# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi
2018-02-03 18:21:53 -05:00
367 changed files with 8920 additions and 8922 deletions

View File

@@ -5,11 +5,11 @@ BlankScreen: ; 8000
call ClearBGPalettes
call ClearSprites
hlcoord 0, 0
ld bc, TileMapEnd - TileMap
ld bc, wTileMapEnd - wTileMap
ld a, " "
call ByteFill
hlcoord 0, 0, AttrMap
ld bc, AttrMapEnd - AttrMap
hlcoord 0, 0, wAttrMap
ld bc, wAttrMapEnd - wAttrMap
ld a, $7
call ByteFill
call WaitBGMap2
@@ -42,10 +42,10 @@ SpawnPlayer: ; 8029
ld [hl], e
ld a, PLAYER_OBJECT
ld [hMapObjectIndexBuffer], a
ld bc, MapObjects
ld bc, wMapObjects
ld a, PLAYER_OBJECT
ld [hObjectStructIndexBuffer], a
ld de, ObjectStructs
ld de, wObjectStructs
call CopyMapObjectToObjectStruct
ld a, PLAYER
ld [wCenteredObject], a
@@ -72,10 +72,10 @@ CopyDECoordsToMapObject:: ; 807e
PlayerSpawn_ConvertCoords: ; 808f
push bc
ld a, [XCoord]
ld a, [wXCoord]
add 4
ld d, a
ld a, [YCoord]
ld a, [wYCoord]
add 4
ld e, a
pop bc
@@ -100,26 +100,26 @@ WriteObjectXY:: ; 80a1
ret
RefreshPlayerCoords: ; 80b8
ld a, [XCoord]
ld a, [wXCoord]
add 4
ld d, a
ld hl, PlayerStandingMapX
ld hl, wPlayerStandingMapX
sub [hl]
ld [hl], d
ld hl, MapObjects + MAPOBJECT_X_COORD
ld hl, wMapObjects + MAPOBJECT_X_COORD
ld [hl], d
ld hl, PlayerLastMapX
ld hl, wPlayerLastMapX
ld [hl], d
ld d, a
ld a, [YCoord]
ld a, [wYCoord]
add 4
ld e, a
ld hl, PlayerStandingMapY
ld hl, wPlayerStandingMapY
sub [hl]
ld [hl], e
ld hl, MapObjects + MAPOBJECT_Y_COORD
ld hl, wMapObjects + MAPOBJECT_Y_COORD
ld [hl], e
ld hl, PlayerLastMapY
ld hl, wPlayerLastMapY
ld [hl], e
ld e, a
ld a, [wObjectFollow_Leader]
@@ -132,7 +132,7 @@ CopyObjectStruct:: ; 80e7
and a
ret nz ; masked
ld hl, ObjectStructs + OBJECT_STRUCT_LENGTH * 1
ld hl, wObjectStructs + OBJECT_STRUCT_LENGTH * 1
ld a, 1
ld de, OBJECT_STRUCT_LENGTH
.loop
@@ -152,7 +152,7 @@ CopyObjectStruct:: ; 80e7
ld d, h
ld e, l
call CopyMapObjectToObjectStruct
ld hl, VramState
ld hl, wVramState
bit 7, [hl]
ret z
@@ -224,7 +224,7 @@ CopyMapObjectToObjectStruct: ; 8116
ret
InitializeVisibleSprites: ; 8177
ld bc, MapObjects + OBJECT_LENGTH
ld bc, wMapObjects + OBJECT_LENGTH
ld a, 1
.loop
ld [hMapObjectIndexBuffer], a
@@ -240,9 +240,9 @@ InitializeVisibleSprites: ; 8177
cp -1
jr nz, .next
ld a, [XCoord]
ld a, [wXCoord]
ld d, a
ld a, [YCoord]
ld a, [wYCoord]
ld e, a
ld hl, MAPOBJECT_X_COORD
@@ -300,18 +300,18 @@ CheckObjectEnteringVisibleRange:: ; 81ca
dw .Right
.Up: ; 81de
ld a, [YCoord]
ld a, [wYCoord]
sub 1
jr .Vertical
.Down: ; 81e5
ld a, [YCoord]
ld a, [wYCoord]
add 9
.Vertical: ; 81ea
ld d, a
ld a, [XCoord]
ld a, [wXCoord]
ld e, a
ld bc, MapObjects + OBJECT_LENGTH
ld bc, wMapObjects + OBJECT_LENGTH
ld a, 1
.loop_v
ld [hMapObjectIndexBuffer], a
@@ -356,18 +356,18 @@ CheckObjectEnteringVisibleRange:: ; 81ca
ret
.Left: ; 8232
ld a, [XCoord]
ld a, [wXCoord]
sub 1
jr .Horizontal
.Right: ; 8239
ld a, [XCoord]
ld a, [wXCoord]
add 10
.Horizontal: ; 823e
ld e, a
ld a, [YCoord]
ld a, [wYCoord]
ld d, a
ld bc, MapObjects + OBJECT_LENGTH
ld bc, wMapObjects + OBJECT_LENGTH
ld a, 1
.loop_h
ld [hMapObjectIndexBuffer], a
@@ -470,7 +470,7 @@ CopyTempObjectToObjectStruct: ; 8286
add hl, de
ld [hl], a
ld hl, YCoord
ld hl, wYCoord
sub [hl]
and $f
swap a
@@ -488,7 +488,7 @@ CopyTempObjectToObjectStruct: ; 8286
ld hl, OBJECT_NEXT_MAP_X
add hl, de
ld [hl], a
ld hl, XCoord
ld hl, wXCoord
sub [hl]
and $f
swap a
@@ -586,7 +586,7 @@ SurfStartStep: ; 8379
ret
.GetMovementData: ; 8388
ld a, [PlayerDirection]
ld a, [wPlayerDirection]
srl a
srl a
maskbits NUM_DIRECTIONS
@@ -656,7 +656,7 @@ FollowNotExact:: ; 839e
add hl, de
ld [hl], b
ld a, b
ld hl, XCoord
ld hl, wXCoord
sub [hl]
and $f
swap a
@@ -669,7 +669,7 @@ FollowNotExact:: ; 839e
add hl, de
ld [hl], c
ld a, c
ld hl, YCoord
ld hl, wYCoord
sub [hl]
and $f
swap a