Clean up some hex values in map scripts
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@@ -101,7 +101,7 @@ CherrygroveCityGuideGent:
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end
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CherrygroveSilverSceneSouth:
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moveobject CHERRYGROVECITY_SILVER, $27, $7
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moveobject CHERRYGROVECITY_SILVER, 39, 7
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CherrygroveSilverSceneNorth:
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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@@ -171,7 +171,7 @@ CherrygroveSilverSceneNorth:
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spriteface PLAYER, LEFT
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applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
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disappear CHERRYGROVECITY_SILVER
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setscene $0
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setscene 0
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special HealParty
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playmapmusic
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end
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