Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
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@@ -1,6 +1,6 @@
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_ReturnToBattle_UseBall:
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call ClearBGPalettes
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call ClearTileMap
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call ClearTilemap
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ld a, [wBattleType]
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cp BATTLETYPE_TUTORIAL
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jr z, .gettutorialbackpic
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