HELD_TRADE_EVOLVE -> HELD_FLINCH
This item effect effectively causes the target to flinch (sometimes). It's not exclusive to trade evolve items in later generations either.
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@@ -366,7 +366,7 @@ const_value SET 70
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const HELD_ESCAPE
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const HELD_CRITICAL_UP
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const HELD_QUICK_CLAW
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const HELD_TRADE_EVOLVE
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const HELD_FLINCH
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const HELD_AMULET_COIN
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const HELD_BRIGHTPOWDER
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const HELD_78
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