Clean up some hex values in map scripts
This commit is contained in:
@@ -30,12 +30,12 @@ WhitneyScript_0x5400c:
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext UnknownText_0x541a5, 0
|
||||
loadtrainer WHITNEY, 1
|
||||
loadtrainer WHITNEY, WHITNEY1
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_WHITNEY
|
||||
setevent EVENT_MADE_WHITNEY_CRY
|
||||
setscene $1
|
||||
setscene 1
|
||||
setevent EVENT_BEAT_BEAUTY_VICTORIA
|
||||
setevent EVENT_BEAT_BEAUTY_SAMANTHA
|
||||
setevent EVENT_BEAT_LASS_CARRIE
|
||||
@@ -112,7 +112,7 @@ WhitneyCriesScript:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement
|
||||
setscene $0
|
||||
setscene 0
|
||||
clearevent EVENT_MADE_WHITNEY_CRY
|
||||
end
|
||||
|
||||
@@ -171,7 +171,7 @@ GoldenrodGymStatue:
|
||||
iftrue .Beaten
|
||||
jumpstd gymstatue1
|
||||
.Beaten:
|
||||
trainertotext WHITNEY, 1, $1
|
||||
trainertotext WHITNEY, WHITNEY1, $1
|
||||
jumpstd gymstatue2
|
||||
|
||||
BridgetWalksUpMovement:
|
||||
|
Reference in New Issue
Block a user