Clean up some hex values in map scripts
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@@ -35,12 +35,12 @@ RuinsOfAlphOutside_MapScriptHeader:
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.YesScientist:
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appear RUINSOFALPHOUTSIDE_SCIENTIST
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setscene $1
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setscene 1
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return
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.NoScientist:
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disappear RUINSOFALPHOUTSIDE_SCIENTIST
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setscene $0
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setscene 0
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return
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RuinsOfAlphOutsideScientistScene1:
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@@ -66,7 +66,7 @@ UnknownScript_0x58044:
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disappear RUINSOFALPHOUTSIDE_SCIENTIST
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stopfollow
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applymovement PLAYER, MovementData_0x580c5
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setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, $1
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setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, 1
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warpcheck
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end
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