menu_coords macro for (x1, y1, x2, y2) order (see issue #440)

This commit is contained in:
Remy Oukaour
2018-01-13 16:38:14 -05:00
parent 0197e6f23c
commit 2ab60fa8a4
47 changed files with 150 additions and 272 deletions

View File

@@ -56,8 +56,7 @@ MonSubmenu: ; 24d19
.MenuDataHeader: ; 24d3f
db $40 ; tile backup
db 00, 06 ; start coords
db 17, 19 ; end coords
menu_coords 6, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
dw 0
db 1 ; default option
; 24d47
@@ -326,8 +325,7 @@ BattleMonMenu: ; 24e99
MenuDataHeader_0x24ed4: ; 24ed4
db $00 ; flags
db 11, 11 ; start coords
db 17, 19 ; end coords
menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
dw MenuData2_0x24edc
db 1 ; default option
; 24edc