Move effects; no more reloadmapmusic, returnafterbattle

This commit is contained in:
PikalaxALT
2015-12-26 18:11:55 -05:00
parent f485a45cda
commit 2bd45ca574
96 changed files with 1281 additions and 1078 deletions

View File

@@ -16,7 +16,7 @@ TryAddMonToParty: ; d88c
; Increase the party count
ld [de], a
ld a, [de] ; Why are we doing this?
ld [$ffae], a ; HRAM backup
ld [hMoveMon], a ; HRAM backup
add e
ld e, a
jr nc, .loadspecies
@@ -39,7 +39,7 @@ TryAddMonToParty: ; d88c
ld hl, OTPartyMonOT
.loadOTname
ld a, [$ffae] ; Restore index from backup
ld a, [hMoveMon] ; Restore index from backup
dec a
call SkipNames
ld d, h
@@ -54,7 +54,7 @@ TryAddMonToParty: ; d88c
ld [wd265], a
call GetPokemonName
ld hl, PartyMonNicknames
ld a, [$ffae]
ld a, [hMoveMon]
dec a
call SkipNames
ld d, h
@@ -71,7 +71,7 @@ TryAddMonToParty: ; d88c
ld hl, OTPartyMon1Species
.initializeStats
ld a, [$ffae]
ld a, [hMoveMon]
dec a
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
@@ -1168,7 +1168,7 @@ GiveEgg:: ; df8c
ld hl, PartyMon1Happiness
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
ld a, [wc2cc]
ld a, [wMonStatusFlags]
bit 1, a
ld a, 1
jr nz, .got_init_happiness