More splits; map setup labels

This commit is contained in:
PikalaxALT
2015-11-11 23:38:57 -05:00
parent 91068077f0
commit 2ffcb4b490
85 changed files with 10945 additions and 11772 deletions

34
event/basement_key.asm Executable file
View File

@@ -0,0 +1,34 @@
_BasementKey: ; 507b4
; Are we even in the right map to use this?
ld a, [MapGroup]
cp GROUP_WAREHOUSE_ENTRANCE
jr nz, .nope
ld a, [MapNumber]
cp MAP_WAREHOUSE_ENTRANCE
jr nz, .nope
; Are we on the tile in front of the door?
call GetFacingTileCoord
ld a, d
cp 22
jr nz, .nope
ld a, e
cp 10
jr nz, .nope
; Let's use the Basement Key
ld hl, .BasementKeyScript
call QueueScript
ld a, 1
ld [wd0ec], a
ret
.nope
ld a, $0
ld [wd0ec], a
ret
; 507e1
.BasementKeyScript: ; 0x507e1
loadmovesprites
farjump BasementDoorScript
; 0x507e6