Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the similar AttrMap. Standardize on one.
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@@ -114,7 +114,7 @@ WaitTop::
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ret
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UpdateBGMap::
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; Update the BG Map, in thirds, from wTileMap and wAttrMap.
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; Update the BG Map, in thirds, from wTilemap and wAttrmap.
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ldh a, [hBGMapMode]
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and a
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@@ -159,7 +159,7 @@ UpdateBGMap::
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ld a, 1
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ldh [rVBK], a
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hlcoord 0, 0, wAttrMap
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hlcoord 0, 0, wAttrmap
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call .update
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ld a, 0
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@@ -234,7 +234,7 @@ THIRD_HEIGHT EQU SCREEN_HEIGHT / 3
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; Rows of tiles in a third
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ld a, SCREEN_HEIGHT / 3
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; Discrepancy between wTileMap and BGMap
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; Discrepancy between wTilemap and BGMap
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ld bc, BG_MAP_WIDTH - (SCREEN_WIDTH - 1)
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.row
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