Standardize on lowercase Tilemap and Attrmap

We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
This commit is contained in:
mid-kid
2020-02-13 18:30:13 +01:00
parent 34ceaac71d
commit 26b8bf003e
84 changed files with 630 additions and 630 deletions

View File

@@ -1328,7 +1328,7 @@ LinkTradePartiesMenuMasterLoop:
jp LinkTradeOTPartymonMenuLoop ; OTPARTYMON
Function28926:
call LoadTileMapToTempTileMap
call LoadTilemapToTempTilemap
ld a, [wMenuCursorY]
push af
hlcoord 0, 15
@@ -1369,7 +1369,7 @@ Function28926:
.b_button
pop af
ld [wMenuCursorY], a
call SafeLoadTempTileMapToTileMap
call SafeLoadTempTilemapToTilemap
jp LinkTrade_PlayerPartyMenu
.d_right
@@ -1407,7 +1407,7 @@ Function28926:
ld [wInitListType], a
callfar InitList
farcall LinkMonStatsScreen
call SafeLoadTempTileMapToTileMap
call SafeLoadTempTilemapToTilemap
hlcoord 6, 1
lb bc, 6, 1
ld a, " "
@@ -1844,7 +1844,7 @@ LinkTrade:
ld [wd003], a
ld c, 100
call DelayFrames
call ClearTileMap
call ClearTilemap
call LoadFontsBattleExtra
ld b, SCGB_DIPLOMA
call GetSGBLayout