More splits; map setup labels

This commit is contained in:
PikalaxALT
2015-11-11 23:38:57 -05:00
parent 91068077f0
commit 2ffcb4b490
85 changed files with 10945 additions and 11772 deletions

View File

@@ -61,32 +61,32 @@ MovementPointers: ; 5075
dw Movement_fix_facing ; 3b
dw Movement_3c ; 3c
dw Movement_hide_person ; 3d
dw Movement_show_person ; 3e
dw Movement_3f ; 3f
dw Movement_40 ; 40
dw Movement_41 ; 41
dw Movement_42 ; 42
dw Movement_43 ; 43
dw Movement_44 ; 44
dw Movement_accelerate_last ; 45
dw Movement_step_sleep_1 ; 3e
dw Movement_step_sleep_2 ; 3f
dw Movement_step_sleep_3 ; 40
dw Movement_step_sleep_4 ; 41
dw Movement_step_sleep_5 ; 42
dw Movement_step_sleep_6 ; 43
dw Movement_step_sleep_7 ; 44
dw Movement_step_sleep_8 ; 45
dw Movement_step_sleep ; 46
dw Movement_step_end ; 47
dw Movement_48 ; 48
dw Movement_remove_person ; 49
dw Movement_4a ; 4a
dw Movement_step_loop ; 4a
dw Movement_4b ; 4b
dw Movement_teleport_from ; 4c
dw Movement_teleport_to ; 4d
dw Movement_skyfall ; 4e
dw Movement_step_wait5 ; 4f
dw Movement_50 ; 50
dw Movement_51 ; 51
dw Movement_52 ; 52
dw Movement_fish_got_bite ; 51
dw Movement_fish_cast_rod ; 52
dw Movement_hide_emote ; 53
dw Movement_show_emote ; 54
dw Movement_step_shake ; 55
dw Movement_56 ; 56
dw Movement_57 ; 57
dw Movement_rock_smash ; 57
dw Movement_58 ; 58
dw Movement_59 ; 59
; 5129
@@ -139,7 +139,7 @@ Movement_step_wait5: ; 5145
ld [hl], $3
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ret
; 516a
@@ -156,14 +156,14 @@ Movement_58: ; 516a
ld [hl], a
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ld hl, OBJECT_09
add hl, bc
ld [hl], $12
ret
; 5189
Movement_51: ; 5189
Movement_fish_got_bite: ; 5189
ld hl, OBJECT_11
add hl, bc
ld [hl], $6
@@ -173,7 +173,7 @@ Movement_51: ; 5189
ret
; 5196
Movement_57: ; 5196
Movement_rock_smash: ; 5196
call GetMovementByte
ld hl, OBJECT_STEP_DURATION
add hl, bc
@@ -187,7 +187,7 @@ Movement_57: ; 5196
ret
; 51ab
Movement_52: ; 51ab
Movement_fish_cast_rod: ; 51ab
ld hl, OBJECT_11
add hl, bc
ld [hl], $6
@@ -197,11 +197,11 @@ Movement_52: ; 51ab
ret
; 51b8
Movement_4a: ; 51b8
ld hl, OBJECT_27
Movement_step_loop: ; 51b8
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
jp Function5065
jp ContinueReadingMovement
; 51c1
Movement_step_end: ; 51c1
@@ -209,11 +209,14 @@ Movement_step_end: ; 51c1
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
ld hl, VramState
res 7, [hl]
ld hl, OBJECT_09
add hl, bc
ld [hl], $1
@@ -225,16 +228,20 @@ Movement_48: ; 51db
ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld [hl], a
ld hl, OBJECT_27
ld hl, OBJECT_MOVEMENT_BYTE_INDEX
add hl, bc
ld [hl], $0
call GetMovementByte
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
ld [hl], $3
ld hl, VramState
res 7, [hl]
ret
@@ -245,10 +252,10 @@ Movement_remove_person: ; 51fd
ld hl, wObjectFollow_Leader
ld a, [hMapObjectIndexBuffer]
cp [hl]
jr nz, .asm_520a
ld [hl], $ff
jr nz, .not_leading
ld [hl], -1
.asm_520a
.not_leading
ld hl, VramState
res 7, [hl]
ret
@@ -258,43 +265,45 @@ Movement_4b: ; 5210
ld hl, OBJECT_11
add hl, bc
ld [hl], $1
ld hl, OBJECT_09
add hl, bc
ld [hl], $4
ld hl, VramState
res 7, [hl]
ret
; 5222
Movement_show_person: ; 5222
Movement_step_sleep_1: ; 5222
ld a, $1
jr Function5247
Movement_3f: ; 5226
Movement_step_sleep_2: ; 5226
ld a, $2
jr Function5247
Movement_40: ; 522a
Movement_step_sleep_3: ; 522a
ld a, $3
jr Function5247
Movement_41: ; 522e
Movement_step_sleep_4: ; 522e
ld a, $4
jr Function5247
Movement_42: ; 5232
Movement_step_sleep_5: ; 5232
ld a, $5
jr Function5247
Movement_43: ; 5236
Movement_step_sleep_6: ; 5236
ld a, $6
jr Function5247
Movement_44: ; 523a
Movement_step_sleep_7: ; 523a
ld a, $7
jr Function5247
Movement_accelerate_last: ; 523e
Movement_step_sleep_8: ; 523e
ld a, $8
jr Function5247
@@ -309,15 +318,18 @@ Function5247: ; 5247
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, OBJECT_09
add hl, bc
ld [hl], $3
ld hl, OBJECT_11
add hl, bc
ld [hl], $1
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ret
; 525f
@@ -334,7 +346,7 @@ Movement_50: ; 525f
ld [hl], $3
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ret
; 5279
@@ -351,7 +363,7 @@ Movement_56: ; 5279
ld [hl], $b
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ret
; 5293
@@ -359,52 +371,52 @@ Movement_38: ; 5293
ld hl, OBJECT_FLAGS1
add hl, bc
res 3, [hl]
jp Function5065
jp ContinueReadingMovement
; 529c
Movement_39: ; 529c
ld hl, OBJECT_FLAGS1
add hl, bc
set 3, [hl]
jp Function5065
jp ContinueReadingMovement
; 52a5
Movement_remove_fixed_facing: ; 52a5
ld hl, OBJECT_FLAGS1
add hl, bc
res 2, [hl]
jp Function5065
jp ContinueReadingMovement
; 52ae
Movement_fix_facing: ; 52ae
ld hl, OBJECT_FLAGS1
add hl, bc
set 2, [hl]
jp Function5065
jp ContinueReadingMovement
; 52b7
Movement_3c: ; 52b7
ld hl, OBJECT_FLAGS1
add hl, bc
res 0, [hl]
jp Function5065
jp ContinueReadingMovement
; 52c0
Movement_hide_person: ; 52c0
ld hl, OBJECT_FLAGS1
add hl, bc
set 0, [hl]
jp Function5065
jp ContinueReadingMovement
; 52c9
Movement_hide_emote: ; 52c9
call Function5579
jp Function5065
jp ContinueReadingMovement
; 52cf
Movement_show_emote: ; 52cf
call Function5547
jp Function5065
jp ContinueReadingMovement
; 52d5
Movement_step_shake: ; 52d5
@@ -413,7 +425,7 @@ Movement_step_shake: ; 52d5
call GetMovementByte
call Function5565
jp Function5065
jp ContinueReadingMovement
; 52de
Movement_turn_head_down: ; 52de
@@ -441,7 +453,7 @@ TurnHead: ; 52ee
ld [hl], $1
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld [hl], $ff
ld [hl], STANDING
ret
; 5300