More charmap and home/text.asm documentation for JP chars

This commit is contained in:
Remy Oukaour
2018-01-18 18:34:20 -05:00
parent 676b585375
commit 2acaa96cf1
27 changed files with 333 additions and 306 deletions

View File

@@ -39,7 +39,7 @@ UnknownText_0x1bc089::
UnknownText_0x1bc0a2::
text_from_ram StringBuffer1
text ""
text_start
line "recovered @"
deciram wd1f3, 2, 3
text "HP!"
@@ -65,13 +65,13 @@ UnknownText_0x1bc0ea::
UnknownText_0x1bc101::
text_from_ram StringBuffer1
text ""
text_start
line "was defrosted."
done
UnknownText_0x1bc115::
text_from_ram StringBuffer1
text ""
text_start
line "woke up."
done
@@ -83,7 +83,7 @@ UnknownText_0x1bc123::
UnknownText_0x1bc13a::
text_from_ram StringBuffer1
text ""
text_start
line "is revitalized."
done
@@ -292,7 +292,7 @@ UnknownText_0x1bc51c::
text "Put away the"
line "@"
text_from_ram StringBuffer3
text ""
text_start
para "and set up the"
line "@"
@@ -376,7 +376,7 @@ UnknownText_0x1bc6e9::
done
UnknownText_0x1bc701::
text ""
text_start
done
UnknownText_0x1bc703::
@@ -485,202 +485,202 @@ UnknownText_0x1bc80a::
; Oak's Pokémon Talk
_OPT_IntroText1::
text ""
text_start
line "MARY: PROF.OAK'S"
done
_OPT_IntroText2::
text ""
text_start
line "#MON TALK!"
done
_OPT_IntroText3::
text ""
text_start
line "With me, MARY!"
done
_OPT_OakText1::
text ""
text_start
line "OAK: @"
text_from_ram wMonOrItemNameBuffer
db "@@"
_OPT_OakText2::
text ""
text_start
line "may be seen around"
done
_OPT_OakText3::
text ""
text_start
line "@"
text_from_ram StringBuffer1
text "."
done
_OPT_MaryText1::
text ""
text_start
line "MARY: @"
text_from_ram StringBuffer1
text "'s"
done
OPT_SweetAdorably::
text ""
text_start
line "sweet and adorably"
done
OPT_WigglySlickly::
text ""
text_start
line "wiggly and slickly"
done
OPT_AptlyNamed::
text ""
text_start
line "aptly named and"
done
OPT_UndeniablyKindOf::
text ""
text_start
line "undeniably kind of"
done
OPT_Unbearably::
text ""
text_start
line "so, so unbearably"
done
OPT_WowImpressively::
text ""
text_start
line "wow, impressively"
done
OPT_AlmostPoisonously::
text ""
text_start
line "almost poisonously"
done
OPT_Sensually::
text ""
text_start
line "ooh, so sensually"
done
OPT_Mischievously::
text ""
text_start
line "so mischievously"
done
OPT_Topically::
text ""
text_start
line "so very topically"
done
OPT_Addictively::
text ""
text_start
line "sure addictively"
done
OPT_LooksInWater::
text ""
text_start
line "looks in water is"
done
OPT_EvolutionMustBe::
text ""
text_start
line "evolution must be"
done
OPT_Provocatively::
text ""
text_start
line "provocatively"
done
OPT_FlippedOut::
text ""
text_start
line "so flipped out and"
done
OPT_HeartMeltingly::
text ""
text_start
line "heart-meltingly"
done
OPT_Cute::
text ""
text_start
line "cute."
done
OPT_Weird::
text ""
text_start
line "weird."
done
OPT_Pleasant::
text ""
text_start
line "pleasant."
done
OPT_BoldSortOf::
text ""
text_start
line "bold, sort of."
done
OPT_Frightening::
text ""
text_start
line "frightening."
done
OPT_SuaveDebonair::
text ""
text_start
line "suave & debonair!"
done
OPT_Powerful::
text ""
text_start
line "powerful."
done
OPT_Exciting::
text ""
text_start
line "exciting."
done
OPT_Groovy::
text ""
text_start
line "groovy!"
done
OPT_Inspiring::
text ""
text_start
line "inspiring."
done
OPT_Friendly::
text ""
text_start
line "friendly."
done
OPT_HotHotHot::
text ""
text_start
line "hot, hot, hot!"
done
OPT_Stimulating::
text ""
text_start
line "stimulating."
done
OPT_Guarded::
text ""
text_start
line "guarded."
done
OPT_Lovely::
text ""
text_start
line "lovely."
done
OPT_Speedy::
text ""
text_start
line "speedy."
done
@@ -689,7 +689,7 @@ _OPT_PokemonChannelText::
done
_PokedexShowText::
text ""
text_start
line "@"
text_from_ram StringBuffer1
db "@@"
@@ -697,96 +697,96 @@ _PokedexShowText::
; Pokémon Music Channel / Pokémusic
_BenIntroText1::
text ""
text_start
line "BEN: #MON MUSIC"
done
_BenIntroText2::
text ""
text_start
line "CHANNEL!"
done
_BenIntroText3::
text ""
text_start
line "It's me, DJ BEN!"
done
_FernIntroText1::
text ""
text_start
line "FERN: #MUSIC!"
done
_FernIntroText2::
text ""
text_start
line "With DJ FERN!"
done
_BenFernText1::
text ""
text_start
line "Today's @"
current_day
text ","
done
_BenFernText2A::
text ""
text_start
line "so let us jam to"
done
_BenFernText2B::
text ""
text_start
line "so chill out to"
done
_BenFernText3A::
text ""
text_start
line "#MON March!"
done
_BenFernText3B::
text ""
text_start
line "#MON Lullaby!"
done
; Lucky Channel
_LC_Text1::
text ""
text_start
line "REED: Yeehaw! How"
done
_LC_Text2::
text ""
text_start
line "y'all doin' now?"
done
_LC_Text3::
text ""
text_start
line "Whether you're up"
done
_LC_Text4::
text ""
text_start
line "or way down low,"
done
_LC_Text5::
text ""
text_start
line "don't you miss the"
done
_LC_Text6::
text ""
text_start
line "LUCKY NUMBER SHOW!"
done
_LC_Text7::
text ""
text_start
line "This week's Lucky"
done
_LC_Text8::
text ""
text_start
line "Number is @"
interpret_data
text_from_ram StringBuffer1
@@ -794,49 +794,49 @@ _LC_Text8::
done
_LC_Text9::
text ""
text_start
line "I'll repeat that!"
done
_LC_Text10::
text ""
text_start
line "Match it and go to"
done
_LC_Text11::
text ""
text_start
line "the RADIO TOWER!"
done
_LC_DragText1::
text ""
text_start
line "…Repeating myself"
done
_LC_DragText2::
text ""
text_start
line "gets to be a drag…"
done
; Places and People
_PnP_Text1::
text ""
text_start
line "PLACES AND PEOPLE!"
done
_PnP_Text2::
text ""
text_start
line "Brought to you by"
done
_PnP_Text3::
text ""
text_start
line "me, DJ LILY!"
done
_PnP_Text4::
text ""
text_start
line "@"
text_from_ram StringBuffer2
text " @"
@@ -844,223 +844,223 @@ _PnP_Text4::
db "@@"
_PnP_cute::
text ""
text_start
line "is cute."
done
_PnP_lazy::
text ""
text_start
line "is sort of lazy."
done
_PnP_happy::
text ""
text_start
line "is always happy."
done
_PnP_noisy::
text ""
text_start
line "is quite noisy."
done
_PnP_precocious::
text ""
text_start
line "is precocious."
done
_PnP_bold::
text ""
text_start
line "is somewhat bold."
done
_PnP_picky::
text ""
text_start
line "is too picky!"
done
_PnP_sortofok::
text ""
text_start
line "is sort of OK."
done
_PnP_soso::
text ""
text_start
line "is just so-so."
done
_PnP_great::
text ""
text_start
line "is actually great."
done
_PnP_mytype::
text ""
text_start
line "is just my type."
done
_PnP_cool::
text ""
text_start
line "is so cool, no?"
done
_PnP_inspiring::
text ""
text_start
line "is inspiring!"
done
_PnP_weird::
text ""
text_start
line "is kind of weird."
done
_PnP_rightforme::
text ""
text_start
line "is right for me?"
done
_PnP_odd::
text ""
text_start
line "is definitely odd!"
done
_PnP_Text5::
text ""
text_start
line "@"
text_from_ram StringBuffer1
db "@@"
_RocketRadioText1::
text ""
text_start
line "… …Ahem, we are"
done
_RocketRadioText2::
text ""
text_start
line "TEAM ROCKET!"
done
_RocketRadioText3::
text ""
text_start
line "After three years"
done
_RocketRadioText4::
text ""
text_start
line "of preparation, we"
done
_RocketRadioText5::
text ""
text_start
line "have risen again"
done
_RocketRadioText6::
text ""
text_start
line "from the ashes!"
done
_RocketRadioText7::
text ""
text_start
line "GIOVANNI! @"
interpret_data
text "Can you"
done
_RocketRadioText8::
text ""
text_start
line "hear?@"
interpret_data
text " We did it!"
done
_RocketRadioText9::
text ""
text_start
line "@"
interpret_data
text "Where is our boss?"
done
_RocketRadioText10::
text ""
text_start
line "@"
interpret_data
text "Is he listening?"
done
_BuenaRadioText1::
text ""
text_start
line "BUENA: BUENA here!"
done
_BuenaRadioText2::
text ""
text_start
line "Today's password!"
done
_BuenaRadioText3::
text ""
text_start
line "Let me think… It's"
done
_BuenaRadioText4::
text ""
text_start
line "@"
text_from_ram StringBuffer1
text "!"
done
_BuenaRadioText5::
text ""
text_start
line "Don't forget it!"
done
_BuenaRadioText6::
text ""
text_start
line "I'm in GOLDENROD's"
done
_BuenaRadioText7::
text ""
text_start
line "RADIO TOWER!"
done
_BuenaRadioMidnightText1::
text ""
text_start
line "BUENA: Oh my…"
done
_BuenaRadioMidnightText2::
text ""
text_start
line "It's midnight! I"
done
_BuenaRadioMidnightText3::
text ""
text_start
line "have to shut down!"
done
_BuenaRadioMidnightText4::
text ""
text_start
line "Thanks for tuning"
done
_BuenaRadioMidnightText5::
text ""
text_start
line "in to the end! But"
done
_BuenaRadioMidnightText6::
text ""
text_start
line "don't stay up too"
done
_BuenaRadioMidnightText7::
text ""
text_start
line "late! Presented to"
done
_BuenaRadioMidnightText8::
text ""
text_start
line "you by DJ BUENA!"
done
@@ -1073,7 +1073,7 @@ _BuenaRadioMidnightText10::
done
_BuenaOffTheAirText::
text ""
text_start
line ""
done
@@ -1089,7 +1089,7 @@ Text_EnemyUsedOn::
text "<ENEMY>"
line "used @"
text_from_ram wMonOrItemNameBuffer
text ""
text_start
cont "on @"
text_from_ram EnemyMonNick
text "!"
@@ -1108,7 +1108,7 @@ Text_ThatItemCantBePutInThePack::
Text_TheItemWasPutInThePack::
text "The @"
text_from_ram StringBuffer1
text ""
text_start
line "was put in the"
cont "PACK."
done
@@ -1248,7 +1248,7 @@ UnknownText_0x1bd266::
UnknownText_0x1bd286::
text "Trading @"
text_from_ram StringBuffer2
text ""
text_start
line "for @"
text_from_ram StringBuffer1
text "…"
@@ -1432,7 +1432,7 @@ UnknownText_0x1bd5cc::
UnknownText_0x1bd5f4::
text "Hi! The @"
text_from_ram wMonOrItemNameBuffer
text ""
text_start
line "you traded me is"
cont "doing great!"
done
@@ -1621,7 +1621,7 @@ UnknownText_0x1bda90::
done
UnknownText_0x1bdaa7::
text ""
text_start
done
UnknownText_0x1bdaa9::
@@ -1725,7 +1725,7 @@ UnknownText_0x1bdd64::
UnknownText_0x1bdd96::
text "Your @"
text_from_ram StringBuffer1
text ""
text_start
line "has grown a lot."
para "By level, it's"
@@ -1756,7 +1756,7 @@ UnknownText_0x1bde32::
text "Huh? Back already?"
line "Your @"
text_from_ram StringBuffer1
text ""
text_start
para "needs a little"
line "more time with us."