Move effects; no more reloadmapmusic, returnafterbattle
This commit is contained in:
20
main.asm
20
main.asm
@@ -1922,7 +1922,7 @@ _PrintNum:: ; c4c7
|
||||
ld a, [hPrintNum5]
|
||||
ld b, a
|
||||
ld a, [hPrintNum2]
|
||||
ld [$ffba], a
|
||||
ld [hPrintNum8], a
|
||||
cp b
|
||||
jr c, .skip1
|
||||
sub b
|
||||
@@ -1970,7 +1970,7 @@ _PrintNum:: ; c4c7
|
||||
ld a, [hPrintNum9]
|
||||
ld [hPrintNum3], a
|
||||
.skip3
|
||||
ld a, [$ffba]
|
||||
ld a, [hPrintNum8]
|
||||
ld [hPrintNum2], a
|
||||
.skip1
|
||||
ld a, [hPrintNum1]
|
||||
@@ -1981,7 +1981,7 @@ _PrintNum:: ; c4c7
|
||||
jr nz, .done
|
||||
bit 5, d
|
||||
jr z, .done
|
||||
ld a, $f0
|
||||
ld a, "¥"
|
||||
ld [hli], a
|
||||
res 5, d
|
||||
.done
|
||||
@@ -1993,7 +1993,7 @@ _PrintNum:: ; c4c7
|
||||
dec e
|
||||
ret nz
|
||||
inc hl
|
||||
ld [hl], $f2
|
||||
ld [hl], "·"
|
||||
ret
|
||||
|
||||
.PrintLeadingZero: ; c644
|
||||
@@ -3598,7 +3598,7 @@ HeadbuttScript: ; 0xceab
|
||||
closetext
|
||||
randomwildmon
|
||||
startbattle
|
||||
returnafterbattle
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
||||
.no_battle
|
||||
@@ -3706,7 +3706,7 @@ RockSmashScript: ; cf32
|
||||
iffalse .done
|
||||
randomwildmon
|
||||
startbattle
|
||||
returnafterbattle
|
||||
reloadmapafterbattle
|
||||
.done
|
||||
end
|
||||
; 0xcf55
|
||||
@@ -3894,7 +3894,7 @@ Script_GotABite: ; 0xd035
|
||||
closetext
|
||||
randomwildmon
|
||||
startbattle
|
||||
returnafterbattle
|
||||
reloadmapafterbattle
|
||||
end
|
||||
; 0xd05c
|
||||
|
||||
@@ -5472,7 +5472,7 @@ BugCatchingContestBattleScript:: ; 0x135eb
|
||||
writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
|
||||
randomwildmon
|
||||
startbattle
|
||||
returnafterbattle
|
||||
reloadmapafterbattle
|
||||
copybytetovar wParkBallsRemaining
|
||||
iffalse BugCatchingContestOutOfBallsScript
|
||||
end
|
||||
@@ -9979,7 +9979,7 @@ DrawEnemyHP: ; 50b0e
|
||||
ld a, $2
|
||||
|
||||
DrawHP: ; 50b10
|
||||
ld [wd10a], a
|
||||
ld [wWhichHPBar], a
|
||||
push hl
|
||||
push bc
|
||||
ld a, [MonType]
|
||||
@@ -12814,7 +12814,7 @@ StartBattleWithMapTrainerScript: ; 0xbe68a
|
||||
closetext
|
||||
loadmemtrainer
|
||||
startbattle
|
||||
returnafterbattle
|
||||
reloadmapafterbattle
|
||||
trainerflagaction SET_FLAG
|
||||
loadvar wRunningTrainerBattleScript, -1
|
||||
|
||||
|
Reference in New Issue
Block a user