Resolve issue #575: Rename text commands

This commit is contained in:
Rangi
2018-11-17 13:33:03 -05:00
parent c05a2d255b
commit 3202c4f3df
123 changed files with 1869 additions and 1745 deletions

View File

@@ -533,7 +533,7 @@ Pokegear_UpdateClock:
.DayText:
text_far UnknownText_0x1c5821
db "@"
text_end
PokegearMap_CheckRegion:
ld a, [wPokegearMapPlayerIconLandmark]
@@ -937,12 +937,12 @@ PokegearPhone_MakePhoneCall:
.dotdotdot
;
text_far UnknownText_0x1c5824
db "@"
text_end
.OutOfServiceArea:
; You're out of the service area.
text_far UnknownText_0x1c5827
db "@"
text_end
PokegearPhone_FinishPhoneCall:
ldh a, [hJoyPressed]
@@ -1354,17 +1354,17 @@ Pokegear_LoadTilemapRLE:
PokegearText_WhomToCall:
; Whom do you want to call?
text_far UnknownText_0x1c5847
db "@"
text_end
PokegearText_PressAnyButtonToExit:
; Press any button to exit.
text_far UnknownText_0x1c5862
db "@"
text_end
PokegearText_DeleteStoredNumber:
; Delete this stored phone number?
text_far UnknownText_0x1c587d
db "@"
text_end
PokegearSpritesGFX:
INCBIN "gfx/pokegear/pokegear_sprites.2bpp.lz"

View File

@@ -306,32 +306,32 @@ OaksPKMNTalk6:
OPT_IntroText1:
; MARY: PROF.OAK'S
text_far _OPT_IntroText1
db "@"
text_end
OPT_IntroText2:
; #MON TALK!
text_far _OPT_IntroText2
db "@"
text_end
OPT_IntroText3:
; With me, MARY!
text_far _OPT_IntroText3
db "@"
text_end
OPT_OakText1:
; OAK: @ @
text_far _OPT_OakText1
db "@"
text_end
OPT_OakText2:
; may be seen around
text_far _OPT_OakText2
db "@"
text_end
OPT_OakText3:
; @ .
text_far _OPT_OakText3
db "@"
text_end
OaksPKMNTalk7:
ld a, [wCurPartySpecies]
@@ -344,7 +344,7 @@ OaksPKMNTalk7:
OPT_MaryText1:
; MARY: @ 's
text_far _OPT_MaryText1
db "@"
text_end
OaksPKMNTalk8:
; 0-15 are all valid indexes into .Adverbs,
@@ -384,82 +384,82 @@ OaksPKMNTalk8:
.sweetadorably
; sweet and adorably
text_far OPT_SweetAdorably
db "@"
text_end
.wigglyslickly
; wiggly and slickly
text_far OPT_WigglySlickly
db "@"
text_end
.aptlynamed
; aptly named and
text_far OPT_AptlyNamed
db "@"
text_end
.undeniablykindof
; undeniably kind of
text_far OPT_UndeniablyKindOf
db "@"
text_end
.unbearably
; so, so unbearably
text_far OPT_Unbearably
db "@"
text_end
.wowimpressively
; wow, impressively
text_far OPT_WowImpressively
db "@"
text_end
.almostpoisonously
; almost poisonously
text_far OPT_AlmostPoisonously
db "@"
text_end
.sensually
; ooh, so sensually
text_far OPT_Sensually
db "@"
text_end
.mischievously
; so mischievously
text_far OPT_Mischievously
db "@"
text_end
.topically
; so very topically
text_far OPT_Topically
db "@"
text_end
.addictively
; sure addictively
text_far OPT_Addictively
db "@"
text_end
.looksinwater
; looks in water is
text_far OPT_LooksInWater
db "@"
text_end
.evolutionmustbe
; evolution must be
text_far OPT_EvolutionMustBe
db "@"
text_end
.provocatively
; provocatively
text_far OPT_Provocatively
db "@"
text_end
.flippedout
; so flipped out and
text_far OPT_FlippedOut
db "@"
text_end
.heartmeltingly
; heart-meltingly
text_far OPT_HeartMeltingly
db "@"
text_end
OaksPKMNTalk9:
; 0-15 are all valid indexes into .Adjectives,
@@ -507,82 +507,82 @@ OaksPKMNTalk9:
.cute
; cute.
text_far OPT_Cute
db "@"
text_end
.weird
; weird.
text_far OPT_Weird
db "@"
text_end
.pleasant
; pleasant.
text_far OPT_Pleasant
db "@"
text_end
.boldsortof
; bold, sort of.
text_far OPT_BoldSortOf
db "@"
text_end
.frightening
; frightening.
text_far OPT_Frightening
db "@"
text_end
.suavedebonair
; suave & debonair!
text_far OPT_SuaveDebonair
db "@"
text_end
.powerful
; powerful.
text_far OPT_Powerful
db "@"
text_end
.exciting
; exciting.
text_far OPT_Exciting
db "@"
text_end
.groovy
; groovy!
text_far OPT_Groovy
db "@"
text_end
.inspiring
; inspiring.
text_far OPT_Inspiring
db "@"
text_end
.friendly
; friendly.
text_far OPT_Friendly
db "@"
text_end
.hothothot
; hot, hot, hot!
text_far OPT_HotHotHot
db "@"
text_end
.stimulating
; stimulating.
text_far OPT_Stimulating
db "@"
text_end
.guarded
; guarded.
text_far OPT_Guarded
db "@"
text_end
.lovely
; lovely.
text_far OPT_Lovely
db "@"
text_end
.speedy
; speedy.
text_far OPT_Speedy
db "@"
text_end
OaksPKMNTalk10:
farcall RadioMusicRestartPokemonChannel
@@ -600,10 +600,10 @@ OaksPKMNTalk10:
OPT_PokemonChannelText:
; #MON
text_far _OPT_PokemonChannelText
db "@"
text_end
OPT_RestartText:
db "@"
text_end
OaksPKMNTalk11:
ld hl, wRadioTextDelay
@@ -850,7 +850,7 @@ CopyDexEntryPart2:
PokedexShowText:
; @ @
text_far _PokedexShowText
db "@"
text_end
BenMonMusic1:
call StartPokemonMusicChannel
@@ -922,52 +922,52 @@ StartPokemonMusicChannel:
BenIntroText1:
; BEN: #MON MUSIC
text_far _BenIntroText1
db "@"
text_end
BenIntroText2:
; CHANNEL!
text_far _BenIntroText2
db "@"
text_end
BenIntroText3:
; It's me, DJ BEN!
text_far _BenIntroText3
db "@"
text_end
FernIntroText1:
; FERN: #MUSIC!
text_far _FernIntroText1
db "@"
text_end
FernIntroMusic2:
; With DJ FERN!
text_far _FernIntroText2
db "@"
text_end
BenFernText1:
; Today's @ ,
text_far _BenFernText1
db "@"
text_end
BenFernText2A:
; so let us jam to
text_far _BenFernText2A
db "@"
text_end
BenFernText2B:
; so chill out to
text_far _BenFernText2B
db "@"
text_end
BenFernText3A:
; #MON March!
text_far _BenFernText3A
db "@"
text_end
BenFernText3B:
; #MON Lullaby!
text_far _BenFernText3B
db "@"
text_end
LuckyNumberShow1:
call StartRadioStation
@@ -1063,67 +1063,67 @@ LuckyNumberShow15:
LC_Text1:
; REED: Yeehaw! How
text_far _LC_Text1
db "@"
text_end
LC_Text2:
; y'all doin' now?
text_far _LC_Text2
db "@"
text_end
LC_Text3:
; Whether you're up
text_far _LC_Text3
db "@"
text_end
LC_Text4:
; or way down low,
text_far _LC_Text4
db "@"
text_end
LC_Text5:
; don't you miss the
text_far _LC_Text5
db "@"
text_end
LC_Text6:
; LUCKY NUMBER SHOW!
text_far _LC_Text6
db "@"
text_end
LC_Text7:
; This week's Lucky
text_far _LC_Text7
db "@"
text_end
LC_Text8:
; Number is @ !
text_far _LC_Text8
db "@"
text_end
LC_Text9:
; I'll repeat that!
text_far _LC_Text9
db "@"
text_end
LC_Text10:
; Match it and go to
text_far _LC_Text10
db "@"
text_end
LC_Text11:
; the RADIO TOWER!
text_far _LC_Text11
db "@"
text_end
LC_DragText1:
; …Repeating myself
text_far _LC_DragText1
db "@"
text_end
LC_DragText2:
; gets to be a drag…
text_far _LC_DragText2
db "@"
text_end
PeoplePlaces1:
call StartRadioStation
@@ -1149,17 +1149,17 @@ PeoplePlaces3:
PnP_Text1:
; PLACES AND PEOPLE!
text_far _PnP_Text1
db "@"
text_end
PnP_Text2:
; Brought to you by
text_far _PnP_Text2
db "@"
text_end
PnP_Text3:
; me, DJ LILY!
text_far _PnP_Text3
db "@"
text_end
PeoplePlaces4: ; People
call Random
@@ -1201,7 +1201,7 @@ INCLUDE "data/radio/pnp_hidden_people.asm"
PnP_Text4:
; @ @ @
text_far _PnP_Text4
db "@"
text_end
PeoplePlaces5:
; 0-15 are all valid indexes into .Adjectives,
@@ -1250,82 +1250,82 @@ PeoplePlaces5:
PnP_cute:
; is cute.
text_far _PnP_cute
db "@"
text_end
PnP_lazy:
; is sort of lazy.
text_far _PnP_lazy
db "@"
text_end
PnP_happy:
; is always happy.
text_far _PnP_happy
db "@"
text_end
PnP_noisy:
; is quite noisy.
text_far _PnP_noisy
db "@"
text_end
PnP_precocious:
; is precocious.
text_far _PnP_precocious
db "@"
text_end
PnP_bold:
; is somewhat bold.
text_far _PnP_bold
db "@"
text_end
PnP_picky:
; is too picky!
text_far _PnP_picky
db "@"
text_end
PnP_sortofok:
; is sort of OK.
text_far _PnP_sortofok
db "@"
text_end
PnP_soso:
; is just so-so.
text_far _PnP_soso
db "@"
text_end
PnP_great:
; is actually great.
text_far _PnP_great
db "@"
text_end
PnP_mytype:
; is just my type.
text_far _PnP_mytype
db "@"
text_end
PnP_cool:
; is so cool, no?
text_far _PnP_cool
db "@"
text_end
PnP_inspiring:
; is inspiring!
text_far _PnP_inspiring
db "@"
text_end
PnP_weird:
; is kind of weird.
text_far _PnP_weird
db "@"
text_end
PnP_rightforme:
; is right for me?
text_far _PnP_rightforme
db "@"
text_end
PnP_odd:
; is definitely odd!
text_far _PnP_odd
db "@"
text_end
PeoplePlaces6: ; Places
call Random
@@ -1351,7 +1351,7 @@ INCLUDE "data/radio/pnp_hidden_places.asm"
PnP_Text5:
; @ @
text_far _PnP_Text5
db "@"
text_end
PeoplePlaces7:
; 0-15 are all valid indexes into .Adjectives,
@@ -1452,52 +1452,52 @@ RocketRadio10:
RocketRadioText1:
; … …Ahem, we are
text_far _RocketRadioText1
db "@"
text_end
RocketRadioText2:
; TEAM ROCKET!
text_far _RocketRadioText2
db "@"
text_end
RocketRadioText3:
; After three years
text_far _RocketRadioText3
db "@"
text_end
RocketRadioText4:
; of preparation, we
text_far _RocketRadioText4
db "@"
text_end
RocketRadioText5:
; have risen again
text_far _RocketRadioText5
db "@"
text_end
RocketRadioText6:
; from the ashes!
text_far _RocketRadioText6
db "@"
text_end
RocketRadioText7:
; GIOVANNI! @ Can you
text_far _RocketRadioText7
db "@"
text_end
RocketRadioText8:
; hear?@ We did it!
text_far _RocketRadioText8
db "@"
text_end
RocketRadioText9:
; @ Where is our boss?
text_far _RocketRadioText9
db "@"
text_end
RocketRadioText10:
; @ Is he listening?
text_far _RocketRadioText10
db "@"
text_end
PokeFluteRadio:
call StartRadioStation
@@ -1809,92 +1809,92 @@ BuenasPasswordChannelName:
BuenaRadioText1:
; BUENA: BUENA here!
text_far _BuenaRadioText1
db "@"
text_end
BuenaRadioText2:
; Today's password!
text_far _BuenaRadioText2
db "@"
text_end
BuenaRadioText3:
; Let me think… It's
text_far _BuenaRadioText3
db "@"
text_end
BuenaRadioText4:
; @ !
text_far _BuenaRadioText4
db "@"
text_end
BuenaRadioText5:
; Don't forget it!
text_far _BuenaRadioText5
db "@"
text_end
BuenaRadioText6:
; I'm in GOLDENROD's
text_far _BuenaRadioText6
db "@"
text_end
BuenaRadioText7:
; RADIO TOWER!
text_far _BuenaRadioText7
db "@"
text_end
BuenaRadioMidnightText1:
; BUENA: Oh my…
text_far _BuenaRadioMidnightText1
db "@"
text_end
BuenaRadioMidnightText2:
; It's midnight! I
text_far _BuenaRadioMidnightText2
db "@"
text_end
BuenaRadioMidnightText3:
; have to shut down!
text_far _BuenaRadioMidnightText3
db "@"
text_end
BuenaRadioMidnightText4:
; Thanks for tuning
text_far _BuenaRadioMidnightText4
db "@"
text_end
BuenaRadioMidnightText5:
; in to the end! But
text_far _BuenaRadioMidnightText5
db "@"
text_end
BuenaRadioMidnightText6:
; don't stay up too
text_far _BuenaRadioMidnightText6
db "@"
text_end
BuenaRadioMidnightText7:
; late! Presented to
text_far _BuenaRadioMidnightText7
db "@"
text_end
BuenaRadioMidnightText8:
; you by DJ BUENA!
text_far _BuenaRadioMidnightText8
db "@"
text_end
BuenaRadioMidnightText9:
; I'm outta here!
text_far _BuenaRadioMidnightText9
db "@"
text_end
BuenaRadioMidnightText10:
; …
text_far _BuenaRadioMidnightText10
db "@"
text_end
BuenaOffTheAirText:
;
text_far _BuenaOffTheAirText
db "@"
text_end
CopyRadioTextToRAM:
ld a, [hl]