Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
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@@ -27,7 +27,7 @@ EFFECTIVE EQU 10
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NOT_VERY_EFFECTIVE EQU 05
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NO_EFFECT EQU 00
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; PlayerStatLevels and EnemyStatLevels indexes (see wram.asm)
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; wPlayerStatLevels and wEnemyStatLevels indexes (see wram.asm)
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; GetStatName arguments (see data/battle/stat_names.asm)
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const_def
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const ATTACK
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@@ -53,7 +53,7 @@ MOVE_LENGTH EQU const_value
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; stat constants
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; indexes for:
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; - PlayerStats and EnemyStats (see wram.asm)
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; - wPlayerStats and wEnemyStats (see wram.asm)
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; - party_struct and battle_struct members (see macros/wram.asm)
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const_def 1
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const STAT_HP
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@@ -80,7 +80,7 @@ SPDSPCDV_SHINY EQU $AA
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const WILD_BATTLE
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const TRAINER_BATTLE
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; battle types (BattleType values)
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; battle types (wBattleType values)
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const_def
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const BATTLETYPE_NORMAL
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const BATTLETYPE_CANLOSE
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@@ -159,7 +159,7 @@ SLP EQU %111 ; 0-7 turns
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ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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; PlayerSubStatus1 or EnemySubStatus1 bit flags
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; wPlayerSubStatus1 or wEnemySubStatus1 bit flags
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enum_start 7, -1
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enum SUBSTATUS_IN_LOVE
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enum SUBSTATUS_ROLLOUT
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@@ -170,10 +170,10 @@ ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
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enum SUBSTATUS_CURSE
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enum SUBSTATUS_NIGHTMARE
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; PlayerSubStatus2 or EnemySubStatus2 bit flags
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; wPlayerSubStatus2 or wEnemySubStatus2 bit flags
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SUBSTATUS_CURLED EQU 0
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; PlayerSubStatus3 or EnemySubStatus3 bit flags
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; wPlayerSubStatus3 or wEnemySubStatus3 bit flags
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enum_start 7, -1
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enum SUBSTATUS_CONFUSED
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enum SUBSTATUS_FLYING
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@@ -184,7 +184,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_RAMPAGE
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enum SUBSTATUS_BIDE
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; PlayerSubStatus4 or EnemySubStatus4 bit flags
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; wPlayerSubStatus4 or wEnemySubStatus4 bit flags
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enum_start 7, -1
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enum SUBSTATUS_LEECH_SEED
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enum SUBSTATUS_RAGE
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@@ -195,7 +195,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_MIST
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enum SUBSTATUS_X_ACCURACY
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; PlayerSubStatus5 or EnemySubStatus5 bit flags
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; wPlayerSubStatus5 or wEnemySubStatus5 bit flags
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enum_start 7, -1
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enum SUBSTATUS_CANT_RUN
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enum SUBSTATUS_DESTINY_BOND
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@@ -206,7 +206,7 @@ SUBSTATUS_CURLED EQU 0
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enum SUBSTATUS_UNKNOWN_3
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enum SUBSTATUS_TOXIC
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; PlayerScreens or EnemyScreens bit flags
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; wPlayerScreens or wEnemyScreens bit flags
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enum_start 4, -1
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enum SCREENS_REFLECT
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enum SCREENS_LIGHT_SCREEN
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@@ -214,7 +214,7 @@ SUBSTATUS_CURLED EQU 0
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enum SCREENS_UNUSED
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enum SCREENS_SPIKES
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; Weather values
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; values in wBattleWeather
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const_def
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const WEATHER_NONE
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const WEATHER_RAIN
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