Remove all address comments
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@@ -146,30 +146,30 @@ channel_struct: MACRO
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\1Octave:: db ; 7-0 (0 is highest)
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\1PitchOffset:: db ; raises existing octaves (to repeat phrases)
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\1NoteDuration:: db ; frames remaining for the current note
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\1Field16:: ds 1 ; c117
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ds 1 ; c118
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\1Field16:: ds 1
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ds 1
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\1LoopCount:: db
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\1Tempo:: dw
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\1Tracks:: db ; hi:left lo:right
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\1SFXDutyLoop:: db ; c11d
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\1SFXDutyLoop:: db
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\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
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\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
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\1VibratoExtent:: db
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\1VibratoRate:: db ; hi:frames for each alt lo:frames to the next alt
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\1PitchWheelTarget:: dw ; frequency endpoint for pitch wheel
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\1PitchWheelAmount:: db ; c124
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\1PitchWheelAmountFraction:: db ; c125
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\1Field25:: db ; c126
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ds 1 ; c127
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\1PitchWheelAmount:: db
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\1PitchWheelAmountFraction:: db
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\1Field25:: db
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ds 1
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\1CryPitch:: dw
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\1Field29:: ds 1
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\1Field2a:: ds 2
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\1Field2c:: ds 1
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\1NoteLength:: db ; frames per 16th note
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\1Field2e:: ds 1 ; c12f
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\1Field2f:: ds 1 ; c130
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\1Field30:: ds 1 ; c131
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ds 1 ; c132
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\1Field2e:: ds 1
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\1Field2f:: ds 1
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\1Field30:: ds 1
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ds 1
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ENDM
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battle_tower_struct: MACRO
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