Resolve issue #575: Rename text commands
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@@ -4543,7 +4543,7 @@ BattleCommand_StatUpMessage:
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.stat
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text_far UnknownText_0x1c0cc6
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start_asm
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text_asm
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ld hl, .up
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ld a, [wLoweredStat]
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and $f0
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@@ -4553,11 +4553,11 @@ BattleCommand_StatUpMessage:
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.wayup
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text_far UnknownText_0x1c0cd0
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db "@"
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text_end
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.up
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text_far UnknownText_0x1c0ce0
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db "@"
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text_end
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BattleCommand_StatDownMessage:
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ld a, [wFailedMessage]
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@@ -4573,7 +4573,7 @@ BattleCommand_StatDownMessage:
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.stat
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text_far UnknownText_0x1c0ceb
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start_asm
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text_asm
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ld hl, .fell
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ld a, [wLoweredStat]
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and $f0
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@@ -4583,10 +4583,11 @@ BattleCommand_StatDownMessage:
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.sharplyfell
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text_far UnknownText_0x1c0cf5
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db "@"
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text_end
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.fell
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text_far UnknownText_0x1c0d06
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db "@"
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text_end
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TryLowerStat:
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; Lower stat c from stat struct hl (buffer de).
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@@ -5637,7 +5638,7 @@ BattleCommand_Charge:
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.UsedText:
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text_far UnknownText_0x1c0d0e ; "<USER>"
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start_asm
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text_asm
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ld a, BATTLE_VARS_MOVE_ANIM
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call GetBattleVar
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cp RAZOR_WIND
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@@ -5669,32 +5670,32 @@ BattleCommand_Charge:
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.RazorWind:
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; 'made a whirlwind!'
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text_far UnknownText_0x1c0d12
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db "@"
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text_end
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.Solarbeam:
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; 'took in sunlight!'
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text_far UnknownText_0x1c0d26
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db "@"
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text_end
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.SkullBash:
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; 'lowered its head!'
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text_far UnknownText_0x1c0d3a
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db "@"
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text_end
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.SkyAttack:
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; 'is glowing!'
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text_far UnknownText_0x1c0d4e
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db "@"
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text_end
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.Fly:
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; 'flew up high!'
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text_far UnknownText_0x1c0d5c
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db "@"
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text_end
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.Dig:
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; 'dug a hole!'
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text_far UnknownText_0x1c0d6c
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db "@"
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text_end
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BattleCommand3c:
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; unused
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@@ -6857,8 +6858,8 @@ BattleCommand_ClearText:
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ld hl, .text
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jp BattleTextBox
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.text
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db "@"
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.text:
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text_end
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SkipToBattleCommand:
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; Skip over commands until reaching command b.
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