More splits; map setup labels
This commit is contained in:
863
engine/events_3.asm
Executable file
863
engine/events_3.asm
Executable file
@@ -0,0 +1,863 @@
|
||||
ReturnFromMapSetupScript:: ; b8000
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
; For some reson, GameFreak chose to use a callba here instead of just falling through.
|
||||
; No other function in the game references the function at 2E:400A, here labeled
|
||||
; ReturnFromMapSetupScript.inefficientcallba.
|
||||
callba .inefficientcallba ; this is a waste of 6 ROM bytes and 2 stack bytes
|
||||
ret
|
||||
; b800a
|
||||
|
||||
.inefficientcallba: ; b800a
|
||||
ld a, [MapGroup]
|
||||
ld b, a
|
||||
ld a, [MapNumber]
|
||||
ld c, a
|
||||
call GetWorldMapLocation
|
||||
ld [wCurrentLandmark], a
|
||||
call .CheckNationalParkGate
|
||||
jr z, .nationalparkgate
|
||||
|
||||
call GetMapPermission
|
||||
cp GATE
|
||||
jr nz, .not_gate
|
||||
|
||||
.nationalparkgate
|
||||
ld a, -1
|
||||
ld [wCurrentLandmark], a
|
||||
|
||||
.not_gate
|
||||
ld hl, wEnteredMapFromContinue
|
||||
bit 1, [hl]
|
||||
res 1, [hl]
|
||||
jr nz, .dont_do_map_sign
|
||||
|
||||
call .CheckMovingWithinLandmark
|
||||
jr z, .dont_do_map_sign
|
||||
ld a, [wCurrentLandmark]
|
||||
ld [wPreviousLandmark], a
|
||||
|
||||
call .CheckSpecialMap
|
||||
jr z, .dont_do_map_sign
|
||||
|
||||
; Display for 60 frames
|
||||
ld a, 60
|
||||
ld [wLandmarkSignTimer], a
|
||||
call LoadMapNameSignGFX
|
||||
call InitMapNameFrame
|
||||
callba Function104303
|
||||
ret
|
||||
|
||||
.dont_do_map_sign
|
||||
ld a, [wCurrentLandmark]
|
||||
ld [wPreviousLandmark], a
|
||||
ld a, $90
|
||||
ld [rWY], a
|
||||
ld [hWY], a
|
||||
xor a
|
||||
ld [hLCDStatCustom], a
|
||||
ret
|
||||
; b8064
|
||||
|
||||
.CheckMovingWithinLandmark: ; b8064
|
||||
ld a, [wCurrentLandmark]
|
||||
ld c, a
|
||||
ld a, [wPreviousLandmark]
|
||||
cp c
|
||||
ret z
|
||||
cp $0
|
||||
ret
|
||||
; b8070
|
||||
|
||||
.CheckSpecialMap: ; b8070
|
||||
cp -1
|
||||
ret z
|
||||
cp SPECIAL_MAP
|
||||
ret z
|
||||
cp RADIO_TOWER
|
||||
ret z
|
||||
cp LAV_RADIO_TOWER
|
||||
ret z
|
||||
cp UNDERGROUND
|
||||
ret z
|
||||
cp INDIGO_PLATEAU
|
||||
ret z
|
||||
cp POWER_PLANT
|
||||
ret z
|
||||
ld a, $1
|
||||
and a
|
||||
ret
|
||||
; b8089
|
||||
|
||||
.CheckNationalParkGate: ; b8089
|
||||
ld a, [MapGroup]
|
||||
cp GROUP_ROUTE_35_NATIONAL_PARK_GATE
|
||||
ret nz
|
||||
ld a, [MapNumber]
|
||||
cp MAP_ROUTE_35_NATIONAL_PARK_GATE
|
||||
ret z
|
||||
cp MAP_ROUTE_36_NATIONAL_PARK_GATE
|
||||
ret
|
||||
; b8098
|
||||
|
||||
|
||||
PlaceMapNameSign:: ; b8098 (2e:4098)
|
||||
ld hl, wLandmarkSignTimer
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .disappear
|
||||
dec [hl]
|
||||
cp 60
|
||||
ret z
|
||||
cp 59
|
||||
jr nz, .skip2
|
||||
call InitMapNameFrame
|
||||
call PlaceMapNameCenterAlign
|
||||
callba Function104303
|
||||
.skip2
|
||||
ld a, $80
|
||||
ld a, $70
|
||||
ld [rWY], a
|
||||
ld [hWY], a
|
||||
ret
|
||||
|
||||
.disappear
|
||||
ld a, $90
|
||||
ld [rWY], a
|
||||
ld [hWY], a
|
||||
xor a
|
||||
ld [hLCDStatCustom], a
|
||||
ret
|
||||
|
||||
|
||||
LoadMapNameSignGFX: ; b80c6
|
||||
ld de, MapEntryFrameGFX
|
||||
ld hl, VTiles2 tile $60
|
||||
lb bc, BANK(MapEntryFrameGFX), $e
|
||||
call Get2bpp
|
||||
ret
|
||||
; b80d3
|
||||
|
||||
InitMapNameFrame: ; b80d3
|
||||
hlcoord 0, 0
|
||||
ld b, 2
|
||||
ld c, 18
|
||||
call InitMapSignAttrMap
|
||||
call PlaceMapNameFrame
|
||||
ret
|
||||
; b80e1
|
||||
|
||||
|
||||
PlaceMapNameCenterAlign: ; b80e1 (2e:40e1)
|
||||
ld a, [wCurrentLandmark]
|
||||
ld e, a
|
||||
callba GetLandmarkName
|
||||
call .GetNameLength
|
||||
ld a, SCREEN_WIDTH
|
||||
sub c
|
||||
srl a
|
||||
ld b, $0
|
||||
ld c, a
|
||||
hlcoord 0, 2
|
||||
add hl, bc
|
||||
ld de, StringBuffer1
|
||||
call PlaceString
|
||||
ret
|
||||
|
||||
.GetNameLength: ; b8101 (2e:4101)
|
||||
ld c, 0
|
||||
push hl
|
||||
ld hl, StringBuffer1
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp "@"
|
||||
jr z, .stop
|
||||
cp "%"
|
||||
jr z, .loop
|
||||
inc c
|
||||
jr .loop
|
||||
.stop
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
||||
InitMapSignAttrMap: ; b8115
|
||||
ld de, AttrMap - TileMap
|
||||
add hl, de
|
||||
rept 2
|
||||
inc b
|
||||
endr
|
||||
rept 2
|
||||
inc c
|
||||
endr
|
||||
ld a, $87
|
||||
.loop
|
||||
push bc
|
||||
push hl
|
||||
.inner_loop
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .inner_loop
|
||||
pop hl
|
||||
ld de, SCREEN_WIDTH
|
||||
add hl, de
|
||||
pop bc
|
||||
dec b
|
||||
jr nz, .loop
|
||||
ret
|
||||
; b812f
|
||||
|
||||
PlaceMapNameFrame: ; b812f
|
||||
hlcoord 0, 0
|
||||
; top left
|
||||
ld a, $61
|
||||
ld [hli], a
|
||||
; top row
|
||||
ld a, $62
|
||||
call .FillTopBottom
|
||||
; top right
|
||||
ld a, $64
|
||||
ld [hli], a
|
||||
; left, first line
|
||||
ld a, $65
|
||||
ld [hli], a
|
||||
; first line
|
||||
call .FillMiddle
|
||||
; right, first line
|
||||
ld a, $6b
|
||||
ld [hli], a
|
||||
; left, second line
|
||||
ld a, $66
|
||||
ld [hli], a
|
||||
; second line
|
||||
call .FillMiddle
|
||||
; right, second line
|
||||
ld a, $6c
|
||||
ld [hli], a
|
||||
; bottom left
|
||||
ld a, $67
|
||||
ld [hli], a
|
||||
; bottom
|
||||
ld a, $68
|
||||
call .FillTopBottom
|
||||
; bottom right
|
||||
ld a, $6a
|
||||
ld [hl], a
|
||||
ret
|
||||
; b815b
|
||||
|
||||
.FillMiddle: ; b815b
|
||||
ld c, 18
|
||||
ld a, $6d
|
||||
.loop
|
||||
ld [hli], a
|
||||
dec c
|
||||
jr nz, .loop
|
||||
ret
|
||||
; b8164
|
||||
|
||||
.FillTopBottom: ; b8164
|
||||
ld c, 5
|
||||
jr .enterloop
|
||||
|
||||
.continueloop
|
||||
rept 2
|
||||
ld [hli], a
|
||||
endr
|
||||
|
||||
.enterloop
|
||||
inc a
|
||||
rept 2
|
||||
ld [hli], a
|
||||
endr
|
||||
dec a
|
||||
dec c
|
||||
jr nz, .continueloop
|
||||
ret
|
||||
; b8172
|
||||
|
||||
CheckForSignpostItems: ; b8172
|
||||
; Checks to see if there are hidden items on the screen that have not yet been found. If it finds one, returns carry.
|
||||
call GetMapScriptHeaderBank
|
||||
ld [Buffer1], a
|
||||
; Get the coordinate of the bottom right corner of the screen, and load it in wd1ec/wd1ed.
|
||||
ld a, [XCoord]
|
||||
add SCREEN_WIDTH / 4
|
||||
ld [wd1ed], a
|
||||
ld a, [YCoord]
|
||||
add SCREEN_HEIGHT / 4
|
||||
ld [wd1ec], a
|
||||
; Get the pointer for the first signpost header in the map...
|
||||
ld hl, wdc02
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
; ... before even checking to see if there are any signposts on this map.
|
||||
ld a, [wCurrentMapSignpostCount]
|
||||
and a
|
||||
jr z, .nosignpostitems
|
||||
; For i = 1:wCurrentMapSignpostCount...
|
||||
.loop
|
||||
; Store the counter in Buffer2, and store the signpost header pointer in the stack.
|
||||
ld [Buffer2], a
|
||||
push hl
|
||||
; Get the Y coordinate of the signpost.
|
||||
call .GetFarByte
|
||||
ld e, a
|
||||
; Is the Y coordinate of the signpost on the screen? If not, go to the next signpost.
|
||||
ld a, [wd1ec]
|
||||
sub e
|
||||
jr c, .next
|
||||
cp SCREEN_HEIGHT / 2
|
||||
jr nc, .next
|
||||
; Is the X coordinate of the signpost on the screen? If not, go to the next signpost.
|
||||
call .GetFarByte
|
||||
ld d, a
|
||||
ld a, [wd1ed]
|
||||
sub d
|
||||
jr c, .next
|
||||
cp SCREEN_WIDTH / 2
|
||||
jr nc, .next
|
||||
; Is this signpost a hidden item? If not, go to the next signpost.
|
||||
call .GetFarByte
|
||||
cp SIGNPOST_ITEM
|
||||
jr nz, .next
|
||||
; Has this item already been found? If not, set off the Itemfinder.
|
||||
ld a, [Buffer1]
|
||||
call GetFarHalfword
|
||||
ld a, [Buffer1]
|
||||
call GetFarHalfword
|
||||
ld d, h
|
||||
ld e, l
|
||||
ld b, CHECK_FLAG
|
||||
call EventFlagAction
|
||||
ld a, c
|
||||
and a
|
||||
jr z, .itemnearby
|
||||
|
||||
.next
|
||||
; Restore the signpost header pointer and increment it by the length of a signpost header.
|
||||
pop hl
|
||||
ld bc, 5
|
||||
add hl, bc
|
||||
; Restore the signpost counter and decrement it. If it hits zero, there are no hidden items in range.
|
||||
ld a, [Buffer2]
|
||||
dec a
|
||||
jr nz, .loop
|
||||
|
||||
.nosignpostitems
|
||||
xor a
|
||||
ret
|
||||
|
||||
.itemnearby
|
||||
pop hl
|
||||
scf
|
||||
ret
|
||||
; b81e2
|
||||
|
||||
.GetFarByte: ; b81e2
|
||||
ld a, [Buffer1]
|
||||
call GetFarByte
|
||||
inc hl
|
||||
ret
|
||||
; b81ea
|
||||
|
||||
|
||||
TreeMonEncounter: ; b81ea
|
||||
callba MobileFn_1060ef
|
||||
|
||||
xor a
|
||||
ld [TempWildMonSpecies], a
|
||||
ld [CurPartyLevel], a
|
||||
|
||||
ld hl, TreeMonMaps
|
||||
call GetTreeMonSet
|
||||
jr nc, .no_battle
|
||||
|
||||
call GetTreeMons
|
||||
jr nc, .no_battle
|
||||
|
||||
call GetTreeMon
|
||||
jr nc, .no_battle
|
||||
|
||||
ld a, BATTLETYPE_TREE
|
||||
ld [BattleType], a
|
||||
ld a, 1
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
.no_battle
|
||||
xor a
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
; b8219
|
||||
|
||||
RockMonEncounter: ; b8219
|
||||
|
||||
xor a
|
||||
ld [TempWildMonSpecies], a
|
||||
ld [CurPartyLevel], a
|
||||
|
||||
ld hl, RockMonMaps
|
||||
call GetTreeMonSet
|
||||
jr nc, .no_battle
|
||||
|
||||
call GetTreeMons
|
||||
jr nc, .no_battle
|
||||
|
||||
ld a, 10
|
||||
call RandomRange
|
||||
cp 4
|
||||
jr nc, .no_battle
|
||||
|
||||
call SelectTreeMon
|
||||
jr nc, .no_battle
|
||||
|
||||
ret
|
||||
|
||||
.no_battle
|
||||
xor a
|
||||
ret
|
||||
; b823e
|
||||
|
||||
db $05 ; ????
|
||||
|
||||
GetTreeMonSet: ; b823f
|
||||
; Return carry and treemon set in a
|
||||
; if the current map is in table hl.
|
||||
ld a, [MapNumber]
|
||||
ld e, a
|
||||
ld a, [MapGroup]
|
||||
ld d, a
|
||||
.loop
|
||||
ld a, [hli]
|
||||
cp -1
|
||||
jr z, .not_in_table
|
||||
|
||||
cp d
|
||||
jr nz, .skip2
|
||||
|
||||
ld a, [hli]
|
||||
cp e
|
||||
jr nz, .skip1
|
||||
|
||||
jr .in_table
|
||||
|
||||
.skip2
|
||||
inc hl
|
||||
.skip1
|
||||
inc hl
|
||||
jr .loop
|
||||
|
||||
.not_in_table
|
||||
xor a
|
||||
ret
|
||||
|
||||
.in_table
|
||||
ld a, [hl]
|
||||
scf
|
||||
ret
|
||||
; b825e
|
||||
|
||||
TreeMonMaps: ; b825e
|
||||
treemon_map: macro
|
||||
map \1
|
||||
db \2 ; treemon set
|
||||
endm
|
||||
treemon_map ROUTE_26, 4
|
||||
treemon_map ROUTE_27, 4
|
||||
treemon_map ROUTE_28, 0
|
||||
treemon_map ROUTE_29, 3
|
||||
treemon_map ROUTE_30, 3
|
||||
treemon_map ROUTE_31, 3
|
||||
treemon_map ROUTE_32, 4
|
||||
treemon_map ROUTE_33, 2
|
||||
treemon_map ROUTE_34, 3
|
||||
treemon_map ROUTE_35, 3
|
||||
treemon_map ROUTE_36, 3
|
||||
treemon_map ROUTE_37, 3
|
||||
treemon_map ROUTE_38, 3
|
||||
treemon_map ROUTE_39, 3
|
||||
treemon_map ROUTE_40, 0
|
||||
treemon_map ROUTE_41, 0
|
||||
treemon_map ROUTE_42, 2
|
||||
treemon_map ROUTE_43, 5
|
||||
treemon_map ROUTE_44, 1
|
||||
treemon_map ROUTE_45, 1
|
||||
treemon_map ROUTE_46, 1
|
||||
treemon_map NEW_BARK_TOWN, 0
|
||||
treemon_map CHERRYGROVE_CITY, 0
|
||||
treemon_map VIOLET_CITY, 0
|
||||
treemon_map AZALEA_TOWN, 2
|
||||
treemon_map CIANWOOD_CITY, 0
|
||||
treemon_map GOLDENROD_CITY, 0
|
||||
treemon_map OLIVINE_CITY, 0
|
||||
treemon_map ECRUTEAK_CITY, 0
|
||||
treemon_map MAHOGANY_TOWN, 0
|
||||
treemon_map LAKE_OF_RAGE, 5
|
||||
treemon_map BLACKTHORN_CITY, 0
|
||||
treemon_map SILVER_CAVE_OUTSIDE, 0
|
||||
treemon_map ILEX_FOREST, 6
|
||||
db -1
|
||||
; b82c5
|
||||
|
||||
RockMonMaps: ; b82c5
|
||||
treemon_map CIANWOOD_CITY, 7
|
||||
treemon_map ROUTE_40, 7
|
||||
treemon_map DARK_CAVE_VIOLET_ENTRANCE, 7
|
||||
treemon_map SLOWPOKE_WELL_B1F, 7
|
||||
db -1
|
||||
; b82d2
|
||||
|
||||
GetTreeMons: ; b82d2
|
||||
; Return the address of TreeMon table a in hl.
|
||||
; Return nc if table a doesn't exist.
|
||||
|
||||
cp 8
|
||||
jr nc, .quit
|
||||
|
||||
and a
|
||||
jr z, .quit
|
||||
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, TreeMons
|
||||
rept 2
|
||||
add hl, de
|
||||
endr
|
||||
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
|
||||
scf
|
||||
ret
|
||||
|
||||
.quit
|
||||
xor a
|
||||
ret
|
||||
; b82e8
|
||||
|
||||
TreeMons: ; b82e8
|
||||
dw TreeMons1
|
||||
dw TreeMons1
|
||||
dw TreeMons2
|
||||
dw TreeMons3
|
||||
dw TreeMons4
|
||||
dw TreeMons5
|
||||
dw TreeMons6
|
||||
dw RockMons
|
||||
dw TreeMons1
|
||||
|
||||
; Two tables each (normal, rare).
|
||||
; Structure:
|
||||
; db %, species, level
|
||||
|
||||
TreeMons1: ; b82fa
|
||||
db 50, SPEAROW, 10
|
||||
db 15, SPEAROW, 10
|
||||
db 15, SPEAROW, 10
|
||||
db 10, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db -1
|
||||
|
||||
db 50, SPEAROW, 10
|
||||
db 15, HERACROSS, 10
|
||||
db 15, HERACROSS, 10
|
||||
db 10, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db -1
|
||||
|
||||
TreeMons2: ; b8320
|
||||
db 50, SPEAROW, 10
|
||||
db 15, EKANS, 10
|
||||
db 15, SPEAROW, 10
|
||||
db 10, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db -1
|
||||
|
||||
db 50, SPEAROW, 10
|
||||
db 15, HERACROSS, 10
|
||||
db 15, HERACROSS, 10
|
||||
db 10, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db 5, AIPOM, 10
|
||||
db -1
|
||||
|
||||
TreeMons3: ; b8346
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, SPINARAK, 10
|
||||
db 15, LEDYBA, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, PINECO, 10
|
||||
db 15, PINECO, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
TreeMons4: ; b836c
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, EKANS, 10
|
||||
db 15, HOOTHOOT, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, PINECO, 10
|
||||
db 15, PINECO, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
TreeMons5: ; b8392
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, VENONAT, 10
|
||||
db 15, HOOTHOOT, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, PINECO, 10
|
||||
db 15, PINECO, 10
|
||||
db 10, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db 5, EXEGGCUTE, 10
|
||||
db -1
|
||||
|
||||
TreeMons6: ; b83b8
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, PINECO, 10
|
||||
db 15, PINECO, 10
|
||||
db 10, NOCTOWL, 10
|
||||
db 5, BUTTERFREE, 10
|
||||
db 5, BEEDRILL, 10
|
||||
db -1
|
||||
|
||||
db 50, HOOTHOOT, 10
|
||||
db 15, CATERPIE, 10
|
||||
db 15, WEEDLE, 10
|
||||
db 10, HOOTHOOT, 10
|
||||
db 5, METAPOD, 10
|
||||
db 5, KAKUNA, 10
|
||||
db -1
|
||||
|
||||
RockMons: ; b83de
|
||||
db 90, KRABBY, 15
|
||||
db 10, SHUCKLE, 15
|
||||
db -1
|
||||
; b83e5
|
||||
|
||||
GetTreeMon: ; b83e5
|
||||
push hl
|
||||
call GetTreeScore
|
||||
pop hl
|
||||
and a
|
||||
jr z, .bad
|
||||
cp 1
|
||||
jr z, .good
|
||||
cp 2
|
||||
jr z, .rare
|
||||
ret
|
||||
|
||||
.bad
|
||||
ld a, 10
|
||||
call RandomRange
|
||||
and a
|
||||
jr nz, NoTreeMon
|
||||
jr SelectTreeMon
|
||||
|
||||
.good
|
||||
ld a, 10
|
||||
call RandomRange
|
||||
cp 5
|
||||
jr nc, NoTreeMon
|
||||
jr SelectTreeMon
|
||||
|
||||
.rare
|
||||
ld a, 10
|
||||
call RandomRange
|
||||
cp 8
|
||||
jr nc, NoTreeMon
|
||||
jr .skip
|
||||
.skip
|
||||
ld a, [hli]
|
||||
cp -1
|
||||
jr nz, .skip
|
||||
call SelectTreeMon
|
||||
ret
|
||||
; b841f
|
||||
|
||||
SelectTreeMon: ; b841f
|
||||
; Read a TreeMons table and pick one monster at random.
|
||||
|
||||
ld a, 100
|
||||
call RandomRange
|
||||
.loop
|
||||
sub [hl]
|
||||
jr c, .ok
|
||||
rept 3
|
||||
inc hl
|
||||
endr
|
||||
jr .loop
|
||||
|
||||
.ok
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, NoTreeMon
|
||||
|
||||
ld a, [hli]
|
||||
ld [TempWildMonSpecies], a
|
||||
ld a, [hl]
|
||||
ld [CurPartyLevel], a
|
||||
scf
|
||||
ret
|
||||
|
||||
NoTreeMon: ; b843b
|
||||
xor a
|
||||
ld [TempWildMonSpecies], a
|
||||
ld [CurPartyLevel], a
|
||||
ret
|
||||
; b8443
|
||||
|
||||
GetTreeScore: ; b8443
|
||||
call .CoordScore
|
||||
ld [Buffer1], a
|
||||
call .OTIDScore
|
||||
ld [Buffer2], a
|
||||
ld c, a
|
||||
ld a, [Buffer1]
|
||||
sub c
|
||||
jr z, .rare
|
||||
jr nc, .ok
|
||||
add 10
|
||||
.ok
|
||||
cp 5
|
||||
jr c, .good
|
||||
|
||||
.bad
|
||||
xor a
|
||||
ret
|
||||
|
||||
.good
|
||||
ld a, 1
|
||||
ret
|
||||
|
||||
.rare
|
||||
ld a, 2
|
||||
ret
|
||||
; b8466
|
||||
|
||||
.CoordScore: ; b8466
|
||||
call GetFacingTileCoord
|
||||
ld hl, 0
|
||||
ld c, e
|
||||
ld b, 0
|
||||
ld a, d
|
||||
|
||||
and a
|
||||
jr z, .next
|
||||
.loop
|
||||
add hl, bc
|
||||
dec a
|
||||
jr nz, .loop
|
||||
.next
|
||||
|
||||
add hl, bc
|
||||
ld c, d
|
||||
add hl, bc
|
||||
|
||||
ld a, h
|
||||
ld [hDividend], a
|
||||
ld a, l
|
||||
ld [hDividend + 1], a
|
||||
ld a, 5
|
||||
ld [hDivisor], a
|
||||
ld b, 2
|
||||
call Divide
|
||||
|
||||
ld a, [hQuotient + 1]
|
||||
ld [hDividend], a
|
||||
ld a, [hQuotient + 2]
|
||||
ld [hDividend + 1], a
|
||||
ld a, 10
|
||||
ld [hDivisor], a
|
||||
ld b, 2
|
||||
call Divide
|
||||
|
||||
ld a, [hQuotient + 3]
|
||||
ret
|
||||
; b849d
|
||||
|
||||
.OTIDScore: ; b849d
|
||||
ld a, [PlayerID]
|
||||
ld [hDividend], a
|
||||
ld a, [PlayerID + 1]
|
||||
ld [hDividend + 1], a
|
||||
ld a, 10
|
||||
ld [hDivisor], a
|
||||
ld b, 2
|
||||
call Divide
|
||||
ld a, [hQuotient + 3]
|
||||
ret
|
||||
; b84b3
|
||||
|
||||
LoadFishingGFX: ; b84b3
|
||||
ld a, [rVBK]
|
||||
push af
|
||||
ld a, $1
|
||||
ld [rVBK], a
|
||||
|
||||
ld de, FishingGFX
|
||||
ld a, [PlayerGender]
|
||||
bit 0, a
|
||||
jr z, .got_gender
|
||||
ld de, KrisFishingGFX
|
||||
.got_gender
|
||||
|
||||
ld hl, VTiles0 tile $02
|
||||
call .LoadGFX
|
||||
ld hl, VTiles0 tile $06
|
||||
call .LoadGFX
|
||||
ld hl, VTiles0 tile $0a
|
||||
call .LoadGFX
|
||||
ld hl, VTiles1 tile $7c
|
||||
call .LoadGFX
|
||||
|
||||
pop af
|
||||
ld [rVBK], a
|
||||
ret
|
||||
; b84e3
|
||||
|
||||
.LoadGFX: ; b84e3
|
||||
lb bc, BANK(FishingGFX), 2
|
||||
push de
|
||||
call Get2bpp
|
||||
pop de
|
||||
ld hl, 2 tiles
|
||||
add hl, de
|
||||
ld d, h
|
||||
ld e, l
|
||||
ret
|
||||
; b84f2
|
||||
|
||||
FishingGFX: ; b84f2
|
||||
INCBIN "gfx/overworld/chris_fish.2bpp"
|
||||
; b8582
|
||||
|
||||
KrisFishingGFX: ; b8582
|
||||
INCBIN "gfx/overworld/kris_fish.2bpp"
|
||||
; b8612
|
Reference in New Issue
Block a user