More charmap and home/text.asm documentation for JP chars
This commit is contained in:
@@ -232,7 +232,7 @@ ContestResults_ReadyToJudgeText:
|
||||
ContestResults_PlayerWonAPrizeText:
|
||||
text "<PLAYER>, the No.@"
|
||||
text_from_ram StringBuffer3
|
||||
text ""
|
||||
text_start
|
||||
line "finisher, wins"
|
||||
cont "@"
|
||||
text_from_ram StringBuffer4
|
||||
@@ -280,14 +280,14 @@ ContestResults_PartyFullText:
|
||||
|
||||
GymStatue_CityGymText:
|
||||
text_from_ram StringBuffer3
|
||||
text ""
|
||||
text_start
|
||||
line "#MON GYM"
|
||||
done
|
||||
|
||||
GymStatue_WinningTrainersText:
|
||||
text "LEADER: @"
|
||||
text_from_ram StringBuffer4
|
||||
text ""
|
||||
text_start
|
||||
para "WINNING TRAINERS:"
|
||||
line "<PLAYER>"
|
||||
done
|
||||
|
Reference in New Issue
Block a user