Remove all address comments

This commit is contained in:
mid-kid
2018-06-24 16:09:41 +02:00
parent 131875d3e3
commit 1d9a68dbdd
616 changed files with 12133 additions and 20380 deletions

View File

@@ -1,21 +1,19 @@
JoypadInt:: ; 92e
JoypadInt::
; Replaced by Joypad, called from VBlank instead of the useless
; joypad interrupt.
; This is a placeholder in case the interrupt is somehow enabled.
reti
; 92f
ClearJoypad:: ; 92f
ClearJoypad::
xor a
; Pressed this frame (delta)
ld [hJoyPressed], a
; Currently pressed
ld [hJoyDown], a
ret
; 935
Joypad:: ; 935
Joypad::
; Read the joypad register and translate it to something more
; workable for use in-game. There are 8 buttons, so we can use
; one byte to contain all player input.
@@ -103,10 +101,9 @@ endr
jp z, Reset
ret
; 984
GetJoypad:: ; 984
GetJoypad::
; Update mirror joypad input from hJoypadDown (real input)
; hJoyReleased: released this frame (delta)
@@ -232,10 +229,9 @@ GetJoypad:: ; 984
ld [hJoyPressed], a ; pressed
ld [hJoyDown], a ; input
jr .quit
; 9ee
StartAutoInput:: ; 9ee
StartAutoInput::
; Start reading automated input stream at a:hl.
ld [wAutoInputBank], a
@@ -255,10 +251,9 @@ StartAutoInput:: ; 9ee
ld a, AUTO_INPUT
ld [wInputType], a
ret
; a0a
StopAutoInput:: ; a0a
StopAutoInput::
; Clear variables related to automated input.
xor a
ld [wAutoInputBank], a
@@ -268,10 +263,9 @@ StopAutoInput:: ; a0a
; Back to normal input.
ld [wInputType], a
ret
; a1b
JoyTitleScreenInput:: ; a1b
JoyTitleScreenInput::
.loop
call DelayFrame
@@ -297,10 +291,9 @@ JoyTitleScreenInput:: ; a1b
.keycombo
scf
ret
; a36
JoyWaitAorB:: ; a36
JoyWaitAorB::
.loop
call DelayFrame
call GetJoypad
@@ -309,9 +302,8 @@ JoyWaitAorB:: ; a36
ret nz
call RTC
jr .loop
; a46
WaitButton:: ; a46
WaitButton::
ld a, [hOAMUpdate]
push af
ld a, 1
@@ -321,9 +313,8 @@ WaitButton:: ; a46
pop af
ld [hOAMUpdate], a
ret
; a57
JoyTextDelay:: ; a57
JoyTextDelay::
call GetJoypad
ld a, [hInMenu]
and a
@@ -351,9 +342,8 @@ JoyTextDelay:: ; a57
ld a, 5
ld [wTextDelayFrames], a
ret
; a80
WaitPressAorB_BlinkCursor:: ; a80
WaitPressAorB_BlinkCursor::
ld a, [hMapObjectIndexBuffer]
push af
ld a, [hObjectStructIndexBuffer]
@@ -379,18 +369,16 @@ WaitPressAorB_BlinkCursor:: ; a80
pop af
ld [hMapObjectIndexBuffer], a
ret
; aa5
SimpleWaitPressAorB:: ; aa5
SimpleWaitPressAorB::
.loop
call JoyTextDelay
ld a, [hJoyLast]
and A_BUTTON | B_BUTTON
jr z, .loop
ret
; aaf
ButtonSound:: ; aaf
ButtonSound::
ld a, [wLinkMode]
and a
jr nz, .link
@@ -404,9 +392,8 @@ ButtonSound:: ; aaf
.link
ld c, 65
jp DelayFrames
; ac6
.wait_input ; ac6
.wait_input
ld a, [hOAMUpdate]
push af
ld a, $1
@@ -432,9 +419,8 @@ ButtonSound:: ; aaf
pop af
ld [hOAMUpdate], a
ret
; af5
.blink_cursor ; af5
.blink_cursor
ld a, [hVBlankCounter]
and %00010000 ; bit 4, a
jr z, .cursor_off
@@ -447,9 +433,8 @@ ButtonSound:: ; aaf
.load_cursor_state
ldcoord_a 18, 17
ret
; b06
BlinkCursor:: ; b06
BlinkCursor::
push bc
ld a, [hl]
ld b, a
@@ -491,4 +476,3 @@ BlinkCursor:: ; b06
ld a, "▼"
ld [hl], a
ret
; b40