Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -37,12 +37,12 @@ Colosseum_MapScriptHeader:
return
.PreparePokecenter2F:
setmapscene POKECENTER_2F, $2
setmapscene POKECENTER_2F, 2
return
.InitializeAndPreparePokecenter2F:
setscene $1
setmapscene POKECENTER_2F, $2
setscene 1
setmapscene POKECENTER_2F, 2
end
MapColosseumSignpost1Script: