Clean up some hex values in map scripts

This commit is contained in:
Remy Oukaour
2018-01-09 18:45:25 -05:00
parent fbc353f206
commit 2f0973f3e0
101 changed files with 420 additions and 399 deletions

View File

@@ -16,7 +16,7 @@ Red:
waitbutton
closetext
winlosstext .Text2, .Text2
loadtrainer RED, 1
loadtrainer RED, RED1
startbattle
dontrestartmapmusic
reloadmapafterbattle
@@ -37,8 +37,8 @@ Red:
end
.Text1:
text $56
line $56
text "<......>"
line "<......>"
done
.Text2:
@@ -46,8 +46,8 @@ Red:
done
.Text3:
text $56
line $56
text "<......>"
line "<......>"
done
SilverCaveRoom3_MapEventHeader: