Use rgbds 0.5.0
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@@ -721,10 +721,8 @@ ConvertLoadedPuzzlePieces:
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ret
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.EnlargedTiles:
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x = 0
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rept 16
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for x, 16
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db ((x & %1000) * %11000) + ((x & %0100) * %1100) + ((x & %0010) * %110) + ((x & %0001) * %11)
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x = x + 1
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endr
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UnownPuzzle_AddPuzzlePieceBorders:
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