wiggle → wobble
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@@ -401,7 +401,7 @@ BattleAnim_ThrowPokeBall
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anim_if_var_equal $1, .Click
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anim_if_var_equal $2, .BreakFree
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anim_incobj 1
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anim_sound 0, 1, SFX_BALL_WIGGLE
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anim_sound 0, 1, SFX_BALL_WOBBLE
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anim_jump .Loop
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; c93bc
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@@ -20,7 +20,7 @@ SpriteAnimFrameData: ; 8d6e6
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dw .Frameset_RedWalk
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dw .Frameset_StillCursor
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dw .Frameset_TradePokeBall
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dw .Frameset_TradePokeBallWiggle
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dw .Frameset_TradePokeBallWobble
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dw .Frameset_TradePoof
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dw .Frameset_TradeTubeBulge
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dw .Frameset_TrademonIcon
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@@ -202,7 +202,7 @@ SpriteAnimFrameData: ; 8d6e6
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frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32
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endanim
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.Frameset_TradePokeBallWiggle:
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.Frameset_TradePokeBallWobble:
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frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
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frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
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frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
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