Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
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@@ -5,11 +5,11 @@ BlankScreen:
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call ClearBGPalettes
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call ClearSprites
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hlcoord 0, 0
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ld bc, wTileMapEnd - wTileMap
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ld bc, wTilemapEnd - wTilemap
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ld a, " "
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call ByteFill
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hlcoord 0, 0, wAttrMap
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ld bc, wAttrMapEnd - wAttrMap
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hlcoord 0, 0, wAttrmap
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ld bc, wAttrmapEnd - wAttrmap
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ld a, $7
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call ByteFill
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call WaitBGMap2
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