Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -22,7 +22,7 @@ SabrinaScript_0x189c2e:
waitbutton
closetext
winlosstext UnknownText_0x189df4, 0
loadtrainer SABRINA, 1
loadtrainer SABRINA, SABRINA1
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_SABRINA
@@ -111,7 +111,7 @@ SaffronGymStatue:
iftrue .Beaten
jumpstd gymstatue1
.Beaten:
trainertotext SABRINA, 1, $1
trainertotext SABRINA, SABRINA1, $1
jumpstd gymstatue2
UnknownText_0x189cdf: