# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -46,7 +46,7 @@ UsedMoveText: ; 105db9
; everything except 'instead' made redundant in localization
; check obedience
ld a, [AlreadyDisobeyed]
ld a, [wAlreadyDisobeyed]
and a
ld hl, UsedMove2Text
ret nz
@@ -71,7 +71,7 @@ UsedMove2Text: ; 105e0b
start_asm
UsedMoveText_CheckObedience: ; 105e10
; check obedience
ld a, [AlreadyDisobeyed]
ld a, [wAlreadyDisobeyed]
and a
jr z, .GetMoveNameText
; print "instead,"
@@ -184,11 +184,11 @@ INCLUDE "data/moves/grammar.asm"
UpdateUsedMoves: ; 105ed0
; append move a to PlayerUsedMoves unless it has already been used
; append move a to wPlayerUsedMoves unless it has already been used
push bc
; start of list
ld hl, PlayerUsedMoves
ld hl, wPlayerUsedMoves
; get move id
ld b, a
; next count
@@ -210,7 +210,7 @@ UpdateUsedMoves: ; 105ed0
; if the list is full and the move hasn't already been used
; shift the list back one byte, deleting the first move used
; this can occur with struggle or a new learned move
ld hl, PlayerUsedMoves + 1
ld hl, wPlayerUsedMoves + 1
; 1 = 2
ld a, [hld]
ld [hli], a
@@ -224,7 +224,7 @@ UpdateUsedMoves: ; 105ed0
ld [hl], a
; 4 = new move
ld a, b
ld [PlayerUsedMoves + 3], a
ld [wPlayerUsedMoves + 3], a
jr .quit
.add