Standardize on lowercase Tilemap and Attrmap

We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
This commit is contained in:
mid-kid
2020-02-13 18:30:13 +01:00
parent 34ceaac71d
commit 26b8bf003e
84 changed files with 630 additions and 630 deletions

View File

@@ -149,7 +149,7 @@ RunTradeAnimScript:
ld [wJumptableIndex], a
call ClearBGPalettes
call ClearSprites
call ClearTileMap
call ClearTilemap
call DisableLCD
call LoadFontsBattleExtra
callfar ClearSpriteAnims
@@ -466,7 +466,7 @@ TradeAnim_TubeToPlayer6:
TradeAnim_TubeToOT8:
TradeAnim_TubeToPlayer8:
call ClearBGPalettes
call ClearTileMap
call ClearTilemap
call ClearSprites
call DisableLCD
callfar ClearSpriteAnims
@@ -534,7 +534,7 @@ TradeAnim_TubeAnimJumptable:
.Zero:
.Three:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 9, 3
ld [hl], $5b
inc hl
@@ -546,7 +546,7 @@ TradeAnim_TubeAnimJumptable:
ret
.One:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 0, 3
ld bc, SCREEN_WIDTH
ld a, $60
@@ -554,7 +554,7 @@ TradeAnim_TubeAnimJumptable:
ret
.Two:
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 0, 3
ld bc, $11
ld a, $60
@@ -593,7 +593,7 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim:
call WaitTop
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
hlcoord 0, 0
ld bc, SCREEN_WIDTH
ld a, "─"
@@ -623,11 +623,11 @@ TradeAnim_PlaceTrademonStatsOnTubeAnim:
call WaitTop
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
ret
TradeAnim_EnterLinkTube1:
call ClearTileMap
call ClearTilemap
call WaitTop
ld a, $a0
ldh [hSCX], a
@@ -671,7 +671,7 @@ TradeAnim_ExitLinkTube:
ret
.done
call ClearTileMap
call ClearTilemap
xor a
ldh [hSCX], a
call TradeAnim_AdvanceScriptPointer
@@ -735,7 +735,7 @@ TradeAnim_ScrollOutRight:
call WaitTop
ld a, HIGH(vBGMap0)
ldh [hBGMapAddress + 1], a
call ClearTileMap
call ClearTilemap
call TradeAnim_IncrementJumptableIndex
ret
@@ -840,7 +840,7 @@ TradeAnim_ShowFrontpic:
lb bc, 10, $31
call Request2bpp
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
hlcoord 7, 2
xor a
ldh [hGraphicStartTile], a
@@ -925,7 +925,7 @@ ShowOTTrademonStats:
TrademonStats_MonTemplate:
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 3, 0
@@ -945,7 +945,7 @@ TrademonStats_MonTemplate:
TrademonStats_Egg:
call WaitTop
call TradeAnim_BlankTileMap
call TradeAnim_BlankTilemap
ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
hlcoord 3, 0
@@ -1277,7 +1277,7 @@ TradeAnim_Wait80Frames:
call DelayFrames
ret
TradeAnim_BlankTileMap:
TradeAnim_BlankTilemap:
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, " "