Remove all address comments
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21
home/cry.asm
21
home/cry.asm
@@ -1,4 +1,4 @@
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PlayStereoCry:: ; 37b6
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PlayStereoCry::
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push af
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ld a, 1
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ld [wStereoPanningMask], a
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@@ -6,9 +6,8 @@ PlayStereoCry:: ; 37b6
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call _PlayMonCry
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call WaitSFX
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ret
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; 37c4
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PlayStereoCry2:: ; 37c4
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PlayStereoCry2::
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; Don't wait for the cry to end.
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; Used during pic animations.
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push af
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@@ -16,15 +15,13 @@ PlayStereoCry2:: ; 37c4
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ld [wStereoPanningMask], a
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pop af
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jp _PlayMonCry
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; 37ce
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PlayMonCry:: ; 37ce
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PlayMonCry::
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call PlayMonCry2
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call WaitSFX
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ret
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; 37d5
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PlayMonCry2:: ; 37d5
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PlayMonCry2::
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; Don't wait for the cry to end.
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push af
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xor a
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@@ -33,9 +30,8 @@ PlayMonCry2:: ; 37d5
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pop af
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call _PlayMonCry
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ret
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; 37e2
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_PlayMonCry:: ; 37e2
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_PlayMonCry::
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push hl
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push de
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push bc
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@@ -52,9 +48,8 @@ _PlayMonCry:: ; 37e2
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pop de
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pop hl
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ret
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; 37f3
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LoadCry:: ; 37f3
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LoadCry::
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; Load cry bc.
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call GetCryIndex
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@@ -88,9 +83,8 @@ endr
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rst Bankswitch
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and a
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ret
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; 381e
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GetCryIndex:: ; 381e
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GetCryIndex::
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and a
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jr z, .no
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cp NUM_POKEMON + 1
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@@ -105,4 +99,3 @@ GetCryIndex:: ; 381e
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.no
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scf
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ret
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; 382d
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