Standardize on lowercase Tilemap and Attrmap

We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
This commit is contained in:
mid-kid
2020-02-13 18:30:13 +01:00
parent 34ceaac71d
commit 26b8bf003e
84 changed files with 630 additions and 630 deletions

View File

@@ -39,10 +39,10 @@ PrintDayOfWeek:
.Day:
db "DAY@"
NewGame_ClearTileMapEtc:
NewGame_ClearTilemapEtc:
xor a
ldh [hMapAnims], a
call ClearTileMap
call ClearTilemap
call LoadFontsExtra
call LoadStandardFont
call ClearWindowData
@@ -62,7 +62,7 @@ NewGame:
xor a
ld [wDebugFlags], a
call ResetWRAM
call NewGame_ClearTileMapEtc
call NewGame_ClearTilemapEtc
call AreYouABoyOrAreYouAGirl
call OakSpeech
call InitializeWorld
@@ -359,7 +359,7 @@ Continue:
call ClearBGPalettes
call Continue_MobileAdapterMenu
call CloseWindow
call ClearTileMap
call ClearTilemap
ld c, 20
call DelayFrames
farcall JumpRoamMons
@@ -627,7 +627,7 @@ Continue_DisplayGameTime:
OakSpeech:
farcall InitClock
call RotateFourPalettesLeft
call ClearTileMap
call ClearTilemap
ld de, MUSIC_ROUTE_30
call PlayMusic
@@ -647,7 +647,7 @@ OakSpeech:
ld hl, OakText1
call PrintText
call RotateThreePalettesRight
call ClearTileMap
call ClearTilemap
ld a, WOOPER
ld [wCurSpecies], a
@@ -670,7 +670,7 @@ OakSpeech:
ld hl, OakText4
call PrintText
call RotateThreePalettesRight
call ClearTileMap
call ClearTilemap
xor a
ld [wCurPartySpecies], a
@@ -685,7 +685,7 @@ OakSpeech:
ld hl, OakText5
call PrintText
call RotateThreePalettesRight
call ClearTileMap
call ClearTilemap
xor a
ld [wCurPartySpecies], a
@@ -752,7 +752,7 @@ NamePlayer:
farcall NamingScreen
call RotateThreePalettesRight
call ClearTileMap
call ClearTilemap
call LoadFontsExtra
call WaitBGMap
@@ -848,7 +848,7 @@ ShrinkPlayer:
call DelayFrames
call RotateThreePalettesRight
call ClearTileMap
call ClearTilemap
ret
Intro_RotatePalettesLeftFrontpic:
@@ -1293,7 +1293,7 @@ Unreferenced_Function639b:
db 0 * 8, 0 * 8, 11 * 8 + 4, 11 * 8
Copyright:
call ClearTileMap
call ClearTilemap
call LoadFontsExtra
ld de, CopyrightGFX
ld hl, vTiles2 tile $60
@@ -1322,7 +1322,7 @@ GameInit::
farcall TryLoadSaveData
call ClearWindowData
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
xor a ; LOW(vBGMap0)