ld e, a
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ld a, [wYCoord]
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ld d, a
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@@ -411,7 +411,7 @@ CheckObjectEnteringVisibleRange:: ; 81ca
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jr nz, .loop_h
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ret
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CopyTempObjectToObjectStruct: ; 8286
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CopyTempObjectToObjectStruct:
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ld a, [wTempObjectCopyMapObjectIndex]
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ld hl, OBJECT_MAP_OBJECT_INDEX
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add hl, de
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@@ -461,7 +461,7 @@ CopyTempObjectToObjectStruct: ; 8286
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and a
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ret
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.InitYCoord: ; 82d5
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.InitYCoord:
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ld hl, OBJECT_INIT_Y
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add hl, de
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ld [hl], a
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@@ -481,7 +481,7 @@ CopyTempObjectToObjectStruct: ; 8286
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ld [hl], a
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ret
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.InitXCoord: ; 82f1
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.InitXCoord:
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ld hl, OBJECT_INIT_X
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add hl, de
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ld [hl], a
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@@ -499,7 +499,7 @@ CopyTempObjectToObjectStruct: ; 8286
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ld [hl], a
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ret
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.InitRadius: ; 830d
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.InitRadius:
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ld h, a
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inc a
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and $f
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@@ -513,7 +513,7 @@ CopyTempObjectToObjectStruct: ; 8286
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ld [hl], a
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ret
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TrainerWalkToPlayer: ; 831e
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TrainerWalkToPlayer:
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ld a, [hLastTalked]
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call InitMovementBuffer
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ld a, movement_step_sleep
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@@ -533,7 +533,7 @@ TrainerWalkToPlayer: ; 831e
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call AppendToMovementBuffer
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ret
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.GetPathToPlayer: ; 8341
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.GetPathToPlayer:
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push de
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push bc
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; get player object struct, load to de
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@@ -577,7 +577,7 @@ TrainerWalkToPlayer: ; 831e
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call ComputePathToWalkToPlayer
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ret
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SurfStartStep: ; 8379
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SurfStartStep:
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call InitMovementBuffer
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call .GetMovementData
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call AppendToMovementBuffer
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@@ -585,7 +585,7 @@ SurfStartStep: ; 8379
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call AppendToMovementBuffer
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ret
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.GetMovementData: ; 8388
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.GetMovementData:
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ld a, [wPlayerDirection]
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srl a
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srl a
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@@ -603,7 +603,7 @@ SurfStartStep: ; 8379
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slow_step LEFT
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slow_step RIGHT
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FollowNotExact:: ; 839e
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FollowNotExact::
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push bc
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ld a, c
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call CheckObjectVisibility
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@@ -690,7 +690,7 @@ FollowNotExact:: ; 839e
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ld [hl], STEP_TYPE_00
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ret
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GetRelativeFacing:: ; 8417
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GetRelativeFacing::
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; Determines which way map object e would have to turn to face map object d. Returns carry if it's impossible for whatever reason.
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ld a, d
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call GetMapObject
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@@ -715,7 +715,7 @@ GetRelativeFacing:: ; 8417
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scf
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ret
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.GetFacing_e_relativeto_d: ; 8439
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.GetFacing_e_relativeto_d:
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; Determines which way object e would have to turn to face object d. Returns carry if it's impossible.
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; load the coordinates of object d into bc
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ld a, d
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@@ -796,7 +796,7 @@ GetRelativeFacing:: ; 8417
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scf
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ret
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QueueFollowerFirstStep: ; 848a
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QueueFollowerFirstStep:
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call .QueueFirstStep
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jr c, .same
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ld [wFollowMovementQueue], a
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