Fix some SPRITE_ANIM_FRAMESET_ constants

Thanks to @roukaour for the fixes.
This commit is contained in:
mid-kid
2017-11-29 20:24:19 +01:00
parent e39c8afbf2
commit 2cc2f057e8
5 changed files with 84 additions and 84 deletions

View File

@@ -1622,7 +1622,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $8
ld a, $3c
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4
call ReinitSpriteAnimFrame
pop de
@@ -1632,7 +1632,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $18
ld a, $3b
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3
call ReinitSpriteAnimFrame
pop de
@@ -1642,7 +1642,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $28
ld a, $39
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1
call ReinitSpriteAnimFrame
pop de
@@ -1651,7 +1651,7 @@ CrystalIntro_InitUnownAnim: ; e51dc (39:51dc)
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld [hl], $38
ld a, $3a
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2
call ReinitSpriteAnimFrame
ret