Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
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@@ -198,12 +198,12 @@ BattleTransitionJumptable: ; 8c314
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StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365)
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; The screen flashes a different number of times depending on the level of
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; your lead Pokemon relative to the opponent's.
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; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever
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; BUG: wBattleMonLevel and wEnemyMonLevel are not set at this point, so whatever
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; values happen to be there will determine the animation.
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ld de, 0
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ld a, [BattleMonLevel]
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ld a, [wBattleMonLevel]
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add 3
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ld hl, EnemyMonLevel
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ld hl, wEnemyMonLevel
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cp [hl]
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jr nc, .okay
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set 0, e
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@@ -298,7 +298,7 @@ StartTrainerBattle_Flash: ; 8c3ab (23:43ab)
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StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
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farcall Function5602
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ld a, BANK(LYOverrides)
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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@@ -334,8 +334,8 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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ld d, [hl]
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add [hl]
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ld [hl], a
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ld a, LYOverridesEnd - LYOverrides
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ld bc, LYOverrides
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ld a, wLYOverridesEnd - wLYOverrides
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ld bc, wLYOverrides
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ld e, $0
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.loop
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@@ -356,7 +356,7 @@ StartTrainerBattle_SineWave: ; 8c408 (23:4408)
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StartTrainerBattle_SetUpForSpinOutro: ; 8c43d (23:443d)
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farcall Function5602
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ld a, BANK(LYOverrides)
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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xor a
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@@ -498,7 +498,7 @@ ENDM
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StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
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farcall Function5602
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ld a, BANK(LYOverrides)
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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call StartTrainerBattle_NextScene
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ld a, $10
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@@ -566,13 +566,13 @@ StartTrainerBattle_SpeckleToBlack: ; 8c58f (23:458f)
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ret
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StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
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ld a, [OtherTrainerClass]
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ld a, [wOtherTrainerClass]
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and a
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jp z, .nextscene ; don't need to be here if wild
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xor a
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ld [hBGMapMode], a
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hlcoord 0, 0, AttrMap
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hlcoord 0, 0, wAttrMap
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ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
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inc b
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inc c
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@@ -639,7 +639,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
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.cgb
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ld hl, .daypals
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ld a, [TimeOfDayPal]
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ld a, [wTimeOfDayPal]
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maskbits NUM_DAYTIMES
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cp DARKNESS_F
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jr nz, .daytime
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@@ -699,7 +699,7 @@ INCLUDE "gfx/overworld/trainer_battle_nite.pal"
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; 8c6b1
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.loadpokeballgfx
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ld a, [OtherTrainerClass]
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ld a, [wOtherTrainerClass]
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ld de, PokeBallTransition
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ret
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@@ -724,12 +724,12 @@ PokeBallTransition:
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WipeLYOverrides: ; 8c6d8
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ld a, [rSVBK]
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push af
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ld a, BANK(LYOverrides)
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ld a, BANK(wLYOverrides)
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ld [rSVBK], a
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ld hl, LYOverrides
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ld hl, wLYOverrides
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call .wipe
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ld hl, LYOverridesBackup
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ld hl, wLYOverridesBackup
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call .wipe
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pop af
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