More splits; map setup labels

This commit is contained in:
PikalaxALT
2015-11-11 23:38:57 -05:00
parent 91068077f0
commit 2ffcb4b490
85 changed files with 10945 additions and 11772 deletions

View File

@@ -655,7 +655,7 @@ Function467b: ; 467b
ld hl, OBJECT_12
add hl, bc
ld [hl], a
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
rept 3
ld [hli], a
@@ -848,28 +848,28 @@ RestoreDefaultMovement: ; 4769
; 4780
ClearObjectStructField27: ; 4780
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], 0
ret
; 4787
IncrementObjectStructField27: ; 4787
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
inc [hl]
ret
; 478d
DecrementObjectStructField27: ; 478d
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
dec [hl]
ret
; 4793
JumptoObjectStructField27: ; 4793
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld a, [hl]
pop hl
@@ -1043,17 +1043,17 @@ Function47dd: ; 47dd
.ObeyDPad: ; 487c
ld hl, Function5000
jp Function5041
jp HandleMovementData
; 4882
.Movement08: ; 4882
ld hl, Function5015
jp Function5041
jp HandleMovementData
; 4888
.Movement09: ; 4888
ld hl, Function5026
jp Function5041
jp HandleMovementData
; 488e
.Movement0a: ; 488e
@@ -1070,7 +1070,7 @@ Function47dd: ; 47dd
.Movement0d: ; 4897
ld hl, Function5000
jp Function5041
jp HandleMovementData
; 489d
.Movement0e: ; 489d
@@ -1079,12 +1079,12 @@ Function47dd: ; 47dd
.Follow: ; 48a0
ld hl, Function54e6
jp Function5041
jp HandleMovementData
; 48a6
.Script: ; 48a6
ld hl, Function500e
jp Function5041
jp HandleMovementData
; 48ac
.Strength: ; 48ac
@@ -1149,12 +1149,15 @@ Function47dd: ; 47dd
ld hl, OBJECT_MAP_X
add hl, bc
ld d, [hl]
ld hl, OBJECT_MAP_Y
add hl, bc
ld e, [hl]
ld hl, OBJECT_32
add hl, bc
ld a, [hl]
push bc
call GetObjectStruct
ld hl, OBJECT_DIRECTION_WALKING
@@ -1162,6 +1165,7 @@ Function47dd: ; 47dd
ld a, [hl]
cp STANDING
jr z, .standing
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld a, [hl]
@@ -2400,11 +2404,14 @@ UpdateJumpPosition: ; 4fd5
; 5000
Function5000: ; unscripted?
; copy [wc3de] to [wc2df]
ld a, [wc2de]
ld hl, wc2df
ld [hl], a
ld a, $3e
; load [wc2de] with movement_step_sleep_1
ld a, movement_step_sleep_1
ld [wc2de], a
; recover the previous value of [wc2de]
ld a, [hl]
ret
; 500e
@@ -2416,7 +2423,7 @@ Function500e: ; scripted
; 5015
Function5015: ; 5015
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld e, [hl]
inc [hl]
@@ -2431,7 +2438,7 @@ Function5015: ; 5015
; 5026
Function5026: ; 5026
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld e, [hl]
inc [hl]
@@ -2446,16 +2453,16 @@ Function5026: ; 5026
; 5037
Function5037: ; 5037
ld hl, Function503d
jp Function5041
ld hl, GetMovementPerson
jp HandleMovementData
; 503d
Function503d: ; 503d
GetMovementPerson: ; 503d
ld a, [wMovementPerson]
ret
; 5041
Function5041: ; 5041
HandleMovementData: ; 5041
call CopyMovementPointer
.loop
xor a
@@ -2484,7 +2491,7 @@ GetMovementByte: ; 505e
jp [hl]
; 5065
Function5065: ; 5065
ContinueReadingMovement: ; 5065
ld a, 1
ld [wc2ea], a
ret
@@ -2563,7 +2570,8 @@ Function54e6: ; 54e6
.done
call Function550a
ret c
ld a, $3e
ld a, movement_step_sleep_1
ret
; 550a
@@ -2585,7 +2593,7 @@ Function550a: ; 550a
.nope
ld a, $ff
ld [wObjectFollow_Follower], a
ld a, $47
ld a, movement_step_end
scf
ret
; 5529
@@ -2696,6 +2704,7 @@ Function5582: ; 5582
Function55ac: ; 55ac
call FindFirstEmptyObjectStruct
ret nc
ld d, h
ld e, l
callba Function8286
@@ -2703,11 +2712,14 @@ Function55ac: ; 55ac
; 55b9
Function55b9: ; 55b9
; load into wc2f0:
; -1, -1, [de], [de + 1], [de + 2], [hMapObjectIndexBuffer], [MapX], [MapY], -1
ld hl, wc2f0
ld [hl], -1
inc hl
ld [hl], -1
inc hl
ld a, [de]
inc de
ld [hli], a
@@ -2716,8 +2728,10 @@ Function55b9: ; 55b9
ld [hli], a
ld a, [de]
ld [hli], a
ld a, [hMapObjectIndexBuffer]
ld [hli], a
push hl
ld hl, OBJECT_MAP_X
add hl, bc
@@ -2726,6 +2740,7 @@ Function55b9: ; 55b9
add hl, bc
ld e, [hl]
pop hl
ld [hl], d
inc hl
ld [hl], e
@@ -2786,17 +2801,21 @@ Function561d: ; 561d
Function5629: ; 5629
cp NUM_OBJECTS
ret nc
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
ret z
cp NUM_OBJECT_STRUCTS
ret nc
call GetObjectStruct
call GetObjectSprite
ret z
call Function5673
ret
; 5645
@@ -2977,9 +2996,9 @@ Function56cd: ; 56cd
.ok7
ld a, d
ld [$ffbf], a
ld [hFFBF], a
.loop
ld a, [$ffbf]
ld a, [hFFBF]
ld d, a
ld a, [hUsedSpriteTile]
add e
@@ -3180,7 +3199,7 @@ ResetFollower: ; 5847
cp -1
ret z
call GetObjectStruct
callba Function58e3
callba Function58e3 ; no need to bankswitch
ld a, -1
ld [wObjectFollow_Follower], a
ret
@@ -3294,16 +3313,19 @@ Function58e3: ; 58e3
add hl, bc
ld a, [hl]
cp -1
jp z, Function5903
jp z, Function5903 ; a jr would have been appropriate here
push bc
call GetMapObject
ld hl, MAPOBJECT_MOVEMENT
add hl, bc
ld a, [hl]
pop bc
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
ld [hl], 0
@@ -3322,6 +3344,7 @@ Function5903: ; 5903
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
ld [hl], 0
@@ -3495,7 +3518,7 @@ Function59f3: ; 59f3
.next
ld a, [hli]
ld d, a
and %11110000
and $f0
ret z
cp c
jr nz, .next
@@ -3503,20 +3526,20 @@ Function59f3: ; 59f3
push bc
push hl
ld a, d
and %00001111
call Function5ac2
call Function5a0d
and $f
call .GetObjectStructPointer
call .asm_5a0d
pop hl
pop bc
jr .next
; 5a0d
Function5a0d: ; 5a0d
.asm_5a0d: ; 5a0d
ld hl, OBJECT_SPRITE_TILE
add hl, bc
ld a, [hl]
and %01111111
ld [$ffc1], a
ld [hFFC1], a
xor a
bit 7, [hl]
@@ -3550,7 +3573,7 @@ Function5a0d: ; 5a0d
jr z, .skip4
or %10000000
.skip4
ld [$ffc2], a
ld [hFFC2], a
ld hl, OBJECT_SPRITE_X
add hl, bc
@@ -3565,7 +3588,7 @@ Function5a0d: ; 5a0d
ld e, a
ld a, [wd14c]
add e
ld [$ffbf], a
ld [hFFBF], a
ld hl, OBJECT_SPRITE_Y
add hl, bc
@@ -3580,7 +3603,7 @@ Function5a0d: ; 5a0d
ld e, a
ld a, [wd14d]
add e
ld [$ffc0], a
ld [hFFC0], a
ld hl, OBJECT_FACING_STEP
add hl, bc
@@ -3609,14 +3632,14 @@ Function5a0d: ; 5a0d
jr nc, .full
.addsprite
ld a, [$ffc0]
ld a, [hFFC0]
add [hl]
inc hl
ld [bc], a
inc c
ld a, [$ffbf]
ld a, [hFFBF]
add [hl]
inc hl
@@ -3626,7 +3649,7 @@ Function5a0d: ; 5a0d
ld e, [hl]
inc hl
ld a, [$ffc1]
ld a, [hFFC1]
bit 2, e
jr z, .nope1
xor a
@@ -3640,7 +3663,7 @@ Function5a0d: ; 5a0d
ld a, e
bit 1, a
jr z, .nope2
ld a, [$ffc2]
ld a, [hFFC2]
or e
.nope2
and %11110000
@@ -3665,7 +3688,7 @@ Function5a0d: ; 5a0d
ret
; 5ac2
Function5ac2: ; 5ac2
.GetObjectStructPointer: ; 5ac2
ld c, a
ld b, 0
ld hl, .Addresses