# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -1,4 +1,4 @@
; InputType:: ; c2c7
; wInputType:: ; c2c7
AUTO_INPUT EQU $ff
; wCurrentDexMode:: ; c7d4
@@ -8,7 +8,7 @@ AUTO_INPUT EQU $ff
const DEXMODE_ABC
const DEXMODE_UNOWN
; MonType:: ; cf5f
; wMonType:: ; cf5f
const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
@@ -20,18 +20,19 @@ AUTO_INPUT EQU $ff
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
; Options:: ; cfcc
; wOptions:: (bits 4-7) ; cfcc
const_def 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
; wOptions:: (bits 0-2) ; cfcc
TEXT_DELAY_FAST EQU 1
TEXT_DELAY_MED EQU 3
TEXT_DELAY_SLOW EQU 5
; TextBoxFrame:: ; cfce
; wTextBoxFrame:: ; cfce
const_def
const FRAME_1 ; 0
const FRAME_2 ; 1
@@ -43,23 +44,23 @@ TEXT_DELAY_SLOW EQU 5
const FRAME_8 ; 7
NUM_FRAMES EQU const_value
; TextBoxFlags:: ; cfcf
; wTextBoxFlags:: ; cfcf
const_def
const FAST_TEXT_DELAY_F ; 0
const NO_TEXT_DELAY_F ; 1
; GBPrinter:: ; cfd0
; wGBPrinter:: ; cfd0
GBPRINTER_LIGHTEST EQU $00
GBPRINTER_LIGHTER EQU $20
GBPRINTER_NORMAL EQU $40
GBPRINTER_DARKER EQU $60
GBPRINTER_DARKEST EQU $7f
; Options2:: ; cfd1
; wOptions2:: ; cfd1
const_def
const MENU_ACCOUNT ; 0
; WalkingDirection:: ; d043
; wWalkingDirection:: ; d043
const_def -1
const STANDING ; -1
const DOWN ; 0
@@ -73,7 +74,7 @@ UP_MASK EQU 1 << UP
LEFT_MASK EQU 1 << LEFT
RIGHT_MASK EQU 1 << RIGHT
; FacingDirection:: ; d044
; wFacingDirection:: ; d044
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
@@ -93,7 +94,7 @@ INIT_OTHER_ITEM_LIST EQU 3
INIT_PLAYEROT_LIST EQU 4
INIT_MON_LIST EQU 5
; TimeOfDay:: ; d269
; wTimeOfDay:: ; d269
const_def
const MORN_F ; 0
const DAY_F ; 1
@@ -118,10 +119,10 @@ PLAYERSPRITESETUP_RESET_ACTION_F EQU 7
; wPlayerGender:: ; d472
PLAYERGENDER_FEMALE_F EQU 0
; ScriptFlags:: ; d434
; wScriptFlags:: ; d434
SCRIPT_RUNNING EQU 2
; ScriptMode:: ; d437
; wScriptMode:: ; d437
SCRIPT_OFF EQU 0
SCRIPT_READ EQU 1
SCRIPT_WAIT_MOVEMENT EQU 2
@@ -131,7 +132,7 @@ SCRIPT_WAIT EQU 3
SPAWN_LANCE EQU 1
SPAWN_RED EQU 2
; CurDay:: ; d4cb
; wCurDay:: ; d4cb
const_def
const SUNDAY ; 0
const MONDAY ; 1
@@ -141,7 +142,7 @@ SPAWN_RED EQU 2
const FRIDAY ; 5
const SATURDAY ; 6
; MapObjects:: ; d71e
; wMapObjects:: ; d71e
PLAYER_OBJECT EQU 0
NUM_OBJECTS EQU $10
@@ -209,11 +210,11 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
POKEGEAR_OBTAINED_F EQU 7
; WhichRegisteredItem:: ; d95b
; wWhichRegisteredItem:: ; d95b
REGISTERED_POCKET EQU %11000000
REGISTERED_NUMBER EQU %00111111
; PlayerState:: ; d95d
; wPlayerState:: ; d95d
PLAYER_NORMAL EQU 0
PLAYER_BIKE EQU 1
PLAYER_SKATE EQU 2