Misc fixes
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@@ -1,4 +1,4 @@
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; EngineFlags indexes (see engine/engine_flags.asm)
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; EngineFlags indexes (see data/engine_flags.asm)
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const_def
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const_def
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; wPokegearFlags
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; wPokegearFlags
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const ENGINE_RADIO_CARD
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const ENGINE_RADIO_CARD
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@@ -64,7 +64,7 @@
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const ENGINE_UNLOCKED_UNOWNS_UNUSED_7
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const ENGINE_UNLOCKED_UNOWNS_UNUSED_7
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; wVisitedSpawns
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; wVisitedSpawns
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const ENGINE_FLYPOINT_PLAYERS_HOUSE
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const ENGINE_FLYPOINT_PLAYERS_HOUSE
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const ENGINE_FLYPOINT_VIRIDIAN_POKECENTER
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const ENGINE_FLYPOINT_DEBUG
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const ENGINE_FLYPOINT_PALLET
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const ENGINE_FLYPOINT_PALLET
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const ENGINE_FLYPOINT_VIRIDIAN
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const ENGINE_FLYPOINT_VIRIDIAN
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const ENGINE_FLYPOINT_PEWTER
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const ENGINE_FLYPOINT_PEWTER
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@@ -2,7 +2,7 @@ MANIA_OT_ID EQU 00518
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GiveShuckle:
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GiveShuckle:
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; Adding to the party.
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; Adding to the party.
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xor a
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xor a ; PARTYMON
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ld [wMonType], a
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ld [wMonType], a
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; Level 15 Shuckle.
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; Level 15 Shuckle.
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@@ -430,7 +430,7 @@ RestoreDefaultMovement:
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ret
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ret
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.ok
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.ok
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ld a, SPRITEMOVEFN_STANDING
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ld a, SPRITEMOVEDATA_STANDING_DOWN
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ret
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ret
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ClearObjectMovementByteIndex:
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ClearObjectMovementByteIndex:
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@@ -2466,7 +2466,7 @@ RefreshPlayerSprite:
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jr ContinueSpawnFacing
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jr ContinueSpawnFacing
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SpawnInFacingDown:
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SpawnInFacingDown:
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ld a, 0
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ld a, DOWN
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ContinueSpawnFacing:
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ContinueSpawnFacing:
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ld bc, wPlayerStruct
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ld bc, wPlayerStruct
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call SetSpriteDirection
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call SetSpriteDirection
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