# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -27,7 +27,7 @@ EFFECTIVE EQU 10
NOT_VERY_EFFECTIVE EQU 05
NO_EFFECT EQU 00
; PlayerStatLevels and EnemyStatLevels indexes (see wram.asm)
; wPlayerStatLevels and wEnemyStatLevels indexes (see wram.asm)
; GetStatName arguments (see data/battle/stat_names.asm)
const_def
const ATTACK
@@ -53,7 +53,7 @@ MOVE_LENGTH EQU const_value
; stat constants
; indexes for:
; - PlayerStats and EnemyStats (see wram.asm)
; - wPlayerStats and wEnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm)
const_def 1
const STAT_HP
@@ -80,7 +80,7 @@ SPDSPCDV_SHINY EQU $AA
const WILD_BATTLE
const TRAINER_BATTLE
; battle types (BattleType values)
; battle types (wBattleType values)
const_def
const BATTLETYPE_NORMAL
const BATTLETYPE_CANLOSE
@@ -159,7 +159,7 @@ SLP EQU %111 ; 0-7 turns
ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
; PlayerSubStatus1 or EnemySubStatus1 bit flags
; wPlayerSubStatus1 or wEnemySubStatus1 bit flags
enum_start 7, -1
enum SUBSTATUS_IN_LOVE
enum SUBSTATUS_ROLLOUT
@@ -170,10 +170,10 @@ ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
enum SUBSTATUS_CURSE
enum SUBSTATUS_NIGHTMARE
; PlayerSubStatus2 or EnemySubStatus2 bit flags
; wPlayerSubStatus2 or wEnemySubStatus2 bit flags
SUBSTATUS_CURLED EQU 0
; PlayerSubStatus3 or EnemySubStatus3 bit flags
; wPlayerSubStatus3 or wEnemySubStatus3 bit flags
enum_start 7, -1
enum SUBSTATUS_CONFUSED
enum SUBSTATUS_FLYING
@@ -184,7 +184,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_RAMPAGE
enum SUBSTATUS_BIDE
; PlayerSubStatus4 or EnemySubStatus4 bit flags
; wPlayerSubStatus4 or wEnemySubStatus4 bit flags
enum_start 7, -1
enum SUBSTATUS_LEECH_SEED
enum SUBSTATUS_RAGE
@@ -195,7 +195,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_MIST
enum SUBSTATUS_X_ACCURACY
; PlayerSubStatus5 or EnemySubStatus5 bit flags
; wPlayerSubStatus5 or wEnemySubStatus5 bit flags
enum_start 7, -1
enum SUBSTATUS_CANT_RUN
enum SUBSTATUS_DESTINY_BOND
@@ -206,7 +206,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_UNKNOWN_3
enum SUBSTATUS_TOXIC
; PlayerScreens or EnemyScreens bit flags
; wPlayerScreens or wEnemyScreens bit flags
enum_start 4, -1
enum SCREENS_REFLECT
enum SCREENS_LIGHT_SCREEN
@@ -214,7 +214,7 @@ SUBSTATUS_CURLED EQU 0
enum SCREENS_UNUSED
enum SCREENS_SPIKES
; Weather values
; values in wBattleWeather
const_def
const WEATHER_NONE
const WEATHER_RAIN