Standardize on lowercase Tilemap and Attrmap

We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
This commit is contained in:
mid-kid
2020-02-13 18:30:13 +01:00
parent 34ceaac71d
commit 26b8bf003e
84 changed files with 630 additions and 630 deletions

View File

@@ -113,31 +113,31 @@ _CGB_BattleColors:
call ApplyPals
_CGB_FinishBattleScreenLayout:
call InitPartyMenuBGPal7
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, PAL_BATTLE_BG_ENEMY_HP
call ByteFill
hlcoord 0, 4, wAttrMap
hlcoord 0, 4, wAttrmap
lb bc, 8, 10
ld a, PAL_BATTLE_BG_PLAYER
call FillBoxCGB
hlcoord 10, 0, wAttrMap
hlcoord 10, 0, wAttrmap
lb bc, 7, 10
ld a, PAL_BATTLE_BG_ENEMY
call FillBoxCGB
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 4, 10
ld a, PAL_BATTLE_BG_ENEMY_HP
call FillBoxCGB
hlcoord 10, 7, wAttrMap
hlcoord 10, 7, wAttrmap
lb bc, 5, 10
ld a, PAL_BATTLE_BG_PLAYER_HP
call FillBoxCGB
hlcoord 10, 11, wAttrMap
hlcoord 10, 11, wAttrmap
lb bc, 1, 9
ld a, PAL_BATTLE_BG_EXP
call FillBoxCGB
hlcoord 0, 12, wAttrMap
hlcoord 0, 12, wAttrmap
ld bc, 6 * SCREEN_WIDTH
ld a, PAL_BATTLE_BG_TEXT
call ByteFill
@@ -146,7 +146,7 @@ _CGB_FinishBattleScreenLayout:
ld bc, 6 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
call ApplyAttrMap
call ApplyAttrmap
ret
InitPartyMenuBGPal7:
@@ -214,34 +214,34 @@ _CGB_StatsScreenHPPals:
ld bc, 3 palettes ; pink, green, and blue page palettes
ld a, BANK(wBGPals1)
call FarCopyWRAM
call WipeAttrMap
call WipeAttrmap
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 8, SCREEN_WIDTH
ld a, $1 ; mon palette
call FillBoxCGB
hlcoord 10, 16, wAttrMap
hlcoord 10, 16, wAttrmap
ld bc, 10
ld a, $2 ; exp palette
call ByteFill
hlcoord 13, 5, wAttrMap
hlcoord 13, 5, wAttrmap
lb bc, 2, 2
ld a, $3 ; pink page palette
call FillBoxCGB
hlcoord 15, 5, wAttrMap
hlcoord 15, 5, wAttrmap
lb bc, 2, 2
ld a, $4 ; green page palette
call FillBoxCGB
hlcoord 17, 5, wAttrMap
hlcoord 17, 5, wAttrmap
lb bc, 2, 2
ld a, $5 ; blue page palette
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -269,8 +269,8 @@ _CGB_Pokedex:
call GetMonPalettePointer
call LoadPalette_White_Col1_Col2_Black ; mon palette
.got_palette
call WipeAttrMap
hlcoord 1, 1, wAttrMap
call WipeAttrmap
hlcoord 1, 1, wAttrmap
lb bc, 7, 7
ld a, $1 ; green question mark palette
call FillBoxCGB
@@ -280,7 +280,7 @@ _CGB_Pokedex:
ld bc, 1 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -309,13 +309,13 @@ _CGB_BillsPC:
call GetPlayerOrMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
.Resume:
call WipeAttrMap
hlcoord 1, 4, wAttrMap
call WipeAttrmap
hlcoord 1, 4, wAttrmap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call InitPartyMenuOBPals
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -331,13 +331,13 @@ _CGB_BillsPC:
call GetPlayerOrMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
.asm_901a
call WipeAttrMap
hlcoord 1, 1, wAttrMap
call WipeAttrmap
hlcoord 1, 1, wAttrmap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call InitPartyMenuOBPals
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -354,13 +354,13 @@ _CGB_PokedexUnownMode:
ld a, [wCurPartySpecies]
call GetMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
hlcoord 7, 5, wAttrMap
call WipeAttrmap
hlcoord 7, 5, wAttrmap
lb bc, 7, 7
ld a, $1
call FillBoxCGB
call InitPartyMenuOBPals
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -372,48 +372,48 @@ _CGB_SlotMachine:
ld bc, 16 palettes
ld a, BANK(wBGPals1)
call FarCopyWRAM
call WipeAttrMap
hlcoord 0, 2, wAttrMap
call WipeAttrmap
hlcoord 0, 2, wAttrmap
lb bc, 10, 3
ld a, $2
call FillBoxCGB
hlcoord 17, 2, wAttrMap
hlcoord 17, 2, wAttrmap
lb bc, 10, 3
ld a, $2
call FillBoxCGB
hlcoord 0, 4, wAttrMap
hlcoord 0, 4, wAttrmap
lb bc, 6, 3
ld a, $3
call FillBoxCGB
hlcoord 17, 4, wAttrMap
hlcoord 17, 4, wAttrmap
lb bc, 6, 3
ld a, $3
call FillBoxCGB
hlcoord 0, 6, wAttrMap
hlcoord 0, 6, wAttrmap
lb bc, 2, 3
ld a, $4
call FillBoxCGB
hlcoord 17, 6, wAttrMap
hlcoord 17, 6, wAttrmap
lb bc, 2, 3
ld a, $4
call FillBoxCGB
hlcoord 4, 2, wAttrMap
hlcoord 4, 2, wAttrmap
lb bc, 2, 12
ld a, $1
call FillBoxCGB
hlcoord 3, 2, wAttrMap
hlcoord 3, 2, wAttrmap
lb bc, 10, 1
ld a, $1
call FillBoxCGB
hlcoord 16, 2, wAttrMap
hlcoord 16, 2, wAttrmap
lb bc, 10, 1
ld a, $1
call FillBoxCGB
hlcoord 0, 12, wAttrMap
hlcoord 0, 12, wAttrmap
ld bc, $78
ld a, $7
call ByteFill
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -422,16 +422,16 @@ _CGB_SlotMachine:
_CGB_BetaTitleScreen:
ld hl, PalPacket_BetaTitleScreen + 1
call CopyFourPalettes
call WipeAttrMap
call WipeAttrmap
ld de, wOBPals1
ld a, PREDEFPAL_PACK
call GetPredefPal
call LoadHLPaletteIntoDE
hlcoord 0, 6, wAttrMap
hlcoord 0, 6, wAttrmap
lb bc, 12, SCREEN_WIDTH
ld a, $1
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -461,7 +461,7 @@ _CGB_GSIntro:
ld bc, 2 palettes
ld a, BANK(wOBPals1)
call FarCopyWRAM
call WipeAttrMap
call WipeAttrmap
ret
.ShellderLaprasBGPalette:
@@ -491,7 +491,7 @@ _CGB_GSIntro:
ld a, PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_OB
call GetPredefPal
call LoadHLPaletteIntoDE
call WipeAttrMap
call WipeAttrmap
ret
.StartersCharizardScene:
@@ -501,7 +501,7 @@ _CGB_GSIntro:
ld a, PREDEFPAL_GS_INTRO_STARTERS_TRANSITION
call GetPredefPal
call LoadHLPaletteIntoDE
call WipeAttrMap
call WipeAttrmap
ret
_CGB_BetaPoker:
@@ -511,8 +511,8 @@ _CGB_BetaPoker:
ld a, BANK(wBGPals1)
call FarCopyWRAM
call ApplyPals
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
_CGB_Diploma:
@@ -524,8 +524,8 @@ _CGB_Diploma:
ld hl, PalPacket_Diploma + 1
call CopyFourPalettes
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
_CGB_MapPals:
@@ -540,7 +540,7 @@ _CGB_PartyMenu:
call InitPartyMenuBGPal0
call InitPartyMenuBGPal7
call InitPartyMenuOBPals
call ApplyAttrMap
call ApplyAttrmap
ret
_CGB_Evolution:
@@ -570,8 +570,8 @@ _CGB_Evolution:
call FarCopyWRAM
.got_palette
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -598,8 +598,8 @@ _CGB_GSTitleScreen:
_CGB0d:
ld hl, PalPacket_Diploma + 1
call CopyFourPalettes
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
_CGB_UnownPuzzle:
@@ -620,8 +620,8 @@ _CGB_UnownPuzzle:
ld [hl], a
pop af
ldh [rSVBK], a
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
_CGB_TrainerCard:
@@ -655,7 +655,7 @@ _CGB_TrainerCard:
call LoadHLPaletteIntoDE
; fill screen with opposite-gender palette for the card border
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, [wPlayerGender]
and a
@@ -665,7 +665,7 @@ _CGB_TrainerCard:
.got_gender
call ByteFill
; fill trainer sprite area with same-gender palette
hlcoord 14, 1, wAttrMap
hlcoord 14, 1, wAttrmap
lb bc, 7, 5
ld a, [wPlayerGender]
and a
@@ -675,33 +675,33 @@ _CGB_TrainerCard:
.got_gender2
call FillBoxCGB
; top-right corner still uses the border's palette
hlcoord 18, 1, wAttrMap
hlcoord 18, 1, wAttrmap
ld [hl], $1
hlcoord 2, 11, wAttrMap
hlcoord 2, 11, wAttrmap
lb bc, 2, 4
ld a, $1 ; falkner
call FillBoxCGB
hlcoord 6, 11, wAttrMap
hlcoord 6, 11, wAttrmap
lb bc, 2, 4
ld a, $2 ; bugsy
call FillBoxCGB
hlcoord 10, 11, wAttrMap
hlcoord 10, 11, wAttrmap
lb bc, 2, 4
ld a, $3 ; whitney
call FillBoxCGB
hlcoord 14, 11, wAttrMap
hlcoord 14, 11, wAttrmap
lb bc, 2, 4
ld a, $4 ; morty
call FillBoxCGB
hlcoord 2, 14, wAttrMap
hlcoord 2, 14, wAttrmap
lb bc, 2, 4
ld a, $5 ; chuck
call FillBoxCGB
hlcoord 6, 14, wAttrMap
hlcoord 6, 14, wAttrmap
lb bc, 2, 4
ld a, $6 ; jasmine
call FillBoxCGB
hlcoord 10, 14, wAttrMap
hlcoord 10, 14, wAttrmap
lb bc, 2, 4
ld a, $7 ; pryce
call FillBoxCGB
@@ -710,7 +710,7 @@ _CGB_TrainerCard:
and a
push af
jr z, .got_gender3
hlcoord 14, 14, wAttrMap
hlcoord 14, 14, wAttrmap
lb bc, 2, 4
ld a, $1
call FillBoxCGB
@@ -721,9 +721,9 @@ _CGB_TrainerCard:
inc c
.got_gender4
ld a, c
hlcoord 18, 1, wAttrMap
hlcoord 18, 1, wAttrmap
ld [hl], a
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -742,12 +742,12 @@ _CGB_MoveList:
ld bc, HPBarPals
add hl, bc
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
hlcoord 11, 1, wAttrMap
call WipeAttrmap
hlcoord 11, 1, wAttrmap
lb bc, 2, 9
ld a, $1
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -756,8 +756,8 @@ _CGB_MoveList:
_CGB_BetaPikachuMinigame:
ld hl, PalPacket_BetaPikachuMinigame + 1
call CopyFourPalettes
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -768,8 +768,8 @@ _CGB_PokedexSearchOption:
ld a, PREDEFPAL_POKEDEX
call GetPredefPal
call LoadHLPaletteIntoDE
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -796,28 +796,28 @@ _CGB_PackPals:
ld bc, 8 palettes ; 6 palettes?
ld a, BANK(wBGPals1)
call FarCopyWRAM
call WipeAttrMap
hlcoord 0, 0, wAttrMap
call WipeAttrmap
hlcoord 0, 0, wAttrmap
lb bc, 1, 10
ld a, $1
call FillBoxCGB
hlcoord 10, 0, wAttrMap
hlcoord 10, 0, wAttrmap
lb bc, 1, 10
ld a, $2
call FillBoxCGB
hlcoord 7, 2, wAttrMap
hlcoord 7, 2, wAttrmap
lb bc, 9, 1
ld a, $3
call FillBoxCGB
hlcoord 0, 7, wAttrMap
hlcoord 0, 7, wAttrmap
lb bc, 3, 5
ld a, $4
call FillBoxCGB
hlcoord 0, 3, wAttrMap
hlcoord 0, 3, wAttrmap
lb bc, 3, 5
ld a, $5
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -832,7 +832,7 @@ INCLUDE "gfx/pack/pack_f.pal"
_CGB_Pokepic:
call _CGB_MapPals
ld de, SCREEN_WIDTH
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld a, [wMenuBorderTopCoord]
.loop
and a
@@ -860,22 +860,22 @@ _CGB_Pokepic:
ld c, a
ld a, $0
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
ret
_CGB_MagnetTrain:
ld hl, PalPacket_MagnetTrain + 1
call CopyFourPalettes
call WipeAttrMap
hlcoord 0, 4, wAttrMap
call WipeAttrmap
hlcoord 0, 4, wAttrmap
lb bc, 10, SCREEN_WIDTH
ld a, $2
call FillBoxCGB
hlcoord 0, 6, wAttrMap
hlcoord 0, 6, wAttrmap
lb bc, 6, SCREEN_WIDTH
ld a, $1
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
call ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -892,8 +892,8 @@ _CGB_GamefreakLogo:
ld hl, .Palette
ld de, wOBPals1 palette 1
call LoadHLPaletteIntoDE
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ret
@@ -906,8 +906,8 @@ _CGB_PlayerOrMonFrontpicPals:
ld bc, wTempMonDVs
call GetPlayerOrMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ret
@@ -916,8 +916,8 @@ _CGB1e:
ld a, [wCurPartySpecies]
call GetMonPalettePointer
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
_CGB_TradeTube:
@@ -932,7 +932,7 @@ _CGB_TradeTube:
ld a, PREDEFPAL_TRADE_TUBE
call GetPredefPal
call LoadHLPaletteIntoDE
call WipeAttrMap
call WipeAttrmap
ret
_CGB_TrainerOrMonFrontpicPals:
@@ -941,8 +941,8 @@ _CGB_TrainerOrMonFrontpicPals:
ld bc, wTempMonDVs
call GetFrontpicPalettePointer
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ret
@@ -953,28 +953,28 @@ _CGB_MysteryGift:
ld a, BANK(wBGPals1)
call FarCopyWRAM
call ApplyPals
call WipeAttrMap
hlcoord 3, 7, wAttrMap
call WipeAttrmap
hlcoord 3, 7, wAttrmap
lb bc, 8, 14
ld a, $1
call FillBoxCGB
hlcoord 1, 5, wAttrMap
hlcoord 1, 5, wAttrmap
lb bc, 1, 18
ld a, $1
call FillBoxCGB
hlcoord 1, 16, wAttrMap
hlcoord 1, 16, wAttrmap
lb bc, 1, 18
ld a, $1
call FillBoxCGB
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 17, 2
ld a, $1
call FillBoxCGB
hlcoord 18, 5, wAttrMap
hlcoord 18, 5, wAttrmap
lb bc, 12, 1
ld a, $1
call FillBoxCGB
call ApplyAttrMap
call ApplyAttrmap
ret
.Palettes:

View File

@@ -103,7 +103,7 @@ InitPartyMenuPalettes:
ld hl, PalPacket_PartyMenu + 1
call CopyFourPalettes
call InitPartyMenuOBPals
call WipeAttrMap
call WipeAttrmap
ret
; SGB layout for SCGB_PARTY_MENU_HP_PALS
@@ -284,7 +284,7 @@ Unreferenced_Function8bec:
ld a, [wEnemyLightScreenCount] ; col
ld c, a
ld a, [wEnemyReflectCount] ; row
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
ld de, SCREEN_WIDTH
.loop
and a
@@ -320,8 +320,8 @@ ApplyMonOrTrainerPals:
.load_palettes
ld de, wBGPals1
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
call ApplyPals
ret
@@ -359,7 +359,7 @@ ApplyHPBarPals:
.PartyMenu:
ld e, c
inc e
hlcoord 11, 1, wAttrMap
hlcoord 11, 1, wAttrmap
ld bc, 2 * SCREEN_WIDTH
ld a, [wCurPartyMon]
.loop
@@ -437,8 +437,8 @@ LoadMailPalettes:
ld a, BANK(wBGPals1)
call FarCopyWRAM
call ApplyPals
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
.MailPals:
@@ -453,8 +453,8 @@ Unreferenced_Function95f0:
ld a, BANK(wBGPals1)
call FarCopyWRAM
call ApplyPals
call WipeAttrMap
call ApplyAttrMap
call WipeAttrmap
call ApplyAttrmap
ret
.Palette:
@@ -590,8 +590,8 @@ ResetBGPals:
pop af
ret
WipeAttrMap:
hlcoord 0, 0, wAttrMap
WipeAttrmap:
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
@@ -605,7 +605,7 @@ ApplyPals:
call FarCopyWRAM
ret
ApplyAttrMap:
ApplyAttrmap:
ldh a, [rLCDC]
bit rLCDC_ENABLE, a
jr z, .UpdateVBank1
@@ -622,7 +622,7 @@ ApplyAttrMap:
ret
.UpdateVBank1:
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
debgcoord 0, 0
ld b, SCREEN_HEIGHT
ld a, $1
@@ -659,7 +659,7 @@ CGB_ApplyPartyMenuHPPals:
ld a, [de]
inc a
ld e, a
hlcoord 11, 2, wAttrMap
hlcoord 11, 2, wAttrmap
ld bc, 2 * SCREEN_WIDTH
ld a, [wSGBPals]
.loop

View File

@@ -42,8 +42,8 @@ MG_Mobile_Layout_FillBox:
jr nz, .row
ret
MG_Mobile_Layout_WipeAttrMap:
hlcoord 0, 0, wAttrMap
MG_Mobile_Layout_WipeAttrmap:
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
xor a
call ByteFill
@@ -64,14 +64,14 @@ MG_Mobile_Layout_LoadPals:
MG_Mobile_Layout00:
call MG_Mobile_Layout_LoadPals
call MG_Mobile_Layout_WipeAttrMap
call MG_Mobile_Layout_WipeAttrmap
call MG_Mobile_Layout_CreatePalBoxes
farcall ApplyAttrMap
farcall ApplyAttrmap
farcall ApplyPals
ret
MG_Mobile_Layout_CreatePalBoxes:
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 4, 1
ld a, $1
call MG_Mobile_Layout_FillBox
@@ -81,7 +81,7 @@ MG_Mobile_Layout_CreatePalBoxes:
lb bc, 6, 1
ld a, $3
call MG_Mobile_Layout_FillBox
hlcoord 1, 0, wAttrMap
hlcoord 1, 0, wAttrmap
ld a, $1
lb bc, 3, 18
call MG_Mobile_Layout_FillBox
@@ -91,7 +91,7 @@ MG_Mobile_Layout_CreatePalBoxes:
lb bc, 12, 18
ld a, $3
call MG_Mobile_Layout_FillBox
hlcoord 19, 0, wAttrMap
hlcoord 19, 0, wAttrmap
lb bc, 4, 1
ld a, $1
call MG_Mobile_Layout_FillBox
@@ -101,7 +101,7 @@ MG_Mobile_Layout_CreatePalBoxes:
lb bc, 6, 1
ld a, $3
call MG_Mobile_Layout_FillBox
hlcoord 0, 12, wAttrMap
hlcoord 0, 12, wAttrmap
ld bc, 6 * SCREEN_WIDTH
ld a, $7
call ByteFill
@@ -136,12 +136,12 @@ MG_Mobile_Layout01:
ld bc, 1 palettes
ld a, BANK(wBGPals1)
call FarCopyWRAM
call MG_Mobile_Layout_WipeAttrMap
hlcoord 0, 0, wAttrMap
call MG_Mobile_Layout_WipeAttrmap
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
hlcoord 0, 14, wAttrMap
hlcoord 0, 14, wAttrmap
ld bc, 4 * SCREEN_WIDTH
ld a, $7
call ByteFill
@@ -155,7 +155,7 @@ MG_Mobile_Layout01:
call Function49496
.asm_49467
farcall ApplyAttrMap
farcall ApplyAttrmap
farcall ApplyPals
ld a, $1
ldh [hCGBPalUpdate], a
@@ -168,26 +168,26 @@ MG_Mobile_Layout01:
RGB 00, 00, 00
Function49480:
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 4, SCREEN_WIDTH
ld a, $7
call MG_Mobile_Layout_FillBox
hlcoord 0, 2, wAttrMap
hlcoord 0, 2, wAttrmap
ld a, $4
ld [hl], a
hlcoord 19, 2, wAttrMap
hlcoord 19, 2, wAttrmap
ld [hl], a
ret
Function49496:
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 2, SCREEN_WIDTH
ld a, $7
call MG_Mobile_Layout_FillBox
hlcoord 0, 1, wAttrMap
hlcoord 0, 1, wAttrmap
ld a, $4
ld [hl], a
hlcoord 19, 1, wAttrMap
hlcoord 19, 1, wAttrmap
ld [hl], a
ret
@@ -200,8 +200,8 @@ MG_Mobile_Layout02:
ld a, BANK(wBGPals1)
call FarCopyWRAM
farcall ApplyPals
call MG_Mobile_Layout_WipeAttrMap
farcall ApplyAttrMap
call MG_Mobile_Layout_WipeAttrmap
farcall ApplyAttrmap
ld hl, .Palette_4973a
ld de, wOBPals1
ld bc, 1 palettes
@@ -234,43 +234,43 @@ Function49742:
INCLUDE "gfx/unknown/49757.pal"
_InitMG_Mobile_LinkTradePalMap:
hlcoord 0, 0, wAttrMap
hlcoord 0, 0, wAttrmap
lb bc, 16, 2
ld a, $4
call MG_Mobile_Layout_FillBox
ld a, $3
ldcoord_a 0, 1, wAttrMap
ldcoord_a 0, 14, wAttrMap
hlcoord 2, 0, wAttrMap
ldcoord_a 0, 1, wAttrmap
ldcoord_a 0, 14, wAttrmap
hlcoord 2, 0, wAttrmap
lb bc, 8, 18
ld a, $5
call MG_Mobile_Layout_FillBox
hlcoord 2, 8, wAttrMap
hlcoord 2, 8, wAttrmap
lb bc, 8, 18
ld a, $6
call MG_Mobile_Layout_FillBox
hlcoord 0, 16, wAttrMap
hlcoord 0, 16, wAttrmap
lb bc, 2, SCREEN_WIDTH
ld a, $4
call MG_Mobile_Layout_FillBox
ld a, $3
lb bc, 6, 1
hlcoord 6, 1, wAttrMap
hlcoord 6, 1, wAttrmap
call MG_Mobile_Layout_FillBox
ld a, $3
lb bc, 6, 1
hlcoord 17, 1, wAttrMap
hlcoord 17, 1, wAttrmap
call MG_Mobile_Layout_FillBox
ld a, $3
lb bc, 6, 1
hlcoord 6, 9, wAttrMap
hlcoord 6, 9, wAttrmap
call MG_Mobile_Layout_FillBox
ld a, $3
lb bc, 6, 1
hlcoord 17, 9, wAttrMap
hlcoord 17, 9, wAttrmap
call MG_Mobile_Layout_FillBox
ld a, $2
hlcoord 2, 16, wAttrMap
hlcoord 2, 16, wAttrmap
ld [hli], a
ld a, $7
ld [hli], a
@@ -278,7 +278,7 @@ _InitMG_Mobile_LinkTradePalMap:
ld [hli], a
ld a, $2
ld [hl], a
hlcoord 2, 17, wAttrMap
hlcoord 2, 17, wAttrmap
ld a, $3
ld bc, 6
call ByteFill

View File

@@ -1,49 +1,49 @@
HDMATransferAttrMapAndTileMapToWRAMBank3::
HDMATransferAttrmapAndTilemapToWRAMBank3::
ld hl, .Function
jp CallInSafeGFXMode
.Function:
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadTilemapForHDMATransfer
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransferToWRAMBank3
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransferToWRAMBank3
ret
HDMATransferTileMapToWRAMBank3::
HDMATransferTilemapToWRAMBank3::
ld hl, .Function
jp CallInSafeGFXMode
.Function:
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadTilemapForHDMATransfer
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransferToWRAMBank3
ret
HDMATransferAttrMapToWRAMBank3:
HDMATransferAttrmapToWRAMBank3:
ld hl, .Function
jp CallInSafeGFXMode
.Function:
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransferToWRAMBank3
ret
@@ -52,11 +52,11 @@ ReloadMapPart::
jp CallInSafeGFXMode
.Function:
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadTilemapForHDMATransfer
call DelayFrame
@@ -65,11 +65,11 @@ ReloadMapPart::
push af
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransfer_Wait127Scanlines_toBGMap
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_Wait127Scanlines_toBGMap
pop af
ldh [rVBK], a
@@ -83,11 +83,11 @@ Mobile_ReloadMapPart:
jp CallInSafeGFXMode
.Function:
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadTilemapForHDMATransfer
call DelayFrame
@@ -96,11 +96,11 @@ Mobile_ReloadMapPart:
push af
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransfer_NoDI
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_NoDI
pop af
ldh [rVBK], a
@@ -144,20 +144,20 @@ Mobile_ReloadMapPart:
call HDMATransferToWRAMBank3
ret
OpenAndCloseMenu_HDMATransferTileMapAndAttrMap::
OpenAndCloseMenu_HDMATransferTilemapAndAttrmap::
; OpenText
ld hl, .Function
jp CallInSafeGFXMode
.Function:
; Transfer wAttrMap and Tilemap to BGMap
; Transfer wAttrmap and Tilemap to BGMap
; Fill vBGAttrs with $00
; Fill vBGTiles with " "
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadTilemapForHDMATransfer
call DelayFrame
@@ -166,40 +166,40 @@ OpenAndCloseMenu_HDMATransferTileMapAndAttrMap::
push af
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransfer_Wait123Scanlines_toBGMap
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_Wait123Scanlines_toBGMap
pop af
ldh [rVBK], a
ei
ret
Mobile_OpenAndCloseMenu_HDMATransferTileMapAndAttrMap:
Mobile_OpenAndCloseMenu_HDMATransferTilemapAndAttrmap:
ld hl, .Function
jp CallInSafeGFXMode
.Function:
; Transfer wAttrMap and Tilemap to BGMap
; Transfer wAttrmap and Tilemap to BGMap
; Fill vBGAttrs with $00
; Fill vBGTiles with $ff
decoord 0, 0, wAttrMap
ld hl, wScratchAttrMap
call PadAttrMapForHDMATransfer
decoord 0, 0, wAttrmap
ld hl, wScratchAttrmap
call PadAttrmapForHDMATransfer
ld c, $ff
decoord 0, 0
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call PadMapForHDMATransfer
ld a, $1
ldh [rVBK], a
ld hl, wScratchAttrMap
ld hl, wScratchAttrmap
call HDMATransfer_Wait127Scanlines_toBGMap
ld a, $0
ldh [rVBK], a
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_Wait127Scanlines_toBGMap
ret
@@ -213,7 +213,7 @@ CallInSafeGFXMode:
ldh [hMapAnims], a
ldh a, [rSVBK]
push af
ld a, BANK(wScratchTileMap)
ld a, BANK(wScratchTilemap)
ldh [rSVBK], a
ldh a, [rVBK]
push af
@@ -410,7 +410,7 @@ PadTilemapForHDMATransfer:
ld c, " "
jr PadMapForHDMATransfer
PadAttrMapForHDMATransfer:
PadAttrmapForHDMATransfer:
ld c, $0
PadMapForHDMATransfer:
@@ -455,13 +455,13 @@ _Get2bpp::
; switch to WRAM bank 6
ldh a, [rSVBK]
push af
ld a, BANK(wScratchTileMap)
ld a, BANK(wScratchTilemap)
ldh [rSVBK], a
push bc
push hl
; Copy c tiles of the 2bpp from b:de to wScratchTileMap
; Copy c tiles of the 2bpp from b:de to wScratchTilemap
ld a, b ; bank
ld l, c ; number of tiles
ld h, $0
@@ -474,7 +474,7 @@ _Get2bpp::
ld c, l
ld h, d ; address
ld l, e
ld de, wScratchTileMap
ld de, wScratchTilemap
call FarCopyBytes
pop hl
@@ -486,7 +486,7 @@ _Get2bpp::
ld d, h
ld e, l
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_Wait127Scanlines
; restore the previous bank
@@ -523,7 +523,7 @@ _Get1bpp::
.bankswitch
ldh a, [rSVBK]
push af
ld a, BANK(wScratchTileMap)
ld a, BANK(wScratchTilemap)
ldh [rSVBK], a
push bc
@@ -539,7 +539,7 @@ _Get1bpp::
ld b, h
ld h, d
ld l, e
ld de, wScratchTileMap
ld de, wScratchTilemap
call FarCopyBytesDouble_DoubleBankSwitch
pop hl
@@ -551,7 +551,7 @@ _Get1bpp::
ld d, h
ld e, l
ld hl, wScratchTileMap
ld hl, wScratchTilemap
call HDMATransfer_Wait127Scanlines
pop af
@@ -563,22 +563,22 @@ HDMATransfer_OnlyTopFourRows:
jp CallInSafeGFXMode
.Function:
ld hl, wScratchTileMap
ld hl, wScratchTilemap
decoord 0, 0
call .Copy
ld hl, wScratchTileMap + $80
decoord 0, 0, wAttrMap
ld hl, wScratchTilemap + $80
decoord 0, 0, wAttrmap
call .Copy
ld a, $1
ldh [rVBK], a
ld c, $8
ld hl, wScratchTileMap + $80
ld hl, wScratchTilemap + $80
debgcoord 0, 0, vBGMap1
call HDMATransfer_Wait127Scanlines
ld a, $0
ldh [rVBK], a
ld c, $8
ld hl, wScratchTileMap
ld hl, wScratchTilemap
debgcoord 0, 0, vBGMap1
call HDMATransfer_Wait127Scanlines
ret

View File

@@ -87,7 +87,7 @@ AnimateFrontpic:
.loop
call SetUpPokeAnim
push af
farcall HDMATransferTileMapToWRAMBank3
farcall HDMATransferTilemapToWRAMBank3
pop af
jr nc, .loop
ret
@@ -261,9 +261,9 @@ PokeAnim_DeinitFrames:
ld a, BANK(wPokeAnimCoord)
ldh [rSVBK], a
call PokeAnim_PlaceGraphic
farcall HDMATransferTileMapToWRAMBank3
farcall HDMATransferTilemapToWRAMBank3
call PokeAnim_SetVBank0
farcall HDMATransferAttrMapToWRAMBank3
farcall HDMATransferAttrmapToWRAMBank3
pop af
ldh [rSVBK], a
ret
@@ -830,13 +830,13 @@ PokeAnim_SetVBank1:
xor a
ldh [hBGMapMode], a
call .SetFlag
farcall HDMATransferAttrMapToWRAMBank3
farcall HDMATransferAttrmapToWRAMBank3
pop af
ldh [rSVBK], a
ret
.SetFlag:
call PokeAnim_GetAttrMapCoord
call PokeAnim_GetAttrmapCoord
ld b, 7
ld c, 7
ld de, SCREEN_WIDTH
@@ -858,7 +858,7 @@ PokeAnim_SetVBank1:
ret
PokeAnim_SetVBank0:
call PokeAnim_GetAttrMapCoord
call PokeAnim_GetAttrmapCoord
ld b, 7
ld c, 7
ld de, SCREEN_WIDTH
@@ -879,12 +879,12 @@ PokeAnim_SetVBank0:
jr nz, .row
ret
PokeAnim_GetAttrMapCoord:
PokeAnim_GetAttrmapCoord:
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wAttrMap - wTileMap
ld de, wAttrmap - wTilemap
add hl, de
ret