Resolve issue #575: Rename text commands

This commit is contained in:
Rangi
2018-11-17 13:33:03 -05:00
parent c05a2d255b
commit 3202c4f3df
123 changed files with 1869 additions and 1745 deletions

View File

@@ -203,32 +203,32 @@ ForgetMove:
Text_LearnedMove:
; <MON> learned <MOVE>!
text_far UnknownText_0x1c5660
db "@"
text_end
Text_ForgetWhich:
; Which move should be forgotten?
text_far UnknownText_0x1c5678
db "@"
text_end
Text_StopLearning:
; Stop learning <MOVE>?
text_far UnknownText_0x1c5699
db "@"
text_end
Text_DidNotLearn:
; <MON> did not learn <MOVE>.
text_far UnknownText_0x1c56af
db "@"
text_end
Text_TryingToLearn:
; <MON> is trying to learn <MOVE>. But <MON> can't learn more than
; four moves. Delete an older move to make room for <MOVE>?
text_far UnknownText_0x1c56c9
db "@"
text_end
Text_1_2_and_Poof:
text_far UnknownText_0x1c5740 ; 1, 2 and…
start_asm
text_asm
push de
ld de, SFX_SWITCH_POKEMON
call PlaySFX
@@ -239,9 +239,9 @@ Text_1_2_and_Poof:
.PoofForgot:
; Poof! <MON> forgot <MOVE>. And…
text_far UnknownText_0x1c574e
db "@"
text_end
Text_CantForgetHM:
; HM moves can't be forgotten now.
text_far UnknownText_0x1c5772
db "@"
text_end