Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
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@@ -253,7 +253,7 @@ EvolveAfterBattle_MasterLoop:
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ld c, 40
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call DelayFrames
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call ClearTileMap
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call ClearTilemap
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call UpdateSpeciesNameIfNotNicknamed
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call GetBaseData
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@@ -379,7 +379,7 @@ UpdateSpeciesNameIfNotNicknamed:
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CancelEvolution:
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ld hl, StoppedEvolvingText
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call PrintText
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call ClearTileMap
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call ClearTilemap
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pop hl
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jp EvolveAfterBattle_MasterLoop
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