Remove all address comments
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@@ -1,6 +1,6 @@
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ClearBGPalettes:: ; 31f3
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ClearBGPalettes::
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call ClearPalettes
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WaitBGMap:: ; 31f6
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WaitBGMap::
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; Tell VBlank to update BG Map
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ld a, 1 ; BG Map 0 tiles
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ld [hBGMapMode], a
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@@ -8,7 +8,6 @@ WaitBGMap:: ; 31f6
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ld c, 4
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call DelayFrames
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ret
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; 3200
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WaitBGMap2:: ; 0x3200
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ld a, [hCGB]
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@@ -28,13 +27,12 @@ WaitBGMap2:: ; 0x3200
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ret
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; 0x3218
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IsCGB:: ; 3218
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IsCGB::
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ld a, [hCGB]
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and a
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ret
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; 321c
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ApplyTilemap:: ; 321c
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ApplyTilemap::
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ld a, [hCGB]
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and a
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jr z, .dmg
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@@ -54,23 +52,20 @@ ApplyTilemap:: ; 321c
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ld c, 4
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call DelayFrames
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ret
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; 3238
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CGBOnly_CopyTilemapAtOnce:: ; 3238
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CGBOnly_CopyTilemapAtOnce::
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ld a, [hCGB]
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and a
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jr z, WaitBGMap
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CopyTilemapAtOnce:: ; 323d
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CopyTilemapAtOnce::
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jr .CopyTilemapAtOnce
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; 323f
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; unused
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farcall HDMATransferAttrMapAndTileMapToWRAMBank3
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ret
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; 3246
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.CopyTilemapAtOnce: ; 3246
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.CopyTilemapAtOnce:
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ld a, [hBGMapMode]
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push af
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xor a
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@@ -107,9 +102,8 @@ CopyTilemapAtOnce:: ; 323d
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pop af
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ld [hBGMapMode], a
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ret
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; 327b
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.StackPointerMagic: ; 327b
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.StackPointerMagic:
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; Copy all tiles to vBGMap
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ld [hSPBuffer], sp
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ld sp, hl
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@@ -149,9 +143,8 @@ endr
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ld h, a
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ld sp, hl
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ret
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; 32f9
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SetPalettes:: ; 32f9
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SetPalettes::
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; Inits the Palettes
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; depending on the system the monochromes palettes or color palettes
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ld a, [hCGB]
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@@ -172,9 +165,8 @@ SetPalettes:: ; 32f9
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call DmgToCgbObjPals
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pop de
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ret
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; 3317
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ClearPalettes:: ; 3317
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ClearPalettes::
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; Make all palettes white
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; CGB: make all the palette colors white
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@@ -209,11 +201,10 @@ ClearPalettes:: ; 3317
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ld a, 1
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ld [hCGBPalUpdate], a
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ret
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; 333e
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GetMemSGBLayout:: ; 333e
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GetMemSGBLayout::
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ld b, SCGB_RAM
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GetSGBLayout:: ; 3340
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GetSGBLayout::
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; load sgb packets unless dmg
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ld a, [hCGB]
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@@ -226,4 +217,3 @@ GetSGBLayout:: ; 3340
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.sgb
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predef_jump LoadSGBLayout
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; 334e
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