Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -35,12 +35,12 @@ RuinsOfAlphOutside_MapScriptHeader:
.YesScientist:
appear RUINSOFALPHOUTSIDE_SCIENTIST
setscene $1
setscene 1
return
.NoScientist:
disappear RUINSOFALPHOUTSIDE_SCIENTIST
setscene $0
setscene 0
return
RuinsOfAlphOutsideScientistScene1:
@@ -66,7 +66,7 @@ UnknownScript_0x58044:
disappear RUINSOFALPHOUTSIDE_SCIENTIST
stopfollow
applymovement PLAYER, MovementData_0x580c5
setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, $1
setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, 1
warpcheck
end