Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -31,9 +31,9 @@ Route42SuicuneScript:
applymovement ROUTE42_SUICUNE, MovementData_0x1a9356
disappear ROUTE42_SUICUNE
pause 10
setscene $0
setscene 0
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setmapscene ROUTE_36, $1
setmapscene ROUTE_36, 1
end
TrainerFisherTully1:
@@ -216,14 +216,14 @@ Route42HiddenMaxPotion:
MovementData_0x1a9356:
db $39 ; movement
set_sliding
fast_jump_step UP
fast_jump_step UP
fast_jump_step UP
fast_jump_step RIGHT
fast_jump_step RIGHT
fast_jump_step RIGHT
db $38 ; movement
remove_sliding
step_end
FisherTully1SeenText: